Great Video Game Music (E)

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EarthBound Earthworm Jim Eight Eye's
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(Super NES - 1994)

Composers: Keiichi Suzuki, Hirokazu Tanaka, Akio Ohmori, & Ritsuo Kamimura

EarthBound has an extremely quirky soundtrack, with many various different styles from jazz to bluegrass to heavy metal to swing and then some. Admittedly, it won't be for everyone, but the freshness of the styles and the high-quality sound samples make some of the music well worth a listen.

Music also featured on:
Game Ending Songs Extravaganza
Musical Similarities
Unused Game Music Oddities

  • Battle Against a Machine
    Mood/Style: Rock, Techno
    Comment:
    Battle music for fights against things like Spinning Robos and UFOs. It has a very mechanical feel, hence the "machinery" theme.
    Rating:

  • Battle Against a Weak Opponent
    Mood/Style: Latin, Rock, Techno
    Comment:
    Spiteful Crows are amongst the first enemies in the game to use this samba-style battle hymn.
    Rating:

  • Battle Against a Weird Opponent
    Mood/Style: Rock, Techno
    Comment:
    The game's most basic battle music. A weird combination of techno and blues.
    Rating:

  • Battle Against an Unsettling Opponent
    Mood/Style: Jazz, Rock, Techno
    Comment:
    I tend to think of this oddly jazz-like number as the "Bad Buffalo" fight music. Very strange transition of tempo and style in this battle theme for the weirder enemies of EarthBound.
    Rating:

  • Bazaar
    Mood/Style: Middle-Eastern
    Comment:
    Scaraba town theme. I think the first half of this song was composed to intentionally sound funny, but then the second half has a really high-quality sitar sample.
    Rating:

  • Because I Love You
    Mood/Style: Adagio, Ballad
    Comment:
    The music during the part of the ending while you are still in control of Ness. This is a slow, soft, ballad-style remix of the Fourside town music.
    Rating:

  • Belch's Factory
    Mood/Style: Mechanical, Suspenseful, Techno
    Comment:
    An upgraded version of "Factory" from Mother. The addition of more realistic sound effects improves the sense of being surrounded by machinery.
    Rating:

  • Boy Meets Girl
    Style/Mood: Ballad, Soft Rock
    Comment:
    The second town music. This used to be my least favorite of the town themes, but it's really grown on me over the years.
    Rating:

  • Buy Somethin' Will Ya!
    Mood/Style: Folk, Humorous
    Comment:
    The delightful banjo-plucking shop music. This is a much-improved remake of the Drugstore music from Mother, and appears to be named after what the Black Marketeers say in Kid Icarus, which Hirokazu Tanaka also composed. (Also sometimes called "Bluegrass Mall Trolling".)
    Rating:

  • Dangerous Caves
    Mood/Style: Ambient, Dark, Ominous, Suspenseful
    Comment:
    The scary-sounding cave and tunnel theme is closer to being ambience than an actual song, but the prevailing note sequence finds its way into other tracks, including the opening of "Otherworldly Foe".
    Rating:

  • Dead-End Chaos Theatre
    Mood/Style: Jazz, Rock
    Comment:
    The simple acoustic bass-and-guitar waiting music in the Chaos Theatre, definitely modeled after blues music.
    Rating:

  • Enjoy Your Stay
    Mood/Style: Latin
    Comment:
    While the hotel music may be a short and simple track, it's unique tango style makes it a very memorable piece that stands out amongst the crowd.
    Rating:

  • Franky
    Mood/Style: Rock
    Comment:
    Inspired by the music of rock legend Chuck Berry, this song (which originated in Mother), is the music for the fights with Franky and the New Age Retro Hippies.
    Rating:

  • Get on the Bus
    Mood/Style: Rock
    Comment:
    I love this song, but I actually rarely ever hear it in the game because I almost never use the bus. The only bus the story forces you to use is the Runaway Five's tour bus, and that has its own theme.
    Rating:

  • Giygas is Wounded!
    Mood/Style: Ambient, Techno
    Comment:
    The music for the third part of the final boss fight with Giygas seems to be a "song" made up almost entirely of sound effects, specifically, sound effects from oldschool arcade and pinball games. It almost seems to echo the noises heard in the Onett Arcade earlier in the game. The constant droning in the background reminds me of the original arcade Pac-Man, for instance.
    Rating:

  • Good Friends, Bad Friends
    Mood/Style: Jazz, Rock
    Comment:
    The first part of the ending song is a conglomeration of all the town music and the Runaway Five songs played in the style of the Runaway Five's music. This blew my mind when I first heard it. It always makes me feel uplifted when I hear it on replays. Really just makes you want to get up and dance.
    Rating:

  • Home Sweet Home
    Mood/Style: Adagio, Ballad
    Comment:
    The music in Ness's house is a slower remix of "Pollyanna", the overworld theme from Mother.
    Rating:

  • Hospital
    Mood/Style: New Age, Soft Rock
    Comment:
    The hospital theme is strangely complex for basically being another interior building song. It also has a slight hint of the Fourside town music in it, heard long before you'll ever get to Fourside.
    Rating:

  • Kraken of the Sea
    Mood/Style: Rock, Techno
    Comment:
    And now for something techno. As if you couldn't guess, this is one of the battle themes, most notably, the Kraken boss fight.
    Rating:

  • Moonside Swing
    Mood/Style: Ambient, Techno
    Comment:
    This really strange, but short Moonside song is actually a sample from Ric Ocasek's "Keep on Laughin'".
    Rating:

  • Otherworldly Foe
    Mood/Style: Rock, Techno
    Comment:
    Gotta dig that thumpin' bass! This is the main (non-Sanctuary) boss battle music.
    Rating:

  • Paula's Theme
    Mood/Style: Ballad, Melancholy
    Comment:
    The saddest-sounding music in the game. Well, everyone's sad because Paula was kidnapped.
    Rating:

  • Peaceful Rest Valley
    Mood/Style: Ambient, Ominous, Suspenseful
    Comment:
    Weird, suspenseful track heard in Peaceful Rest Valley and possibly elsewhere. Sorry, but that running water appears to be part of the track.
    Rating:

  • Pink Cloud Shrine
    Mood/Style: Techno
    Comment:
    A higgity jiggity techno version of the ambient cave music from earlier in the game. The Pink Cloud Shrine is one of the few dungeons to get a unique theme song not heard anywhere else.
    Rating:

  • Pokey Means Business!
    Mood/Style: Heavy Metal, Techno
    Comment:
    This one is extraordinary! The first part is done with NES sound samples, so it sounds virtually identical to something you would hear on the NES. And then without warning it segues into a thrashing heavy metal explosion complete with overdriven guitar and percussion. Highly recommended!
    Rating:

  • Pyramid
    Mood/Style: Middle-Eastern, Ominous
    Comment:
    One of the most claustrophobic pyramid dungeons I've ever been in. I remember how the hieroglyphics on the walls looked like they spelled out "Game Over".
    Rating:

  • Runaway Five ~ The Daily Show
    Mood/Style: Jazz, Rock
    Comment:
    This band that is clearly based on Saturday Night Live's The Blues Brothers is stuck playing this song over and over again at the Chaos Theatre in Twoson until you can bail them out of their debt.
    Rating:

  • Runaway Five's Final Performance
    Mood/Style: Jazz, Rock
    Comment:
    The song the Runaway Five plays at the Topolla Theatre in Fourside is longer and more complex than their first song.
    Rating:

  • Sailing to Scaraba (Complete!)
    Mood/Style: Middle-Eastern
    Comment:
    This song is only heard in one brief part of the game where you take a boat from Summers south to Scaraba. In the game, this song is split into two parts. The first part (up until about 1:05) plays before the boat is attacked by Kraken. The second half plays after you beat Kraken and continue the journey. It is very hard to get this song complete and in this form.
    Rating:

  • Sanctuary Guardian
    Mood/Style: Rock, Techno
    Comment:
    The "Your Sanctuary" bosses have a slower, heavier remix of "Battle With a Dangerous Foe" from Mother as their battle song. This includes the short "Oncoming Boss" intro.
    Rating:

  • Save the Miners!
    Mood/Style: Ominous, Suspenseful
    Comment:
    The Diamond Mine music (and sometimes used elswhere) is a remix of "Approaching Mt. Itoi" from Mother.
    Rating:

  • Smiles and Tears
    Mood/Style: Ballad, Soft Rock
    Comment:
    The second part of the ending music. It's a ballad-like rework of the Sound Stone melody.
    Rating:

  • Snowman
    Mood/Style: Ballad
    Comment:
    This beautiful melody (which originated from Mother) is only heard briefly in the game when you play as Jeff inside the Snow Wood Boarding School he attends. It's a shame because you can never hear it again once you leave. Nice song with a wintery touch due to the use of sleighbells.
    Rating:

  • Sunrise & Onett Theme
    Mood/Style: Humorous, Jazz, Soft Rock
    Comment:
    The first town music. A happy melody, perfect for strolling through town on a bright, sunny day.
    Rating:

  • Super Dry Dance
    Mood/Style: Ambient, Western
    Comment:
    The Dusty Dunes Desert music is a remake of "Yucca Desert" from Mother, sounding as though it is being played on a transistor radio with very poor reception. But the bassline is certainly coming through loud and clear.
    Rating:

  • Tessie!
    Mood/Style: Cheerful
    Comment:
    When Jeff rides the giant purple dinosaur (no, not Barney!), Tessie, across the lake in Winters, a gleeful brass tune plays that appears to have been inspired by "Strawberry Fields Forever" by The Beatles.
    Rating:

  • The Deep Darkness
    Mood/Style: Dark, Suspenseful
    Comment:
    The music in the swamplands of the Deep Darkness have a more blatantly sinister theme song than most other areas. I kind of feel like the bridge in the middle where the percussion dies is in reference to something, but I'm not sure what.
    Rating:

  • The Evil Giygas Attacks! (Complete!)
    Mood/Style: Heavy Metal, Techno
    Comment:
    The game's intro cinema captures the chaos and confusion of an all-out alien attack on Earth! Bonus: This track contains both Part 1 and Part 2 of this song combined into one file, and as an added bonus, Part 1 is actually a lot longer than what gets heard in the final cut of the game. Around 0:16 is where it cuts to Part 2 in the game, but I've included the complete song in its entirety.
    Rating:

  • The Floating Kingdom of Dalaam
    Mood/Style: Asian
    Comment:
    Not counting the ending song, this might be my favorite music in the game. The pseudo-Asian/Indian style and instruments and intricate melody are quite a departure from the majority of the game's rock-and-quirk songs.
    Rating:

  • The Lost Underworld
    Mood/Style: Soft Rock, Tropical
    Comment:
    The reed organ in the ending of this is an interesting backup for the otherwise tuba and native flute-driven melody.
    Rating:

  • The Metropolis of Fourside
    Mood/Style: Jazz, Soft Rock
    Comment:
    Great swingtime Fourside town music. You'll really feel like you're in the big city now as soon as you hear this coming out of the tunnel from Dusty Dunes Desert.
    Rating:

  • The Sky Runner
    Mood/Style: Rock
    Comment:
    Jeff's fantastic flying UFO. You can only hear this a couple of times in the game, too, so get this mp3 while it's hot!
    Rating:

  • The Unforgiving Desert
    Mood/Style: Middle-Eastern
    Comment:
    The Egyptian-style Scaraba Desert is much different from the Old West-inspired Dusty Dunes Desert. Its pyramid and sphinx-dotted landscape have an appropriately middle-eastern tune.
    Rating:

  • Threed, Free at Last
    Mood/Style: Ballad
    Comment:
    Threed has such nice music after it's freed from all of those zombies.
    Rating:

  • Title Screen & Opening Credits
    Mood/Style: Humorous, Jazz
    Comment:
    The title theme and the opening theme together in one track! Why? Because I felt the title screen music was too short to include alone, and the opening credits song doesn't sound right to me without the intro.
    Rating:

  • Topolla Theatre, Home to the One & Only Venus
    Mood/Style: Jazz, Swing
    Comment:
    Topolla Theatre in the upscale town of Fourside has a really groovy tune, but who on earth gave it such a freakishly long title?
    Rating:

  • Venus Live!
    Mood/Style: Jazz, Vocal
    Comment:
    Venus sings like a meowing cat in heat, but what can you do? Think if this game was made today, it would probably have actual lyrics.
    Rating:

  • Winters White
    Mood/Style: Ballad
    Comment:
    The music of Winters is definitely meant to sound like Christmas music. There's no denying it, what with all the sleighbells and general style. You'd probably swear it had to be a real Christmas song if you didn't know it was from this game.
    Rating:

  • You've Come Far, Ness
    Mood/Style: Ballad, New Age, Techno
    Comment:
    The coffee break music! Only heard three times in the game, as far as I know.
    Rating:

  • Your Name, Please
    Mood/Style: Ambient, Jazz, Techno
    Comment:
    The name entry/file setup music. Another groovy jazz/techno mix. Can you hear the sample from Monty Python's Flying Circus in the intro?
    Rating:


       


    (Super NES - 1994)

    Composer: Mark Miller

    CodieKitty has the PC versions of this game's music from the Earthworm Jim 1 & 2 Special Edition if you want better quality. The tracks I've included here seemed to work out more successfully than some of the others on the SNES.

  • Buttville ~ The Queen's Lair
    Style/Mood: Rock, Techno
    Comment:
    The final level music is a decent rock/techno number that reminds me somewhat of the type of stuff David Wise did for Rare's SNES games, or even the Follin brothers.
    Rating:

  • Main Title
    Style/Mood: Rock, Techno
    Comment:
    Another good (and long) rock/techno song.
    Rating:

  • New Junk City
    Style/Mood: Rock, Techno
    Comment:
    This is almost identical to the Main Title theme, with the only difference being a slight variation in the type of instruments used for certain parts (piano vs. guitar). I'm including both versions to satisfy personal preferences.
    Rating:


       


    (NES - 1988)

    Composer: Kenzou Kumei

    Taxan's Castlevania clone, 8 Eye's, seems to get a lot of mediocre or bad reception, but its soundtrack is actually not bad at all. Wikipedia claims some of it is based on classical music and opera, although I don't recognize any of the tunes.

  • 8 Eye's
    Style/Mood: Classical, Melancholy
    Comment:
    The title music. Sounds like a funeral dirge.
    Rating:

  • Africa
    Style/Mood: Middle-Eastern
    Comment:
    I'm not exactly sure why this game has both a level for Africa and a level for Egypt, but maybe it's because they made two really good pieces of "Egyptian" music and wanted to use both.
    Rating:

  • Altar of Peace
    Style/Mood: Cheerful, Classical
    Comment:
    The ending music is one of the more uplifting pieces in the game.
    Rating:

  • Arabia
    Style/Mood: Middle-Eastern
    Comment:
    There seems to be a lot of music of this style in 8 Eye's.
    Rating:

  • Egypt
    Style/Mood: Middle-Eastern
    Comment:
    See what I mean?
    Rating:

  • Enriquez Bartona
    Style/Mood: Classical
    Comment:
    Music for the boss of Spain, though I probably would have guessed it was Russian, not Spanish. 8 Eye's is unique amongst NES games in that every boss has his/her own theme song.
    Rating:

  • Geno Comechio
    Style/Mood: Classical
    Comment:
    Music for the boss of Italy. Really like the second half of this one.
    Rating:

  • Germany
    Style/Mood: Classical
    Comment:
    Again, I would've guessed Russian for this one, but I guess it works for Germany, too.
    Rating:

  • India
    Style/Mood: Celtic, Classical
    Comment:
    This sounds way more like Celtic music than something I'd associate with India, but it's still really good.
    Rating:

  • Italy
    Style/Mood: Celtic, Classical, Waltz
    Comment:
    Italy has a really nice theme, too, which again, sounds kind of Celtic to me.
    Rating:

  • Ruth Grandier
    Style/Mood: Classical, Melancholy
    Comment:
    The final boss's music is the same as the title theme, but it's played more slowly and sounds even more like a funeral dirge than before.
    Rating:

  • Spain
    Style/Mood: Classical, Ominous, Waltz
    Comment:
    The waltzing Spanish melody is as pretty as it is ominous.
    Rating:

  • Syfer Nasim
    Style/Mood: Classical
    Comment:
    The boss of India has my favorite song in the game.
    Rating:

  • Walter Schmitt
    Style/Mood: Classical, Melancholy, Waltz
    Comment:
    The theme for the boss of Germany is so slow and melancholy, that you would probably not guess it's boss music if you didn't know.
    Rating:


       

    EMERALD DRAGON
    (Super NES)

    Composer: Hirohiko Fukuda

    I have no idea what this game is about because I've never played it and my only pre-existing knowledge of it was a Switched at Birth? entry someone sent me for one of its characters long, long ago. However, I downloaded the soundtrack on a whim and discovered that it's actually quite good in parts. Give it a listen for yourself.

  • Caverns and Forests
    Time: 3:40
    Size: 3.36 MB
    2 loops with fadeout
    Comment:
    Although I haven't played this game so I can't tell you where exactly these songs occur in it, that title probably says it all. I like the way this one begins more than the rest of it, but it's still pretty cool.
    Rating:

  • Prologue
    Time: 2:15
    Size: 2.06 MB
    2 loops with fadeout
    Comment:
    Probably for the opening story judging by the title. Nice soft airy little melody.
    Rating:


       

    EQUINOX
    (Super NES)

    Composers: Tim Follin & Geoff Follin

    Most of Equinox's music is ambience, which adds nicely to the game's atmosphere, but doesn't work as well when heard out-of-context. The excerpts I've provided here are the exceptions.

    Music also featured on:
    Equinox Music Shrine

  • Atlena
    Time: 1:42
    Size: 2.33 MB
    Intro only
    Comment:
    This is the first part of the background music from the underwater Atlena dungeon. It's a very gentle harp and flute song that's pretty and ominous and fitting for the watery world it's used in. However, I've only included the first part of the song because once the music dies out, it's followed by about 5 minutes of silence and sound effects. I don't care to listen to that part of the song outside of the game because it'll put me to sleep, but if for some reason you want it, just go to the Equinox Music Shrine.
    Rating:

  • Boss Battle
    Time: 2:43
    Size: 3.73 MB
    2 loops with fadeout
    Comment:
    Nice rhythm and heavy bass. This is the type of stuff that Tim and Geoff Follin did very well.
    Rating:

  • Title Theme
    Time: 1:18
    Size: 1.80 MB
    Intro only
    Comment:
    I did the same thing here that I did to the Atlena song - I'm only providing the first part of it up until the music dies. The rest is just some wind blowing and an occasional harp noise that I don't feel was necessary (sometimes the game demo doesn't even get to it). This song is reminiscent of Dragon Warrior's title theme.
    Rating:


       

    ETERNAL DARKNESS: SANITY'S REQUIEM
    (Nintendo Gamecube)

    Composer: Steven S. Henifin

    Eternal Darkness doesn't have that much music, and it's kind of easy to forget about or not even notice what music is there. It was only through listening to these songs taken from the official soundtrack that I was able to truly come to appreciate them. They have an ethereal quality that can haunt your inner psyche long after you're done listening to them.

  • Black Rose
    Time: 4:18
    Size: 3.94 MB
    Automatic ending
    Comment:
    This is an mp3 that I got from site reader and forum moderator Codie Martin. It's the music from Maximillian Roivas's chapter in Eternal Darkness, which is my favorite chapter in the game.
    Rating:

  • The Gift of Forever & Ram Dao
    Time: 9:00
    Size: 8.25 MB
    Automatic ending
    Comment:
    Another mp3 I got from site reader and forum moderator Codie Martin. It's the music from Karim's chapter and is my favorite song from the game. It includes an ominous voiceover from Ulyaoth and the Ram Dao music, too.
    Rating:


       

    EVIL ZONE
    (Sony Playstation)

    Composers: Yasutaka Hatade, Satoshi Miyasita, Michihiro Nomura & Chamy

    An obscure anime-themed PS1 fighting game with a decent soundtrack.

  • Alty Al Lazel ~ A Vision
    Time: 3:10
    Size: 4.35 MB
    Automatic ending
    Comment:
    As the game's resident magician, Al has a theme song of epic scope. This one is very pleasant.
    Rating:

  • Danzaiver ~ Right Way
    Time: 3:04
    Size: 4.22 MB
    Automatic ending
    Comment:
    An over-the-top sentai hero like Danzaiver needs a really over-the-top heroic theme song, don't ya think?
    Rating:

  • Erel Plowse ~ Be Fight!!
    Time: 3:22
    Size: 4.62 MB
    Automatic ending
    Comment:
    Erel's techno j-pop style theme song is nice and fits well with her forest arena environment. Just don't blame me for the song's title, I took it from the sound test.
    Rating:

  • Gally "Vanish" Gregman ~ Road For Oneself
    Time: 3:16
    Size: 4.49 MB
    Automatic ending
    Comment:
    Gally's theme song is mostly electric guitar-driven and reminds me a helluva lot of the guitar songs in Arc the Lad: Twilight of the Spirits.
    Rating:

  • Ihadulca ~ Dark Passage of the Unknown
    Time: 3:00
    Size: 4.14 MB
    Automatic ending
    Comment:
    The final boss music is my favorite of these songs, but I have to admit that it works a little better when heard in-game than it does on its own. Still good enough for a strong recommendation.
    Rating:

  • Kakurine ~ Feel the Mystical
    Time: 3:16
    Size: 4.49 MB
    Automatic ending
    Comment:
    Another techno pop-style song, this one for whatever reason, reminds me of Killer7 music.
    Rating:

  • Keiya Tenpouin ~ The Edge
    Time: 3:15
    Size: 4.46 MB
    Automatic ending
    Comment:
    This my second favorite song after Ihadulca's theme. I love the jazzy mix of electric guitar, shakuhachi flute, and reed organ. Cool song for a cool-headed fellow like Keiya.
    Rating:

  • Linedwell Rainrix ~ Near by the Death
    Time: 3:03
    Size: 4.19 MB
    Automatic ending
    Comment:
    Lie is your typical Billy Idol ripoff, although his music is closer in style to heavy metal than punk. Deducting an Alfador because this one feels a little more generic to me than the others.
    Rating:

  • Midori Himeno ~ Rough
    Time: 3:05
    Size: 4.24 MB
    Automatic ending
    Comment:
    This song is a huge rip-off of Molly Hatchet's "Flirting With Disaster". 'Nuff said.
    Rating:

  • Opening Theme
    Time: 2:26
    Size: 3.35 MB
    Automatic ending
    Comment:
    This is from the opening FMV sequence and wasn't featured in the sound test, so it contains a few sound effects. It's the weakest of these songs a bit repetitive, but I wanted to include it anyway.
    Rating:

  • Setsuna Saizuki ~ Decision
    Time: 3:02
    Size: 4.17 MB
    Automatic ending
    Comment:
    This sounds like disco music. No, really.
    Rating:

  • Sorrow Long Day
    Time: 3:03
    Size: 4.20 MB
    Automatic ending
    Comment:
    Eeeyuuu... I have no idea what is up with this ending music. I really don't like "smooth jazz" that much, so if you came here looking for this song, just be thankful I included it for the hell of it.
    Rating:


       

    EVO: SEARCH FOR EDEN
    (Super NES)

    Composer: Koichi Sugiyama

    EVO's soundtrack seriously left me scratching my head. It starts off beautifully, with these amazing symphonic overtures, but once you get past the first chapter, it all falls apart, as the soundtrack quickly degrades into what is essentially one very annoying song played about five different ways. I don't know whether Koichi Sugiyama got bored halfway through or ran out of ideas or had his attention stolen away to some other project, but I just wish the entire soundtrack had kept up the pace and quality of the first chapter and the ending, which I'll present here for your listening pleasure.

    Music also featured on:
    Game Ending Songs Extravaganza

  • Amphibian's Land
    Time: 3:01
    Size: 4.16 MB
    2 loops with fadeout
    Comment:
    Not my favorite song in the game. It's like a lazy afternoon in the country, complete with a plucking banjo. Cute, but not great.
    Rating:

  • Boss Fight
    Time: 2:48
    Size: 3.86 MB
    2 loops with fadeout
    Comment:
    Just a typical fast-paced, head-banging boss theme. Nothing special.
    Rating:

  • Ending Theme (Game Version)
    Time: 3:28
    Size: 3.18 MB
    Automatic ending
    Comment:
    The amazing orchestral ending song that is essentially an extended reprise of the title music. This made my original Top 50 Endings.
    Rating:

  • Ending Theme (Symphonic Version)
    Time: 3:23
    Size: 3.10 MB
    Automatic ending
    Comment:
    This an arranged version from an official soundtrack CD. Note that there really isn't that much difference between this and the game version as the game version was done really well to begin with.
    Rating:

  • Ending Theme (Synthesizer Version)
    Time: 3:23
    Size: 5.41 MB
    Automatic ending
    Comment:
    This is another version of the ending song from an official soundtrack CD. It also doesn't sound that much different. Note that the two different OSTs give two different titles for this song. I'm just calling it "Ending Theme" on this page.
    Rating:

  • Extinction
    Time: 5:25
    Size: 7.45 MB
    2 loops with fadeout
    Comment:
    Symphonic music from the powerful cinema scene at the end of the dinosaurs' chapter. One of the saddest moments I've seen in a videogame and this music really highlights it.
    Rating:

  • Final Boss ~ Bolbox
    Time: 4:00
    Size: 5.50 MB
    2 loops with fadeout
    Comment:
    I like parts of this song, but it's not that great of an overall composition.
    Rating:

  • Ocean of Origin
    Time: 2:47
    Size: 2.55 MB
    2 loops with fadeout
    Comment:
    I've heard music that sounds very similar to this played in aquariums, so I know it's quite appropriate for an ocean theme.
    Rating:

  • Overworld Theme
    Time: 1:38
    Size: 1.49 MB
    2 loops with fadeout
    Comment:
    This is the map screen music for every chapter, so thankfully at least one good song stays with you, even when the rest of the score is busy nosediving.
    Rating:

  • The Coast of Pange
    Time: 1:15
    Size: 1.72 MB
    2 loops with fadeout
    Comment:
    A lonely-sounding clarinet song that's nothing special either, but I felt like including it anyway.
    Rating:

  • Title Theme
    Time: 1:25
    Size: 1.30 MB
    Automatic ending
    Comment:
    Similar to the ending theme, but shorter.
    Rating:


       

    EXTRA INNINGS
    (Super NES - 1991)

    Composers: Tetsuya Furumoto, Katsunori Ujiie, Takafumi Fujisawa

    Here's a rather unusual game soundtrack to have featured here. I thought I remembered liking this game's music a lot back when I was playing it, but when I recently listened to it again, well...a lot of it was actually quite annoying, but these three songs are the ones that gave me the good impression.

    "The music of Extra Innings is fun, fast, catchy, and has a definite 'Take Me Out to the Ballgame' sort of feel to it." - FlyingOmelette.com Review

  • Big Chance
    Style/Mood: Cheerful, Sporting
    Comment:
    If you have at least two people on base, the ordinary stadium music will change to this. Really makes you feel like stealing home!
    Rating:

  • Ganba Dome
    Style/Mood: Cheerful, Sporting
    Comment:
    The main music of the ordinary Air Dome.
    Rating:

  • Massive Stadium
    Style/Mood: Cheerful, Sporting
    Comment:
    The main music of the Huge Stadium and my personal favorite.
    Rating:

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