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Update: 9/7/2016

Hello, everyone. FO has informed me that she is not likely to be writing any capsule reviews or making any other updates for awhile. I also want to reiterate that this site no longer accepts any kind of advertising, per our policy. For some reason, we are still receiving emails about this, even though we have clearly stated that in the contact rules.

-Pero


Update: 7/16/2016

April 2016 Capsule Reviews

Also, a note on the Inindo: Way of the Ninja stuff in the previous update: Another possibility is that there may still be a time limit on other versions of this game, and that may be why the manual mentioned it. However, as it stands, this time limit does not exist in the SNES version. I haven't played any of the other versions and probably won't, so I can't confirm if the bad ending exists on them or not. The Wikipedia article seems thoroughly convinced it does exist, but as of yet, I have seen no evidence of it. Manuals are known for having errors. In fact, there is another mistake in the SNES Inindo manual in the very same paragraph that mentions the time limit: It says the game will end if everyone is frozen in battle, but this isn't true. The battle will end in "defeat" and you'll be ejected back to the overworld or dungeon, but your characters will still be alive.


Update: 7/4/2016

I've solved a mystery that has haunted players of Inindo: Way of the Ninja for well over a decade. I can confirm with 100% certainty that the manual lied - there is no "bad ending" for failing to beat Nobunaga (the game's final boss) in a time limit, and here is the proof:

The manual states, "...there is a 20 year time limit for victory which must be met or the game will end. If victory is not achieved by January of 1601, the game will end."

Well, as you can see in my screenshot, the game is still going in February 1601. I even went to the end and beat Nobunaga and the ending was exactly the same.

To be sure that the manual didn't simply state the incorrect date, I checked through all the game's dialogue by opening the ROM in Notepad. It does not seem as though any of the game's text is compressed, and there is no dialogue pertaining to an ending where Nobunaga dies of "old age" or under any circumstance other than you beating him at the end of the game. The only difference depends on if you're playing the harder path or the easier path (the harder path has extra dialogue pertaining to the sorcerer Nicolai who is not present on the easier path).

So, then why does the manual say that? I believe it's a remnant of a change during development. This dialogue appears with the text for winning territorial battles:

"'s army unified Japan!"

It is not possible to unify Japan because no one's army will ever invade Omi (Nobunaga's home land), but it's very likely that the original idea was to beat Nobunaga in the territorial battles and that it had to be done by January 1601. This idea was removed, but a reference to it was left in the manual by mistake.


Update: 6/11/2016

Stuff I Wrote: March 2016 Capsule Reviews

Looks like we're going to need a 2016 Update Log, soon...

~FO


Update: 5/15/2016

Pero is out-of-town visiting family this weekend, so I thought I'd surprise him by updating myself. There are two announcements:

1. The RSS feed has changed again (hopefully for the last time). If you were subscribed to the old one, you'll have to change over to the new one.

2. February 2016 Capsule Reviews

That's all. ~FO


Update: 4/3/2016

Hello, everyone. As much as I'd like to say this is a late April Fool's Day joke, for better or worse, it's not. My name is Pero Velasquez. I am now in charge of FlyingOmelette.com. The original hostess is no longer capable of keeping the site updated or maintained, so she has turned control over to me and our mutual friend, Daryn (aka, Minerva K Red).

I'm not sure what I'll be doing with the site in the foreseeable future. For now, I will maintain it as an archive and answer questions. The "Contact" button, which was previously defunct for several months, now goes to a page with a new site email address and general guidelines for contacting us.

I have removed the Jukebox Updates section that was at the bottom of this page because it is unlikely I will update the music as I do not have the know-how for that. My partner, Daryn, does but says she's not likely to have time for it right now.

As a matter of principle, I will not be accepting ads for this site. I have removed all expired ads and will only honor the remaining ads until the time runs out.

Memory Card has been scaled down to remove defunct and seemingly unrelated sites.

Unfortunately, I cannot restore the Equinox Shrine because of a DMCA Takedown Notice. Questions about that game should be deferred to the forums. Since I've actually beaten it, I can probably answer them. I've replaced the link in the menu with the Zelda: Ocarina of Time Shrine.

That's about it for now. -Pero


Update: 2/14/2016

I just learned the final fate of my childhood Donkey Kong arcade machine.

For those who don't know this story, a place near where I used to live in New Jersey as a child rented arcade machines. I developed a strange fascination with the Donkey Kong game and it became directly responsible for me becoming a video gamer, moreso than any other single game.

Eventually that place phased out the arcade games and changed owners, so I never saw the machine again for years...until one day, as an adult, I went to Seaside Heights, NJ, with Crawl and we found an arcade there. I could tell by distinguishing damage marks that the Donkey Kong cabinet was in fact the same one that had been rented by that market that I had played years ago as a kid.

Several years ago, I knew about Hurricane Sandy and the fire on the NJ boardwalk, but I didn't become aware until recently of just how badly damaged and/or destroyed most of the businesses there were. I think I heard that a rollercoaster was damaged in the storm and an ice cream shop (which I remember going to) had burned down. But, actually, pretty much everything was burned down, including the arcade that housed the Donkey Kong machine.

So, yeah, there you have it. I guess if there's any consolation, it's that I know it had a good final run where people enjoyed it and even posted pictures of it online.

Also, since attention got diverted by that weird "hidden file" fiasco and it's also related to games I played as a child, I'm reposting

Robot Rescue: A 30-Year Search For the Game That Time Forgot

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