Great Video Game Music (F)

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FAXANADU
(NES)

Composer: Jun Chikuma

This game had a really weird effect on me when I was younger. A lot of its scenery and bizarre enemies stuck with me, and especially the ending scene which really wowed me over. Naturally, I have a fondness for the soundtrack and how it reminds me of all those memorable moments.

Music also featured on:
Game Ending Songs Extravaganza
NES & SNES Midi Conversions

  • Branch Town Conflate
    Time: 1:27
    Size: 1.33 MB
    2 loops with fadeout
    Comment:
    Happy little melody from the very claustrophobic tree branch area of the game.
    Rating:

  • Ending Theme
    Time: 0:47
    Size: 736 KB
    Automatic ending
    Comment:
    The ending theme is an extended remix of the title music. Made my original Top 50 endings.
    Rating:

  • Fortress Zenith
    Time: 1:31
    Size: 1.39 MB
    2 loops with fadeout
    Comment:
    The final area of the game uses a very odd arrangement of the normal dungeon theme. The offbeat staccato nature of this one makes it very unique.
    Rating:

  • Game Over & Password Theme
    Time: 1:47
    Size: 1.63 MB
    2 loops with fadeout
    Comment:
    This one is really, really sad.
    Rating:

  • Overworld Theme
    Time: 2:22
    Size: 2.18 MB
    2 loops with fadeout
    Comment:
    This one's VERY catchy. I wasn't sure what to call it because it's not as though Faxanadu even has an overworld. It's mostly used in the outdoor areas early in the game before reaching Mist Town.
    Rating:

  • Title Theme
    Time: 0:46
    Size: 730 KB
    Automatic ending
    Comment:
    Powerful opening title theme. There was an arranged version of this on Captain N that I'd love to get a recording of. *sigh*
    Rating:


       

    FINAL FANTASY
    (NES & Sony Playstation)

    Composer: Nobuo Uematsu

    The original Final Fantasy is the game that put Nobuo Uematsu on the map, as it contains some of the finest and most memorable songs in videogames. While his style would continue to grow and evolve over the course of the FF series, it's always nice to revisit these simple classic tunes. I have also included the arranged remakes from the Playstation version on Final Fantasy Origins. I'm including both because the remakes sound really nice, but as an 8-bit enthusiast, I have a fondness for those versions, too.

    Music also featured on:
    Game Ending Songs Extravaganza

  • Battle Scene (NES)
    Time: 1:35
    Size: 2.19 MB
    2 loops with fadeout
    Comment:
    If you've played any Final Fantasy game at all, then you'll probably recognize the into for this song as it would be used for the intro of every main battle theme in the series for quite a long time. It's a good song, even though I was a little tired of hearing it by the end of the game.
    Rating:

  • Battle Scene (PS1)
    Time: 2:11
    Size: 3.00 MB
    2 loops with fadeout
    Comment:
    The Playstation version adds a little more "umph" with the arranged instrumentation.
    Rating:

  • Ending Theme (NES)
    Time: 4:17
    Size: 3.92 MB
    Automatic ending
    Comment:
    I'm not a real huge fan of this considering it's just a super-long version of the town theme with a definitive ending. It's nice, just not one of my favorites.
    Rating:

  • Ending Theme (PS1)
    Time: 2:05
    Size: 1.91 MB
    1 loop with fadeout
    Comment:
    However, the PS1 remake version is astounding! It's amazing the difference in quality the arrangement makes.
    Rating:

  • Floating Castle (NES)
    Time: 1:13
    Size: 1.68 MB
    2 loops with fadeout
    Comment:
    This dissonant music is far different in style than almost everything else in the game, mainly because it's used for the most technologically-advanced area, the Floating Castle (actually a space station as evidenced by the surrounding stars, window on the world, and computers). Most songs in this game are used at least twice, but this is unique to that one area.
    Rating:

  • Floating Castle (PS1)
    Time: 2:02
    Size: 2.80 MB
    2 loops with fadeout
    Comment:
    The PS1 remake version is a more "industrial" take on the song, adding in a pounding hammer effect while strengthening the ethereal and somewhat-alien quality.
    Rating:

  • Gurgu Volcano (NES)
    Time: 1:12
    Size: 1.66 MB
    2 loops with fadeout
    Comment:
    A very popular song from this soundtrack, it's faster-paced, catchy, and has a suggested "guitar-picked" style. (The remake of this in Chocobo Racing is astounding, so check it out on the "C" page if you like this.)
    Rating:

  • Gurgu Volcano (PS1)
    Time: 1:57
    Size: 2.69 MB
    2 loops with fadeout
    Comment:
    The PS1 remake is actually more understated than I would have guessed. Maybe I just got too used to the Chocobo Racing version.
    Rating:

  • Matoya's Cave (NES)
    Time: 1:12
    Size: 1.66 MB
    2 loops with fadeout
    Comment:
    Also used for the Dwarf Cave, this is a fun, happy little number that you'll easily recognize if you've played this game.
    Rating:

  • Matoya's Cave (PS1)
    Time: 2:11
    Size: 3.01 MB
    2 loops with fadeout
    Comment:
    Not sure, but this versions sounds more "grungey" than the original. Is that a harpsichord, or what?
    Rating:

  • Overworld (NES)
    Time: 1:01
    Size: 1.41 MB
    2 loops with fadeout
    Comment:
    The fantastic overworld theme, sometimes a certain sequence of notes from this song end up in songs in other Final Fantasy games.
    Rating:

  • Overworld (PS1)
    Time: 1:37
    Size: 2.23 MB
    2 loops with fadeout
    Comment:
    Wow! The PS1 remake is fully-fledged parade of symphonic delight!
    Rating:

  • Prologue (NES)
    Time: 1:24
    Size: 1.94 MB
    2 loops with fadeout
    Comment:
    A very popular song used all throughout the Final Fantasy series, usually as an opening or ending song.
    Rating:

  • Prologue (PS1)
    Time: 1:46
    Size: 2.44 MB
    1 loop with fadeout
    Comment:
    The PS1 version is slower, but just like all the others, is fully-orchestrated.
    Rating:

  • Temple of Fiends (NES)
    Time: 1:00
    Size: 1.37 MB
    2 loops with fadeout
    Comment:
    One of my favorite songs from this game.
    Rating:

  • Temple of Fiends (PS1)
    Time: 1:49
    Size: 2.50 MB
    2 loops with fadeout
    Comment:
    The PS1 remake has a beautiful strings section that just has to be heard to be appreciated.
    Rating:

  • Underwater Temple (NES)
    Time: 1:26
    Size: 1.99 MB
    2 loops with fadeout
    Comment:
    This song is very similar to the Temple of Fiends theme, but is in a lower key.
    Rating:

  • Underwater Temple (PS1)
    Time: 1:49
    Size: 2.51 MB
    2 loops with fadeout
    Comment:
    The Playstation version has some added effects, such as the sound of water rushing and the temple creaking as though it's still sinking farther into the ocean.
    Rating:


       

    FINAL FANTASY 4
    (Super NES)

    Composer: Nobuo Uematsu

    You didn't expect I'd put up so much Final Fantasy music without including some from the game that has the best overall soundtrack in the series, did you?

    Music also featured on:
    Game Ending Songs Extravaganza

  • Epilogue (Complete)
    Time: 11:36
    Size: 26.5 MB
    Automatic ending
    Comment:
    This is all three of the ending songs together in one mp3 file. Part 1 has been shortened to two loops. If you prefer to have them as separate songs and/or prefer the game-length version of Part 1, then download the three files below instead.
    Rating:

  • Epilogue (Part 1)
    Time: 8:25
    Size: 7.70 MB
    Automatic ending
    Comment:
    The first part of the amazing three-part ending suite. The only problem I have with this one is that it goes on way too long before it reaches the conclusion, but it really has to in order to fit with the ending cinemas.
    Rating:

  • Epilogue (Part 2)
    Time: 4:30
    Size: 4.12 MB
    Automatic ending
    Comment:
    The second part of the ending song. Includes the Final Fantasy Prologue!
    Rating:

  • Epilogue (Part 3)
    Time: 3:34
    Size: 3.27 MB
    Automatic ending
    Comment:
    The final climactic finale of the credits theme. This one had to be a little more than inspired by the work of John Williams. What a great epic note to go out on! I am this close to calling it the greatest game ending song of all time.
    Rating:

  • Fight 1
    Time: 1:48
    Size: 1.65 MB
    2 loops with fadeout
    Comment:
    The normal battle theme. Battle music is usually amongst the weaker songs in RPGs, but this is one very notable exception.
    Rating:

  • Fight 2
    Time: 2:18
    Size: 2.11 MB
    2 loops with fadeout
    Comment:
    The main boss battle music. One of the most kick-ass boss themes of all time!
    Rating:

  • Illusionary World
    Time: 1:35
    Size: 1.45 MB
    2 loops with fadeout
    Comment:
    Melancholy melody from the Sylvan Caves and the Land of Summoned Monsters. Really pretty, kind of sad and mysterious, too.
    Rating:

  • Into the Darkness
    Time: 1:50
    Size: 1.68 MB
    2 loops with fadeout
    Comment:
    The beautiful cave melody. Uematsu's cave themes are always wondrous and epic in their approach to the unknown surroundings.
    Rating:

  • Kingdom Baron
    Time: 1:28
    Size: 1.35 MB
    2 loops with fadeout
    Comment:
    The first castle in the game. Appropriate, sort of "military march" type music.
    Rating:

  • Land of Dwarves
    Time: 1:53
    Size: 1.72 MB
    2 loops with fadeout
    Comment:
    The underworld theme is a softer, more foreboding remix of the main overworld theme.
    Rating:

  • Long Way to Go
    Time: 2:14
    Size: 2.05 MB
    2 loops with fadeout
    Comment:
    The music from the prayer room in the back of Mysidia town. This is one of my absolute favorite songs in this game.
    Rating:

  • Main Theme
    Time: 2:41
    Size: 2.47 MB
    2 loops with fadeout
    Comment:
    The overworld theme. If you listen carefully, about halfway through some of the notes from the original Final Fantasy overworld theme are present.
    Rating:

  • Mt. Ordeals
    Time: 1:41
    Size: 1.57 MB
    2 loops with fadeout
    Comment:
    Actually, also (and first) used for Mt. Hobs. This is another of my favorites. Cheerful, traveling party music.
    Rating:

  • Prologue
    Time: 1:53
    Size: 1.73 MB
    2 loops with fadeout
    Comment:
    The infamous opening story music from the original Final Fantasy game, but now it's fully-orchestrated!
    Rating:

  • Red Wings
    Time: 2:14
    Size: 2.05 MB
    2 loops with fadeout
    Comment:
    The Red Wings theme is to this game what the Imperial March is to Star Wars. Great song that's also used for most of the final dungeon.
    Rating:

  • The Dreadful Fight
    Time: 3:00
    Size: 2.76 MB
    2 loops with fadeout
    Comment:
    The battle music for the larger bosses, like the Four Fiends of the Elements. Amazingly intense and suspenseful!
    Rating:

  • The Final Battle
    Time: 2:34
    Size: 2.35 MB
    2 loops with fadeout
    Comment:
    The Zeromus fight music. If I had to pick a greatest final boss theme of all time, it would come down to a battle between this one and Meridian Dance from Secret of Mana.
    Rating:

  • The Prelude
    Time: 2:07
    Size: 1.95 MB
    2 loops with fadeout
    Comment:
    This song is also from the original Final Fantasy, but here it's fully-orchestrated and has an added level of melody and harmony.
    Rating:

  • The Tower of Bab-il
    Time: 1:57
    Size: 1.78 MB
    2 loops with fadeout
    Comment:
    Another of my absolute favorites from this game. The sound quality is so amazing for a first-generation SNES game.
    Rating:

  • Within the Giant
    Time: 2:11
    Size: 2.00 MB
    2 loops with fadeout
    Comment:
    Music for the inside of the Giant of Bab-il and the very last part of the final dungeon. The beginning part has more of a mechanical feel than the rest of the game's music, but it segues into astounding epic ferocity.
    Rating:


       

    FINAL FANTASY 5
    (Super NES & Sony Playstation)

    Composer: Nobuo Uematsu

    Final Fantasy 5 has one of the weaker soundtracks in the series, but here's a few songs that really stood out to me. Maybe it's just my imagination, but I'm picking up a definite difference in the way these songs sound from the original Super Famicom version and the Sony Playstation remake. For example, the intro of "Battle With Gilgamesh" is heavier on percussion in the SFC version and heavier on guitar in the PS1 version. Since a lot of people first became familiar with this game through the PS1 remake, I'll provide both versions of each song so that those who want the originals and those who want the versions that sound most like what they remember will be happy.

  • Battle With Gilgamesh (PS1 Version)
    Time: 2:23
    Size: 3.29 MB
    2 loops with fadeout
    Comment:
    I've gotten a lot of requests for this song, but I'm not really as fond of it as most other people seem to be. Maybe it will grow on me once I've heard it in the actual game. The PS1 version seems to be heavier on the electric guitar in the intro.
    Rating:

  • Battle With Gilgamesh (SFC Version)
    Time: 2:24
    Size: 3.30 MB
    2 loops with fadeout
    Comment:
    Percussion dominates the intro more in the SFC version. At least, that's how I'm hearing it. I might like the PS1 version a little more.
    Rating:

  • Fate in Haze (PS1 Version)
    Time: 2:22
    Size: 3.26 MB
    2 loops with fadeout
    Comment:
    I'm told this is the cave music and it's similar to "Into the Darkness", which is the cave theme from Final Fantasy 4. I don't know what it is about this one that makes me like it so much. I think it was because I heard a midi of it that (in all honesty) I liked more than the actual game version.
    Rating:

  • Fate in Haze (SFC Version)
    Time: 2:25
    Size: 2.21 MB
    2 loops with fadeout
    Comment:
    The most notable difference I could tell between this one and the PS1 version is that the "whooshing" sound effects in the background are more prominent on the PS1 version.
    Rating:

  • Harvest (PS1 Version)
    Time: 1:36
    Size: 2.21 MB
    2 loops with fadeout
    Comment:
    The town music. I just love that celtic high-stepping stuff!
    Rating:

  • Harvest (SFC Version)
    Time: 1:39
    Size: 1.51 MB
    2 loops with fadeout
    Comment:
    I think the percussion and bagpipes sound a little different on these two mp3s. Maybe it's too subtle for some to notice, but my years of listening to midis and game music have tuned my ears for picking up on things like that.
    Rating:


       

    FINAL FANTASY 6
    (Super NES)

    Composer: Nobuo Uematsu

    No music collection would be complete without a few songs from this fantastic RPG. Final Fantasy 6 has quite a diverse soundtrack, but I think my personal favorite songs tend to be a little different from what most other people say are the best ones, and a lot of the music I feel only works best when heard while playing the game.

    Music also featured on:
    Game Ending Songs Extravaganza

  • Cyan's Theme
    Time: 2:13
    Size: 2.03 MB
    2 loops with fadeout
    Comment:
    This is the music from Doma Castle, which I like a lot more than the Figaro Castle music, even though the latter seems to get more love from fans.
    Rating:

  • Dancing Mad (Kefka)
    Time: 5:15
    Size: 7.23 MB
    2 loops with fadeout
    Comment:
    The final boss music. I put this one up by Crawl's request. Essentially a remixed drum-heavy version of Kefka's theme with a slow organ closeout.
    Rating:

  • Dancing Mad (Part 1)
    Time: 3:42
    Size: 5.08 MB
    2 loops with fadeout
    Comment:
    The music for the first part of the tower battle, right before getting to Kefka at the end. It's an organ-dominated remake of some of the music from the infamous opera scene earlier in the game mixed with the opening title theme.
    Rating:

  • Devil's Lab
    Time: 2:04
    Size: 2.84 MB
    2 loops with fadeout
    Comment:
    This powerhouse industrial number can only be heard during the part when you infiltrate the Magitek Factory in Vector.
    Rating:

  • Ending Theme (Part 1)
    Time: 11:03
    Size: 10.1 MB
    Automatic ending
    Comment:
    A montage of all the character themes from the game. My favorite parts are Shadow's and Terra's.
    Rating:

  • Ending Theme (Part 2)
    Time: 10:38
    Size: 9.74 MB
    Automatic ending
    Comment:
    This one's just absolutely mind-blowing sensational! Essentially a remix of Setzer's and Terra's themes for much of the first half, and then segues into the Prologue from the original Final Fantasy game - a moment of awesomeness I'll never forget. My personal pick for #1 best videogame ending song of all time.

  • Opening Theme (Part 3)
    Time: 1:57
    Size: 1.79 MB
    Automatic ending
    Comment:
    The slow version of the World of Balance music (Terra's theme) that's used for the opening cinema of the Magitek-armored soldiers walking towards Narshe. A haunting melody with an ominous closeout.

  • Save Them!
    Time: 1:53
    Size: 1.73 MB
    2 loops with fadeout
    Comment:
    There are precisely three moments of the game this is used for: The mine cart ride out of Vector, the battle to protect the Esper behind Narshe, and during the airship's assault on the floating continent. I sometimes think I'm the only person in the world who really likes this song as much as I do.

  • Searching For Friends
    Time: 2:38
    Size: 2.42 MB
    2 loops with fadeout
    Comment:
    The World of Ruin overworld theme becomes this after you get the Falcon airship. It signifies the hope of rebirth in the wartorn world.

  • Shadow's Theme
    Time: 1:41
    Size: 1.54 MB
    2 loops with fadeout
    Comment:
    Okay, I confess: I like Western-style music! The opening of Wild Arms, "The Child's Dream" from Alundra, the Cabellero Family theme from SaGa Frontier, the title music of Tin Star, and of course, this solemn little melody heard whenever you find Shadow in an inn.

  • Terra's Theme
    Time: 3:43
    Size: 3.40 MB
    2 loops with fadeout
    Comment:
    The overworld music for the World of Balance and easily one of the most recognizable songs in the entire Final Fantasy series. The use of the banjo was a nice touch.

  • The Decisive Battle
    Time: 1:52
    Size: 1.72 MB
    2 loops with fadeout
    Comment:
    The boss music. It seems to be liked even by those who tend to be somewhat skeptical of this game's soundtrack.

  • The Phantom Forest
    Time: 3:10
    Size: 4.35 MB
    2 loops with fadeout
    Comment:
    The beautiful Phantom Forest theme is also used for many of the game's cave areas. As I've mentioned before, I really like Nobuo Uematsu's cave themes, such as "Into the Darkness" and "Fate in Haze".


    FINAL FANTASY 7
    (Sony Playstation)

    Composer: Nobuo Uematsu

    Unlike a large portion of the gaming populace, I'm not a real huge fan of this game's overall soundtrack, but here are some songs that are undeniably good or great.

  • Ahead On Our Way - I'll say right up front that this song will work for you better once you've heard it a few times and learned the melody. I didn't think anything of it the first few times I heard it, but after awhile, easily found myself whistling along with it.

  • Cosmo Canyon - Without a doubt, my favorite of the FF7 soundtrack. Awesome stuff with a wild western/frontier feel!

  • Fighting - The main battle theme. Pretty cool! RPGs usually have weak battle songs, but not in this case.

  • One-Winged Angel - This song needs no introduction. Yes, it's the final battle with Sephiroth. Although I think some parts of it noodle on a bit too long, the lyrics really drive it forward. (Even if "Sors imanis, et inanis" was taken from "O Fortuna".)


       

    FINAL FANTASY 8
    (Sony Playstation)

    Composer: Nobuo Uematsu

    This may be a somewhat-horrible confession, but I think I actually like this game's soundtrack more than Final Fantasy 7's. They're very similar in many ways, but FF8 has generally higher sound sample quality and some stronger melodies, in my humble opinion. A lot of it's mediocre, but at least there's nothing as bad as "Don of the Slums" or "Honeybee Manor". NOTE: I had some help in describing where these songs appear in the game from site readers Anthony Espinosa (AE) and Cody Love-Whitmer (CLW).

  • Ami
    Time: 4:36
    Size: 6.33 MB
    2 loops with fadeout
    Comment:
    A soft piano melody. I think the biggest problem with this game's soundtrack is that there's too much music like this in it. I don't mind a few soft piano tunes here and there, but when everything's a soft piano tune you start itching for something more energetic. Anyway, AE says this is the music from Selphie's garden.
    Rating:

  • Balamb Garden
    Time: 3:28
    Size: 4.77 MB
    2 loops with fadeout
    Comment:
    Another soft song, part of it is actually the same as "Ami". AE says it's from the building called "Garden" in the very beginning of the game.
    Rating:

  • Dance With the Balamb-Fish
    Time: 3:38
    Size: 5.00 MB
    2 loops with fadeout
    Comment:
    CLW says this song is from the Space Station of Esthar. It may also be in other small parts of the game. (FO's Note: If I personally had to guess what Final Fantasy 8 is about from listening to the soundtrack, I'd think it was about people going to dances.)
    Rating:

  • Don't Be Afraid
    Time: 2:51
    Size: 3.93 MB
    2 loops with fadeout
    Comment:
    Finally, something more blood-pumping! AE says this is the battle music for when you play as Squall.
    Rating:

  • Fisherman's Horizon
    Time: 3:34
    Size: 4.92 MB
    2 loops with fadeout
    Comment:
    Yeah, it's another one of those romantic flute and piano songs. Similar to "Ahead on Our Way" from FF7. AE says it's from the peace-loving "Fisherman's Horizon" area in the game.
    Rating:

  • Force Your Way
    Time: 3:52
    Size: 5.33 MB
    2 loops with fadeout
    Comment:
    AE says this is the general boss battle theme. This one's actually rather cool. I like the use of rock organ and guitar.

  • Liberi Fatali
    Time: 3:09
    Size: 2.90 MB
    Lyrics: Latin
    Automatic ending
    Comment:
    Well, Nobuo Uematsu borrowed lyrics directly from Carmina Burana for "One-Winged Angel", so it's probably safe to assume that "O Fortuna" was the inspiration for this operatic opening number. According to CLW, it's the beginning FMV sequence music.

  • Maybe I'm a Lion
    Time: 5:34
    Size: 7.66 MB
    2 loops with fadeout
    Comment:
    Kabuki rock?

  • Movin'
    Time: 5:17
    Size: 7.27 MB
    2 loops with fadeout
    Comment:
    CLW says this song is from the scene in which Balamb Garden is turned into the Mobile Base to avoid the missiles sent to destroy it. Set to FMV that helps back up what you're watching.

  • Premonition
    Time: 4:35
    Size: 6.31 MB
    2 loops with fadeout
    Comment:
    According to CLW and AE, this is the theme song for the Sorceress, the battle theme to be exact. It borrows a few notes from the FF7 overworld theme and then turns into something much more frantic.

  • Ride On
    Time: 3:02
    Size: 4.18 MB
    2 loops with fadeout
    Comment:
    The airship theme. I guessed that's what it was from the title and the way it sounds, and it turns out I was right, thanks to AE.

  • Silence and Motion
    Time: 5:46
    Size: 7.94 MB
    2 loops with fadeout
    Comment:
    What with its weird whistles, hiccups, and caliope-like progression, this is certainly the single most bizarre piece of music in this selection and it's quite euphoric. It took awhile for me to acclimate to it, but it's now one of my favorites in FF8' score. AE and CLW say this is Esthar's main theme for both Laguna and Squall. (A futuristic city with transport tubes and the like.)

  • Slide Show Part 2
    Time: 1:46
    Size: 2.44 MB
    2 loops with fadeout
    Comment:
    A ragtime piano piece that reminds me a lot of the Opera House music in FF6. CLW says this is from the dragon fight mini game scene when Laguna, Kiros and Ward need money and Laguna is hired as actor. Kiros and Ward are assigned to the dragon suit but find that a real dragon has found the set. They fight the dragon and really save the princess in distress...along with their own hides.

  • The Extreme
    Time: 6:43
    Size: 9.24 MB
    2 loops with fadeout
    Comment:
    Features some familiar notes from past Final Fantasy battle tunes, it's long and starts off a little slow, but has some good stuff eventually. CLW says it's the music for Ultimecia's Castle. This plays for most of the castle until you are pretty much to her tower door.

  • The Landing
    Time: 4:35
    Size: 6.31 MB
    2 loops with fadeout
    Comment:
    Another song that starts off rather slow, but then picks up and becomes more rousing and epic as it cuts to the chase. According to AE and CLW, it's from the beginning of the first mission, the FMV that goes along with it shows Squall standing on a landing craft approaching mission zone city of Dollet. FMV starts with a refelection on the water of the landing crafts with the heartbeat, followed by Squall on the ship and right as the music picks up slightly, the boats crash over the rocks and land on beach where light fighting is occurring. FMV goes straight from CG movie to your control and music keeps pumping for the many Galbadia soldier ambushes.

  • The Man With the Machine Gun
    Time: 2:48
    Size: 3.86 MB
    2 loops with fadeout
    Comment:
    Laguna's battle theme. This is probably the best song in Final Fantasy 8, and my personal favorite. The beginning of it sounds really similar to "Popcorn".

  • Waltz for the Moon
    Time: 2:59
    Size: 4.12 MB
    2 loops with fadeout
    Comment:
    More evidence for my theory that this game is about ballroom dancing. According to CLW this song is during the SeeD Inaguration Ball. Squall sits by himself, drinking champaign. Approached by some of his fellow new SeeDs he shoos them off until the lovely Rinoa Heartily approaches him. She starts conversation and drags him out to the dancefloor as he reluctatnly objects that he can't dance. The FMV features this and their dances as he improves immensly in about a minute. Great start to a love story.


    FINAL FANTASY 9
    (Sony Playstation)

    Composer: Nobuo Uematsu

    Like Final Fantasy 5, this one seems to have one of the weaker soundtracks in the series, but here are a few songs that I do like to some extent.

  • Assault of the White Dragons
    Time: 3:48
    Size: 3.48 MB
    2 loops with fadeout
    Comment:
    This one is far different in style than almost the entire rest of the soundtrack. I'm not sure what this is from in the game because I've never played it, but it certainly sounds like some huge epic battle.
    Rating:

  • Crossing Those Hills
    Time: 2:38
    Size: 2.41 MB
    1 loop with fadeout
    Comment:
    I'm told this is the overworld theme. I certainly like this melody, but I just wish the choice of instruments had been better.
    Rating:

  • Freya's Theme
    Time: 3:02
    Size: 2.78 MB
    1 loop with fadeout
    Comment:
    This one came by recommendation. I do kind of like it, but it doesn't really go anywhere after the first few notes. But at least they're good notes.
    Rating:

  • Zidane's Theme
    Time: 2:46
    Size: 2.54 MB
    1 loop with fadeout
    Comment:
    It's lighthearted, goofy fare but it might be my favorite song from this game.
    Rating:


    FINAL FANTASY LEGEND 2
    (Nintendo Gameboy)

    Composer: Nobuo Uematsu

  • The Legacy - I'll warn you that the sound quality on this one is very rough, due to the limitations of the early Gameboy. But I really love this song and wanted to put it up anyway. Grab your sword and head for the highlands!


       

    FINAL FANTASY MYSTIC QUEST
    (Super NES)

    Composers: Yasuhiro Kawakami & Ryuji Sasai

    As you may know from it being mentioned elsewhere on the site, I'm one of the few people on the planet who actually liked this game. But like it or not, it's almost impossible to deny how good its soundtrack is (although it hasn't stopped people from doing it to other games with excellent scores, but nevermind that). There's also one important thing that this game did in regards to music that no RPG I played before it had - when you leave a battle, the music in the current area picks up exactly where it left off, as opposed to starting all over again. A minor innovation, it might seem, but it nullified the issue of having to purposefully stand still if you wanted to hear a song in its entirety.

    Music also featured on:
    Game Ending Songs Extravaganza
    NES & SNES MIDI Conversions

  • Battle 1
    Time: 2:13
    Size: 2.03 MB
    2 loops with fadeout
    Comment:
    One of the few RPGs that breaks the trend of the battle music being amongst the worst in the game...as this is an excellent rock guitar piece.

  • Battle 2 (Boss)
    Time: 1:38
    Size: 2.26 MB
    2 loops with fadeout
    Comment:
    The rockin' boss music. Is this one of the first RPGs to use electric guitar music? I can't think of any older ones that do.

  • Battle 3 (Dark King)
    Time: 2:09
    Size: 1.97 MB
    2 loops with fadeout
    Comment:
    The final boss theme. This one rocks hard! Highly recommended.

  • Bone Dungeon
    Time: 1:28
    Size: 2.03 MB
    2 loops with fadeout
    Comment:
    Also used for Captain Mac's ship. This one has a distinct "pirate" flavor to it, but it's hard to explain. Like you could picture yourself on the mast of a ship with the wind in your hair.

  • Ending
    Time: 2:38
    Size: 2.41 MB
    Automatic ending
    Comment:
    The charming credits song that made my Top 50 Endings (when it was a Top 50). It has a really cool closing crescendo.

  • Focus Tower
    Time: 1:17
    Size: 1.76 MB
    2 loops with fadeout
    Comment:
    This one sounds evil and foreboding.

  • Last Castle
    Time: 2:37
    Size: 2.40 MB
    2 loops with fadeout
    Comment:
    AKA "Doom Castle", this one just has to be heard to be believed. I wonder if Ys was any kind of inspiration for this game's soundtrack? Highly recommended!

  • Lava Dome
    Time: 1:39
    Size: 2.29 MB
    2 loops with fadeout
    Comment:
    More fantastic electric guitar work for the volcanic areas! This one's a must-listen!

  • Mountain Range of Whirlwinds
    Time: 1:57
    Size: 2.69 MB
    2 loops with fadeout
    Comment:
    Also used for Pazuzu's Tower. This is a great song! I highly recommend it.


       

    FINAL FANTASY TACTICS
    (Sony Playstation)

    Composers: Hitoshi Sakimoto & Masaharu Iwata

    I get a lot of requests to put up more of this game's music, but I have to confess much of it hasn't really grown on me yet. Some sources have suggested this music works better when heard in the game. Since I haven't actually played it yet, maybe that's just why I haven't caught onto it. However, since I believe Sakimoto and Iwata are two of the greatest game music composers of all time, I've been giving it more of a listen lately. Right now I don't have enough time to dedicate to a game of this length, so I can't tell you what parts of the game these are from.

  • Apoplexy (OST Extended Version)
    Time: 4:06
    Size: 3.76 MB
    2 loops with fadeout
    Comment:
    This song totally blew me away when I first heard it. It's that signature Sakimoto-style done to the extreme. Whole wars could be carried on to this music.

    Rating:

  • Desert Land
    Time: 2:46
    Size: 3.82 MB
    2 loops with fadeout
    Comment:
    What caught my attention about this one is its similarity to the Limestone Quarry music from Vagrant Story.
    Rating:

  • Ovelia's Theme
    Time: 2:14
    Size: 2.04 MB
    2 loops with fadeout
    Comment:
    This one is just beautiful, uplifting, and so happy-sounding.
    Rating:

  • Run Past Through the Plain
    Time: 3:29
    Size: 4.79 MB
    2 loops with fadeout
    Comment:
    This is one that gets recommended a lot. After listening to it a bit more, I can see why.
    Rating:

  • Trisection
    Time: 2:30
    Size: 3.43 MB
    2 loops with fadeout
    Comment:
    Crawl says this is the Monastery music. Put up on his recommendation.
    Rating:


       


    (NES - 1987)

    Composer: Eiji Miyabi

    Flying Dragon: The Secret Scroll is a game in the Hiryu No Ken series. I've been a fan of the music of this game series for a long time, even though I've never finished any of them.

    Music also featured on:
    NES & SNES MIDI Conversions

  • Fist of the Flying Dragon
    Style/Mood: Asian
    Comment:
    This song is used a lot in the different games of the Hiryu No Ken. It's what I tend to think of as the main Hiryu No Ken Theme.
    Rating:

  • Fist of the Flying Dragon (Intro)
    Style/Mood: Asian
    Comment:
    Same as the above song, only this is the thinner version used in the opening story.
    Rating:

  • Outworld
    Style/Mood: Asian, Melancholy
    Comment:
    The music used in the main sidescrolling areas. It's short, but also my favorite song from this game.
    Rating:

  • Tournament
    Style/Mood: Asian, Rock
    Comment:
    The tournament fight music.
    Rating:

  • Training
    Style/Mood: Asian, Rock
    Comment:
    The training battle music is also really cool! This one gets reused in other Hiryu No Ken games a lot, too.
    Rating:

  • Victory!
    Style/Mood: Asian, Cheerful
    Comment:
    Not sure what this is from, but it sounds like ending music.
    Rating:


       


    (NES - 1991)

    Composer: Eiji Miyabi

    Flying Warriors is another game in the Hiryu No Ken series, being a mixture of Hiryu No Ken II and III. The soundtrack for this one reuses some songs from Flying Dragon, but it's been pumped up a notch.

    Music also featured on:
    NES & SNES MIDI Conversions

  • Fight! 1
    Style/Mood: Asian, Rock
    Comment:
    The slower variation of the two training battle themes. This is a remake of the Training theme from Flying Dragon.
    Rating:

  • Fight! 2
    Style/Mood: Asian, Rock
    Comment:
    The faster variation of the above song. Much more energy in this one.
    Rating:

  • Fist of the Flying Dragon
    Style/Mood: Asian, Rock
    Comment:
    If you thought this song was good in Flying Dragon, holy shnikies, wait until you hear this version!
    Rating:

  • Flying Warriors Overture
    Style/Mood: Orchestral, Overture
    Comment:
    The heroic title music. I believe the resemblance of this song to the John Williams Superman theme is hardly coincidence.
    Rating:

  • Journey From the Temple
    Style/Mood: Asian, Rock
    Comment:
    Clap in time with this one, folks!
    Rating:

  • Palace of the Underworld
    Style/Mood: Asian, Ominous, Rock
    Comment:
    The music for the game's final area. A little short compared to some of the others.
    Rating:

  • Peruvian Jungle
    Style/Mood: Rock, Tribal
    Comment:
    We may never learn much about the composer who did all these Culture Brain NES soundtracks, but man was he/she ever talented.
    Rating:

  • Rick Stalker
    Style/Mood: Adagio, Asian
    Comment:
    The music used for many of the cutscenes is a slowed-down version of "Fist of the Flying Dragon".
    Rating:

  • Root of All Evil
    Style/Mood: Asian, Ominous, Rock, Suspenseful
    Comment:
    The dungeon theme. Darker and weirder than almost everything else in the score.
    Rating:

  • Surprise Attack!
    Style/Mood: Asian, Rock, Suspenseful
    Comment:
    A very typically-sounding Eiji Miyabi battle song. This is for the surprise attacks from those flying demon/gargoyle things.
    Rating:

  • Tenyo Hime
    Style/Mood: Adagio, Asian
    Comment:
    I don't know who Tenyo Hime is, and he/she might only be in the Japanese games, but I first heard this song when talking to the Angel at the beginning of the US game.
    Rating:

  • The Great Power of Demonyx
    Style/Mood: Ominous, Rock, Suspenseful
    Comment:
    Music for the major boss fights that are usually fought via the menu-controlled battle system, including the final boss, Demonyx.
    Rating:

  • The War of Two Dimensions
    Style/Mood: Adagio, Asian
    Comment:
    The music for the opening cinema that explains about the war between the Light and Dark Dimensions. (Reminds me so much of the Sauron battle at the beginning of Peter Jackson's The Lord of the Rings, but so many things do.) A very pretty and haunting melody.
    Rating:

  • Tournament
    Style/Mood: Asian, Rock
    Comment:
    The music for the tournament fights is good, but I kind of wish there was a little more to it considering how long the tournament is.
    Rating:


    F-ZERO
    (Super NES)

    Composer: Naoto Ishida

    This game's soundtrack really needs no introduction.

  • Big Blue - I think this is Crawl's favorite song from this game. It's high on my list, too.

  • Fire Field - One of the most difficult tracks in the game has some really awesome music to go along with it.

  • Mute City - The opening track that you'll be most familiar with.

  • Port Town - Port Town is lighter in flavor than some of the others.

  • Red Canyon - Red Canyon is my favorite music from F-Zero.

  • Silence - The first part of the Silence music just makes me feel so happy!

  • White Land I - The first of two awesome White Land themes.

  • White Land II - This is basically a remix of the other White Land theme. Took me a little bit to notice these were even two different songs when I first heard them in the game.

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