Great Video Game Music (I)

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Ikari Warriors Illusion of Gaia
Indiana Jones & the Infernal Machine Inindo: Way of the Ninja
Ironsword Itadaki Street 2

   

IKARI WARRIORS
(NES)

I said in my review that the music of this game wouldn't be so bad if it weren't for the fact that it's all you hear for the entire game and the game is like 300 miles long! I still won't say it's great, but it's here if you want it.

  • Checkpoint
    Time: 1:39
    Size: 2.27 MB
    2 loops with fadeout
    Comment:
    The music only briefly changes to this when you reach a checkpoint or boss.
    Rating:

  • Main Theme
    Time: 2:35
    Size: 3.56 MB
    2 loops with fadeout
    Comment:
    And this is what you hear for the rest of the game. Like I said, it's not really that bad, but it just gets aggravating after awhile.
    Rating:


       

    ILLUSION OF GAIA
    (Super NES)

    Composer: Yasuhiro Kawasaki

    Music also featured on:
    Game Ending Songs Extravaganza

  • Ankor Wat
    Time: 3:44
    Size: 5.12 MB
    2 loops with fadeout
    Comment:
    Ankor Wat is my least favorite of the various area themes, as I felt it sounded too similar to everything else and not particularly appealing.
    Rating:

  • Boss Theme
    Time: 2:15
    Size: 3.11 MB
    2 loops with fadeout
    Comment:
    Rather hectic boss music. Not much else to say about it, really.
    Rating:

  • China's Great Wall
    Time: 4:21
    Size: 5.98 MB
    2 loops with fadeout
    Comment:
    The music for the Great Wall of China area takes the standard dungeon theme formula and puts an Asian instrument spin on it.
    Rating:

  • Dark Gaia
    Time: 5:34
    Size: 7.66 MB
    2 loops with fadeout
    Comment:
    Dark Gaia's theme is loud, foreboding, and has a lot of pounding drums - which is just how I like my final boss themes to be.
    Rating:

  • Drifting
    Time: 1:20
    Size: 1.83 MB
    2 loops with fadeout
    Comment:
    From the scene where Will and Kara are drifting on the raft at sea. Don't know why I included this one as it's not much, although I did get at least one request for it.
    Rating:

  • Dungeon
    Time: 4:21
    Size: 5.99 MB
    2 loops with fadeout
    Comment:
    A generic dungeon theme used for several of the game's less notable dungeon areas. I like the use of strings in this piece.
    Rating:

  • Edward Castle
    Time: 3:39
    Size: 5.02 MB
    2 loops with fadeout
    Comment:
    I like this one, though it's rather typical drums and horns medeival fanfare.
    Rating:

  • Great Pyramid
    Time: 4:49
    Size: 6.62 MB
    2 loops with fadeout
    Comment:
    One problem I have with this game's soundtrack is that a lot of the dungeon themes sound similar. This one is still pretty good, though.
    Rating:

  • Itory Village
    Time: 3:09
    Size: 4.33 MB
    2 loops with fadeout
    Comment:
    A relaxed, country tune, complete with chirping birds, used for many of the game's towns and villages.
    Rating:

  • Larai Cliff ~ Incan Ruins
    Time: 5:34
    Size: 7.66 MB
    2 loops with fadeout
    Comment:
    Thunderous music from the Larai Cliff/Incan Ruins area of the game. Note that this song starts out with the same notes as the "Melody of the Wind" that Will plays on his flute.
    Rating:

  • Lola's Melody
    Time: 0:19
    Size: 450 KB
    Automatic ending
    Comment:
    One of the three flute songs that Will learns during the course of the game. This is the only one of the three that is entirely unique.
    Rating:

  • Lost Continent Mu
    Time: 3:50
    Size: 5.27 MB
    2 loops with fadeout
    Comment:
    This music is okay, but started to drive me crazy after awhile because I spent a lot of time lost in Mu.
    Rating:

  • Memories
    Time: 2:50
    Size: 2.60 MB
    2 loops with fadeout
    Comment:
    I had no idea what to call this. I've seen about 3 or 4 different titles for it. It's the music heard: 1) When you tell Gaia that you want to end your game and if you let it sit there after Will disappears. 2) When Lance gets his memory back in Watermia. 3) During a large portion of the ending sequence. (And possibly elsewhere.)
    Rating:

  • Memory Melody
    Time: 0:13
    Size: 314 KB
    Automatic ending
    Comment:
    Another of the three flute songs. This one is used to restore Lance's memory and is based on the opening notes of the Ankor Wat theme, which makes it my least favorite flute song.
    Rating:

  • Moon Tribe Theme
    Time: 1:57
    Size: 2.68 MB
    1 loop with fadeout
    Comment:
    This is one of the scariest-sounding pieces of music I've ever heard. If it doesn't send chills up your spine, no music ever will.
    Rating:

  • Overworld Map
    Time: 3:01
    Size: 4.16 MB
    2 loops with fadeout
    Comment:
    A very mysterious and ominous-sounding overworld theme. Little different in style than most of the others.
    Rating:

  • Sadness
    Time: 3:32
    Size: 4.87 MB
    2 loops with fadeout
    Comment:
    A very, very sad-sounding song that's usually played during the most heart-wrenching and emotional scenes in the game, such as when Will speaks with the ghost of his mother.
    Rating:

  • Sky Garden
    Time: 4:06
    Size: 5.65 MB
    2 loops with fadeout
    Comment:
    The topsy-turvy dungeon floating above the Nazca Plains is one of my favorite areas of the game and it has a decent score, too.
    Rating:

  • South Cape
    Time: 3:18
    Size: 4.55 MB
    2 loops with fadeout
    Comment:
    One of the happiest-sounding songs in the game's soundtrack. I could listen to this one all day and never get tired of it.
    Rating:

  • Special Ending
    Time: 7:49
    Size: 7.16 MB
    Automatic ending
    Comment:
    The closing credits theme (essentially an extended remix of the title theme and some other songs from throughout the game). Made my original Top 50 on account of its epic scope.
    Rating:

  • Title Theme
    Time: 2:52
    Size: 3.95 MB
    1 loop with fadeout
    Comment:
    This one's really cool! A powerful opening number that grabs your attention and then segues into some more mysterious stuff, and builds for a climactic finale.
    Rating:

  • Victory
    Time: 4:01
    Size: 3.68 MB
    2 loops with fadeout
    Comment:
    Uplifting song that actually comes before the credits song in the ending.
    Rating:

  • Wind Melody
    Time: 0:20
    Size: 480 KB
    2 loops with fadeout
    Comment:
    The last of the three songs Will learns for his flute. This one is based on the opening notes of the Larai Cliff music.
    Rating:


       

    INDIANA JONES AND THE INFERNAL MACHINE
    (Nintendo 64)

    Composers: John Williams, Clint Bajakian

    Infernal Machine includes a few new remixes of the standard Indiana Jones theme (aka "The Raider's March"). That MusYx tool that was used to produce the game's sound really works wonders. It's almost hard to believe these aren't from the movie scores.

    Music also featured on:
    Game Ending Songs Extravaganza

  • Credits Theme
    Time: 3:37
    Size: 3.32 MB
    Automatic ending
    Comment:
    Great new version of the Indiana Jones theme song from the N64 game with some Russian music mixed in.
    Rating:

  • Main Title Theme
    Time: 3:05
    Size: 2.83 MB
    Automatic ending
    Comment:
    Slightly different song, but you can pretty much repeat what I said above here.
    Rating:


       


    (Super NES - 1992)

    Composer: Hiori Wakakuwa

    I can't really seriously recommend this game's soundtrack to anyone who isn't already familiar with it from playing the game. The actual melodies are nice in many spots, but the sound samples tend to be poor and abrasive. If you can get used to it, you might find something to like here. As expected from a game that takes place in medieval Japan, much of the music has a far east flavor to it.

    Music also featured on:
    Unused Game Music Oddities

  • Alone on the Field
    Style/Mood: Asian
    Comment:
    If you only have your main character in your present party, this is the music you will hear on the overworld. It's kind of mysterious and pretty.
    Rating:

  • At a Shop
    Style/Mood: Asian
    Comment:
    I don't like the first part of this one, but the second half is good.
    Rating:

  • Azuchi Castle
    Style/Mood: Asian, Suspenseful
    Comment:
    The music of the final "dungeon", Azuchi Castle. This is very weird, even by this game's standards. It's almost like it's not very serious at first, but then that guitar...
    Rating:

  • Battle at Azuchi Castle
    Style/Mood: Asian, Ominous, Suspenseful
    Comment:
    The battle music for the random fights at Azuchi Castle. More melancholy than the normal battle theme.
    Rating:

  • Cities
    Style/Mood: Asian
    Comment:
    This is the music for the larger towns, usually the ones that have a palace.
    Rating:

  • Ending 1 ~ Nobunaga's Death
    Style/Mood: Asian, Melancholy
    Comment:
    Sad music for the first part of the game's ending. This probably isn't something you'll relate to very well if you haven't played the game and seen this part.
    Rating:

  • Ending 2 ~ Return to Iga
    Style/Mood: Asian
    Comment:
    The second part of the ending theme. Again, it won't seem like much if you haven't beaten the game, so it's only really recommended for those who already know they like the rest of the game's soundtrack.
    Rating:

  • Field After Azuchi Appeared
    Style/Mood: Asian
    Comment:
    When you enter Azuchi province, the final area of the game, this will be its overworld music.
    Rating:

  • Menu
    Style/Mood: Asian, Rock
    Comment:
    Believe it or not, this simple song from the pre-game menu screen is my favorite song in this game.
    Rating:

  • Normal Battle
    Style/Mood: Asian, Rock
    Comment:
    The normal battle theme. Not bad in parts, but could have used better sound samples. This also becomes irritating because it's the only battle theme for over half the game.
    Rating:

  • Partying on the Field
    Style/Mood: Asian, March
    Comment:
    If you have at least one other party member besides your main hero with you, this will be the main overworld theme. More upbeat than the overworld music for when you're alone.
    Rating:

  • Prologue 1 ~ Japan 1581
    Style/Mood: Asian
    Comment:
    The first of the three opening songs. Uses simulated traditional Japanese instruments for a real far east, medieval feel.
    Rating:

  • Prologue 2 ~ Nobunaga's Crime
    Style/Mood: Asian, Ominous
    Comment:
    The second of the three opening songs, this one is for the scene that explains Nobunaga's war crimes. In the actual game, the last part of this song is cut off as it shifts to the third cutscene before the song has completely looped once. Only when the spc for this game was ripped was the final part able to be heard.
    Rating:

  • Prologue 3 ~ Way of the Ninja
    Style/Mood: Asian, Rock
    Comment:
    The third opening cut scene. This song has the same quirk as the second opening song - the last part is cut off in the game and the song ends before you can hear it all the way out. At least now it's been restored in full, as the last part is actually quite nice.
    Rating:

  • Villages
    Style/Mood: Asian
    Comment:
    The smaller towns have this simple, pleasant melody.
    Rating:

  • Wars
    Style/Mood: Asian, Rock
    Comment:
    This music is the battle theme for the territory-conquering battles (one of my favorite parts of this game).
    Rating:


       

    IRONSWORD: WIZARDS & WARRIORS 2
    (NES)

    Composer: David Wise

    Ironsword isn't a game I particularly like, but damn does it have some great music! It simply amazes me how much good stuff David Wise had done over his long career with Rare.

  • Icefire Mountain
    Time: 1:05
    Size: 1.00 MB
    Automatic ending
    Comment:
    Although I was never able to beat this final level, I really enjoyed hearing the music the whole time I was faltering with it. BTW, I didn't cut this mp3 short. For some reason, Ironsword's music doesn't continuously loop and this mp3 ends where the song ends.
    Rating:


       

    ITADAKI STREET 2
    (Super NES)

    Composer: Koichi Sugiyama

    I have no idea what this game is (some kind of Japanese gambling/board game?), but it was made by Enix, and the Dragon Warrior guy is its composer, and thus it contains a really neat arranged/remixed version of the original Dragon Warrior overworld theme.

  • Koya wo Yuku
    Time: 3:49
    Size: 5.26 MB
    2 loops with fadeout
    Comment:
    This is an awesome remix of the Dragon Warrior overworld theme.
    Rating:

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