Great Video Game Music (M)

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THE MAGIC OF SCHEHERAZADE
(NES - 1989)

Composer: Eiji Miyabi

As one of the most overlooked NES games of all time, The Magic of Scheherazade came around at the time when RPGs first started gaining notoriety for their soundtracks, along with the granddaddy of awesome RPG scores, Final Fantasy. American players got the better end of the deal in this case, as Arabian Dream Scheherazade, the Japanese game upon which TMoS was based, had almost completely different and far inferior music. Everything was reworked to be more epic in scope and more appropriate for the game's various moods and Arabian settings.

"...despite not being a very popular RPG, (The Magic of Scheherazade) was one that lived up to the genre's overall reputation for having great soundtracks..." - FlyingOmelette.com

Music also featured on:
Game Ending Songs Extravaganza
NES & SNES MIDI Conversions
The Magic of Scheherazade Music Shrine

  • 3,000 Years Ago
    Style/Mood: Atmospheric, Ballad, Middle-Eastern, Orchestral
    Comment:
    The music for the overworld in the past is one of my all-time top favorite NES songs. It has a haunting, epic feel, and a quality that almost seems to echo and surround. This song went a long way towards making me realize that videogame music could be emotionally inspiring and so much more than bleeps and bloops.
    Rating:  

  • Bandits!
    Style/Mood: Rock, Suspenseful
    Comment:
    The theme for fighting hand-to-hand battles on the overworld. This song is possible evidence for my theory that Eiji Miyabi is, in fact, the composer for this score since it sounds very much like something out of his Hiryu No Ken soundtracks.
    Rating:

  • Bustling Town
    Style/Mood: Middle-Eastern, Orchestral, Waltz
    Comment:
    Cheerful town tune. While the first half could easily bring to mind flowers and sunny weather, the second half is more in-line with the game's mysterious Arabian atmosphere.
    Rating:

  • Candid Conversations
    Style/Mood: Cheerful, Orchestral
    Comment:
    Between chapters, you're treated to cutscenes of the characters interacting with each other while flying to the next area on a magic carpet. These conversatons tend to be humorous in nature, thus the lighthearted feel of this melody.
    Rating:

  • Combat!
    Style/Mood: Middle-Eastern, Ominous, Rock
    Comment:
    The hectic, heart-pounding battle music for the menu-driven fights. The suspense is killing me!
    Rating:

  • Demon Palace
    Style/Mood: Middle-Eastern, Ominous
    Comment:
    The music for the Demons' Palaces very much emotes the game's Arabian setting and although it's short, it's very catchy and very cool.
    Rating:

  • Dream World Arabia
    Style/Mood: Cheerful, Orchestral
    Comment:
    The main overworld theme is a rather cheerful traveling song that has this very interesting echoing/surround effect that's unique to this game's score.
    Rating:

  • Evil Magician Sabaron
    Style/Mood: Dark, Middle-Eastern, Ominous
    Comment:
    The theme of Sabaron, the game's main villain. Very dark and foreboding.
    Rating:

  • Game Over
    Style/Mood: Melancholy
    Comment:
    I don't normally like to put up songs that are this short in length, but if you want to hear my nominee for the saddest-sounding Game Over tune ever...
    Rating:

  • Hell Unleashed
    Style/Mood: Dark, Ominous, Suspenseful
    Comment:
    The boss music. Starts off sounding a little like the Jaws theme.
    Rating:

  • Labyrinth of Shadows
    Style/Mood: Adagio, Middle-Eastern, Orchestral
    Comment:
    The music of the underground mazes. It's actually kind of relaxing for a dungeon theme. Seems like it would be perfect for a stringed instrument arrangement.
    Rating:

  • Level Up
    Style/Mood: Cheerful, Orchestral
    Comment:
    If you gain an experience level, this celebrational music is played after the battle ends.
    Rating:

  • Long Winter
    Style/Mood: Atmospheric, Melancholy, Middle-Eastern
    Comment:
    The overworld theme in the winter areas. Very cold, lonely-sounding song. I just love the emotional quality of this one. More of that echoing ambience, too. The wind is part of the track.
    Rating:

  • Majestic Mosque
    Style/Mood: Classical, Orchestral
    Comment:
    This rather royal-sounding bit of music is heard when you're inside a mosque and for a few other choice moments.
    Rating:

  • Mysterious Marketplace
    Style/Mood: Middle-Eastern
    Comment:
    This is one of the few songs that was held over from Arabian Dream Scheherazade, where it was used as the town music instead of the shop theme, and as such is more primitive in nature and composition than most of the others.
    Rating:

  • Sandstorm
    Style/Mood: Atmospheric, Melancholy, Middle-Eastern
    Comment:
    The desert music. It's nice, but probably could have been lengthened a bit. The wind is part of the track.
    Rating:

  • Scheherazade's Theme
    Style/Mood: Atmospheric, Melancholy, Middle-Eastern, Orchestral
    Comment:
    The music heard when you rescue a princess at the end of each chapter and again at the very end of the game. Holy moly, does this one ever haunt me in my sleep! Original Top 50 Favoite Game Endings.
    Rating:  

  • Smoldering Wasteland
    Style/Mood: Atmospheric, Dark, Ominous
    Comment:
    The lava-devastated wastelands of Chapter 4 is where this music is heard.
    Rating:

  • Spring Has Returned
    Style/Mood: Cheerful, Orchestral
    Comment:
    Cast Spricom in the winter area or Raincom in the desert area, and this is what the overworld music changes to. It will also change to this in Chapter 5 after clearing out the overworld lava in Chapter 4.
    Rating:

  • The Adventure Continues
    Style/Mood: Cheerful, Orchestral
    Comment:
    The super-happy, celebrational ending theme! Technically, it's the same song as Scheherazade's Theme, but much faster and a much different arrangment.
    Rating:

  • The Magic of Scheherazade
    Style/Mood: Epic, Orchestral, Overture
    Comment:
    The astounding title music! It's somewhat-reminscent of the Dragon Warrior title theme.
    Rating:  

  • The Pillar at the End of Time
    Style/Mood: Atmospheric, Middle-Eastern, Ominous
    Comment:
    The music of the Dark World, the game's final area. I love the cold, mysterious feel of this rather minimalistic piece, making you feel as though you're truly at the place where all things begin and end.
    Rating:

  • The Time Door ~ Coronya's Theme
    Style/Mood: Epic, Orchestral, Waltz
    Comment:
    Short and simple, but attention-grabbing and great, nonetheless. This is used for whenever you find a Time Door, talking to various characters, inputting a password, and some other occasions.
    Rating:

  • Triumphant Return
    Style/Mood: Cheerful, Epic, Orchestral
    Comment:
    This short reprise of the title music is heard just after beating the final boss and returning to the King's Palace.
    Rating:

  • Victory
    Style/Mood: Cheerful, Orchestral
    Comment:
    The music for winning a menu-driven battle is identical to "Level Up", except for the intro.
    Rating:


       


    (NES - 1987)

    Composer: Manami Matsumae

    I generally think that Mega Man 2 and 3 have the best soundtracks in the NES series, but here are my favorite songs from the first one and then some.

  • Bomb Man
    Mood/Style: Rock
    Comment:
    I like most of this one, except there's a small part before the ending of it that seems like it was just added in there as filler and the song would be better without it. But, eh, whatever.
    Rating:

  • Cut Man
    Mood/Style: Rock
    Comment:
    This one is the same way. I like most of it except for the very last part that pushes it a little too close to "circus" music. But, again, whatever.
    Rating:

  • Dr. Wily Stage 1
    Mood/Style: Melancholy, Rock
    Comment:
    This is my favorite song in this game. It's a little unusual for NES Mega Man music because it's usually not this melancholy.
    Rating:

  • Dr. Wily Stage 2
    Mood/Style: Ominous, Rock
    Comment:
    The second half of the Dr. Wily levels has music that's serviceable, but doesn't ever stick with me for very long. A simple climb up the scales to build a sense of tension.
    Rating:

  • Elec Man
    Mood/Style: Rock
    Comment:
    The famous song notorious for its similarity to Journey's "Faithfully" and apparently R.E.M.'s "All the Right Friends". I noticed it sounded almost identical to a 38 Special song that I heard once on the radio, but I can't seem to identify that song now.
    Rating:

  • Ending
    Mood/Style: Ballad, Cheerful, Soft Rock
    Comment:
    The first part of the ending music was reused as the opening cinema music in Mega Man 2.
    Rating:

  • Fire Man
    Mood/Style: Rock
    Comment:
    Fire Man's stage has a pretty good theme song, too. It's a little shorter than the others, but then again, there aren't any parts I don't like.
    Rating:

  • Guts Man
    Mood/Style: Rock
    Comment:
    I like this one a lot, too, especially the little intro. Classic 8-bit sound.
    Rating:

  • Ice Man
    Mood/Style: Rock
    Comment:
    I'm going to warn you that I think Ice Man's music is the worst piece in the game, and the only reason I'm including it (though I do not usually do this) is because it didn't feel right to leave out a stage theme. I don't know what they were trying here, but it didn't really work.
    Rating:


       

    MEGA MAN 2
    (NES)

    Composers: Ogeretsu Kun, Manami Ietel & Yuukichan's Papa

    Music also featured on:
    Game Ending Songs Extravaganza

  • Dr. Wily's Castle (First Half)
    Time: 2:34
    Size: 2.35 MB
    2 loops with fadeout
    Comment:
    Arguably the single greatest piece of music ever written for a Mega Man game, and one of the best songs in the entire NES era of music. I think it would be very difficult to top this. I'm not lying when I say that I got through some difficult times in school by humming this song in my head.
    Rating:

  • Ending Theme Part 1
    Time: 1:09
    Size: 1.06 MB
    Automatic ending
    Comment:
    The first half of the ending sequence.
    Rating:

  • Ending Theme Part 2
    Time: 1:49
    Size: 1.66 MB
    Automatic ending
    Comment:
    The second half of the ending sequence (credits roll). I used to beat the game over and over again just so I could hear this.
    Rating:


       

    MEGA MAN 3
    (NES)

    Composer: Bunbun

    Mega Man 3 has one of the best overall soundtracks in the series. It's very close to Mega Man 2 in quality.

    Music also featured on:
    Game Ending Songs Extravaganza
    Unused Game Music Oddities

  • Dr. Wily Part 1
    Time: 1:44
    Size: 1.59 MB
    2 loops with fadeout
    Comment:
    This one's close amongst my favorite songs in this soundtrack.
    Rating:

  • Dr. Wily Part 2
    Time: 1:26
    Size: 1.32 MB
    2 loops with fadeout
    Comment:
    A little slower and more melancholy than most songs from this game, and it might be my least favorite of the Wily themes, but it's interesting anyway.
    Rating:

  • Dr. Wily Part 3
    Time: 1:29
    Size: 1.36 MB
    2 loops with fadeout
    Comment:
    This one has always filled me to the brim with a deep sense of dread, particularly the last few notes of it. One of the darkest and most tension-filled pieces of Mega Man music in existence.
    Rating:

  • Ending: Proto Man's Theme
    Time: 2:07
    Size: 1.94 MB
    2 loops
    Comment:
    This is one of my all-time favorite game ending songs. Very emotional stuff! The mp3 here is a lot longer than the song actually is when you hear it in the game because, for some bizarre reason, the ending scene cuts it short before it's completely done playing.
    Rating:

  • Gemini Man
    Time: 1:59
    Size: 1.82 MB
    2 loops with fadeout
    Comment:
    A catchy middle-eastern-style tune, intricately woven and exotic. In other words, this one's pretty cool.
    Rating:

  • Hard Man
    Time: 1:39
    Size: 1.52 MB
    2 loops with fadeout
    Comment:
    Might be one of the weaker songs in the soundtrack, but still a good one for the stage with the most unintentionally-pornographically named Mega Man character.
    Rating:

  • Magnet Man
    Time: 1:18
    Size: 1.19 MB
    2 loops with fadeout
    Comment:
    This one is a head-sticker.
    Rating:

  • Needle Man
    Time: 2:12
    Size: 2.01 MB
    2 loops with fadeout
    Comment:
    One of the longer songs in the soundtrack.
    Rating:

  • Shadow Man
    Time: 2:05
    Size: 1.91 MB
    2 loops with fadeout
    Comment:
    This cool jazz piano number is one of my top favorites from Mega Man 3.
    Rating:

  • Snake Man
    Time: 1:27
    Size: 1.33 MB
    2 loops with fadeout
    Comment:
    A weird rather indescribable song...I guess it's appropriate for a stage made out of giant mechanical snakes.
    Rating:

  • Spark Man
    Time: 1:10
    Size: 1.07 MB
    2 loops with fadeout
    Comment:
    I almost always do Spark Man's stage first, so this is a great tune to get your blood pumping early.
    Rating:

  • Title Theme
    Time: 1:28
    Size: 1.35 MB
    2 loops with fadeout
    Comment:
    A sort of jazz/blues melancholy that segues into a hard-driving rock song. Truly one of the great ones!
    Rating:

  • Top Man
    Time: 1:49
    Size: 1.66 MB
    2 loops with fadeout
    Comment:
    Woo-hoo! Heavy metal overdriven guitar rock!
    Rating:

  • Weapon Powerup
    Time: 0:58
    Size: 916 KB
    2 loops with fadeout
    Comment:
    I don't know why I included this one. It's the intermediate music for when you receive a new weapon from a robot master. It's just kind of cool, that's all.
    Rating:


       

    MEGA MAN 4
    (NES)

    Composer: Ojalin & Bunbun

    I've noticed that some fans consider Mega Man 4 to have a soundtrack generally lower in quality than others in the series. It may not have quite as many good tunes as Mega Man 2 and 3 did, and they completely desecrated the Mega Man 2 title/ending theme in the ending of this one, but there are a few songs I REALLY do enjoy. And here they are...

    Music also featured on:
    Game Ending Songs Extravaganza
    Unused Game Music Oddities

  • Bright Man
    Time: 1:22
    Size: 1.89 MB
    2 loops with fadeout
    Comment:
    This is the single most catchiest song in this game's soundtrack.
    Rating:

  • Cossack Castle Part 2
    Time: 2:01
    Size: 2.79 MB
    2 loops with fadeout
    Comment:
    Another slow melancholy piece. They seem common in the Castle/Fortress levels of this series.
    Rating:

  • Final Boss
    Time: 0:37
    Size: 890 KB
    2 loops with fadeout
    Comment:
    I don't normally care for the boss themes in the Mega Man games because they don't usually stack up too well against the rest of the soundtrack, but this one caught my attention and stuck with me for some reason.
    Rating:

  • Pharoah Man
    Time: 1:24
    Size: 1.94 MB
    2 loops with fadeout
    Comment:
    This is the only other song from the Robot Master stages (along with Bright Man) that I remember in a good way.
    Rating:

  • Title Theme
    Time: 0:58
    Size: 1.34 MB
    2 loops with fadeout
    Comment:
    Not my favorite song from this game, but it should be noted that the song is actually a few seconds longer in the ROM than what you hear in the game, due to the screen resetting to the opening story too soon.
    Rating:

  • Train Ride
    Time: 1:57
    Size: 1.79 MB
    2 loops with fadeout
    Comment:
    The ending theme. This is my favorite song in Mega Man 4 and is one of my favorite NES songs, period. I really SHOULD have had this on my original Top 50 Endings.
    Rating:


    MEGA MAN 5
    (NES)

    Composer: Mari Yamaguchi

  • Charge Man - None of the other music in this game ever sticks in my memory except for this one, which is by far and away the best one in Mega Man 5.


       



    (Game Boy - 1991)

    Composer: Makoto Tomozawa

    The first in the Game Boy series of Mega Man games only reuses four songs from the NES game, and even so, they are not straight up note-for-note ports of those songs. They've been slightly reimagined. The rest of the music is new.

    Music also featured on:
    Game Ending Songs Extravaganza

  • Boss Battle
    Style/Mood: Rock, Suspenseful
    Comment:
    The boss music is simple. Faster-paced than a normal stage song and more repetitive to give a more hectic, hurried feel. That's typically the way almost all Mega Man series boss music is.
    Rating:

  • Continue
    Style/Mood: Rock
    Comment:
    The music for choosing to continue or entering a password. Though it follows in the same simple pattern as most of the soundtrack does, I like the deep bass of this one.
    Rating:

  • Cut Man
    Style/Mood: Rock
    Comment:
    Cut Man's quasi-circus sonata has been slightly revamped for this version.
    Rating:

  • Dr. Wily's Fortress
    Style/Mood: Rock
    Comment:
    The first part of the Dr. Wily stages uses a completely new composition. It is not, in other words, a remake of the Dr. Wily music from the NES Mega Man game. It is, in my opinion, one of the best songs in this game.
    Rating:

  • Elec Man
    Style/Mood: Rock
    Comment:
    Elec Man's theme has a new introduction, but still sounds like Journey's "Faithfully" (and also some 38 Special song that I can't remember what it was now).
    Rating:

  • Ending
    Style/Mood: Ballad, Soft Rock
    Comment:
    The beautiful ending music is, once again, entirely new. This is my favorite song from this game. It made my Endings Extravaganza article, although back then I only had a midi of it. Now, here's an actual rip of the song from the game itself.
    Rating:

  • Fire Man
    Style/Mood: Rock
    Comment:
    Fire Man's theme omits the intro from the NES version, but otherwise sounds very similar.
    Rating:

  • Ice Man
    Style/Mood: Rock
    Comment:
    While Ice Man's theme still remains one of the weaker songs in the score, the Game Boy version is at least bearable. The NES version was so bad, I couldn't bring myself to put it up on the page for a very long time.
    Rating:

  • Main Title
    Style/Mood: Rock
    Comment:
    New title music. The NES Mega Man didn't even have a title theme.
    Rating:

  • Space Station Wily
    Style/Mood: Rock
    Comment:
    The final areas music. The way this one starts out sounds like they were going for a remix of the famous Dr. Wily theme from NES Mega Man 2, but it breaks off onto a different path after the intro. It's okay, but won't be the timeless classic its inpiration is.
    Rating:

  • Stage Select
    Style/Mood: Rock
    Comment:
    A simple stage select song. Not much to say about it.
    Rating:

  • Unused Track
    Style/Mood: Ballad, Soft Rock
    Comment:
    Here's something unusual - a completely unused track! And it's quite long, too! The only thing I can imagine is that this might have been planned as ending music, but got scrapped in favor of the music that did get used. It's nice, but it's not as good as the final product's ending music. So, I'm glad it was cut in favor of a better song, but at least now we can hear it.
    Rating:


       

    MEGA MAN X
    (Super NES)

    Composers: Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takehara, & Toshihiko Horiyama

    Overall, I may not have found this soundtrack quite as catchy or memorable as some of the earlier NES stuff, but it definitely has its highlights. Maybe my expectations were a little too high given that this was the first Super NES Mega Man game and the system was reknowned for its advanced sound processing capabilities.

    Music also featured on:
    Game Ending Songs Extravaganza

  • Armored Armadillo
    Time: 1:59
    Size: 1.82 MB
    2 loops with fadeout
    Comment:
    This is my favorite stage music in Mega Man X. I love the fast tempo and electric guitar wailing at the end. On a side note, I always thought this music sounded vaguely similar to the Genie's Lamp theme in Capcom's SNES Aladdin game.

  • Castings
    Time: 2:14
    Size: 2.05 MB
    2 loops with fadeout
    Comment:
    The ending music. This is another song that falls into the category of "songs I used to listen to in the sound test long before I beat the game".

  • Flame Mammoth
    Time: 2:00
    Size: 1.84 MB
    2 loops with fadeout
    Comment:
    Another hard-driving rock number.

  • Spark Mandrill
    Time: 1:51
    Size: 1.70 MB
    2 loops with fadeout
    Comment:
    Actually, it's kind of similar to the Flame Mammoth music, except without the overdriven guitar in the beginning.

  • Stage Select
    Time: 0:57
    Size: 898 KB
    2 loops with fadeout
    Comment:
    It's short, but oh so cool! I normally don't take too much notice of the stage select music in the Mega Man games, but this one really grabs your attention.


    MEGA MAN X3
    (Super NES)

    Composers: Toshihiko Horiyama, Syusaku Uchiyama, Yoshino Aoki, & Makoto Tomozawa

  • Neon Tiger - This is the only song I'm really familiar with from this game ever since it was submitted to the Cameos Database for being suspiciously similar to "My Michelle" by Guns n Roses. Whether or not the similarity was intentional, it is quite a rockin' tune.


    MEGA MAN X6
    (Sony Playstation)

  • I-D-E-A - I got this mp3 courtesy of site reader and forum moderator Codie Martin. A great J-pop song with lyrics and 70's-ish guitar work!


       

    METAL GEAR
    (NES)

    Composer: Kazuki Muraoka

  • Building Theme
    Time: 1:54
    Size: 2.62 MB
    2 loops with fadeout
    Comment:
    I love this music that's used for the interior areas of the game. Has a real "espionage" feel to it, if you know what I mean.
    Rating:

  • Ending Theme
    Time: 1:54
    Size: 2.62 MB
    2 loops with fadeout
    Comment:
    A typical ending theme. It's okay, if not one of my top favorites. It fades in the game, but the sound file didn't, so I had to apply my own fadeout. It might be a little longer than what it actually is in the game as a result.
    Rating:

  • Main Theme (Overworld)
    Time: 1:45
    Size: 2.41 MB
    2 loops with fadeout
    Comment:
    A very moody piece that is used for the entire overworld area.
    Rating:

  • Supercomputer
    Time: 0:51
    Size: 1.17 MB
    2 loops with fadeout
    Comment:
    Not the best piece of music in the world, but it's almost as strange as that giant computer itself.
    Rating:


       

    METROID
    (NES)

    Composer: Hirokazu "Hip" Tanaka

    Arguably Hirokazu Tanaka's best soundtrack, Metroid's music is perfectly suited to its wealth of atmosphere. The Kraid theme alone is one of the most well-recognized songs of the 8-bit era and deserves to be ranked among the greats like the Super Mario Bros. theme and the Dr. Wily theme from Mega Man 2.

    Music also featured on:
    Game Ending Songs Extravaganza
    NES & SNES MIDI Conversions

  • Brinstar
    Time: 1:46
    Size: 1.62 MB
    2 loops with fadeout
    Comment:
    Right off the bat here's the heroic Brinstar theme, one of Hip Tanaka's most popular tunes. It's okay, but may not be my absolute favorite of the work he's done.
    Rating:

  • Ending Credits
    Time: 2:14
    Size: 2.05 MB
    Automatic ending
    Comment:
    This is one of my all-time favorite game ending songs and it was pretty close to the top of the list of my original Top 50 article. It's the perfect send-off for the game's finale, and it's interesting how the beginning parts of it are timed with the appearance of the on-screen text and the revelation of Samus Aran's true identity. This music holds such emotional significance with me that I often think of it if I have to say goodbye to someone.
    Rating:

  • Kraid's Hideout
    Time: 1:35
    Size: 1.46 MB
    2 loops with fadeout
    Comment:
    Kraid's theme is one of the most unusual and well-recognized songs from the NES era. Its undulating notes and haunting tonality are reminscent of a warped calliope, echoing the descent into the twisted depths of Kraid's Lair. There are literally dozens of fan midis and remixes available of this song. Here is the original that started it all.
    Rating:

  • Norfair
    Time: 1:20
    Size: 1.84 MB
    2 loops with fadeout
    Comment:
    This is one of the first videogame songs I can ever remember hearing that seemed really laid-back and seemed like it was trying to make you relax more than get pumped for fast action. Maybe that's appropriate for a game that emphasizes exploration.
    Rating:

  • Title Theme
    Time: 1:43
    Size: 2.36 MB
    1 loop with fadeout
    Comment:
    The dark and eerie title theme of Metroid is one of my favorite game songs. The slow drumming bass is plods along like the endless void of space itself.
    Rating:


       

    MIGHT AND MAGIC
    (NES)

    Composer: Masaharu "REZON" Iwata

    The NES version of Might & Magic is the only one that had a fantastic score composed by Masaharu Iwata of Ogre Battle and Final Fantasy Tactics fame, which is one of the many things that make it the definintive version to play. Seems like he really knew how to work the NES's synth to get the most out of it. An official soundtrack exists for this game which contains arranged versions of the songs, but I greatly prefer the NES originals.

    Music also featured on:
    Unused Game Music Oddities
    NES & SNES MIDI Conversions

  • Astral Plane & Soul Maze
    Time: 2:41
    Size: 2.45 MB
    2 loops with fadeout
    Comment:
    Ethereal piece that echoes the more sci-fi-related elements of the game, which is mostly based on Dungeons & Dragons-style medieval fantasy.

  • Overworld
    Time: 1:50
    Size: 1.69 MB
    2 loops with fadeout
    Comment:
    One of the most adventurous overworld themes known to RPGs. If this doesn't make you want to pack up a traveling bag and set off to forests and mountains unknown, I don't know what will.

  • Sheltem's Theme
    Time: 1:25
    Size: 1.96 MB
    2 loops with fadeout
    Comment:
    This is an unused track that's buried in the game's ROM. The official soundtrack for the game calls it "Sheltem's Theme", so I'm guessing it was supposed to be used for something involving that character, but I don't know exactly what, or why it was cut.

  • Underworld
    Time: 2:39
    Size: 2.43 MB
    2 loops with fadeout
    Comment:
    Great, fast-paced melody with a mysterious quality for all of those caves and town basements that are just teeming with danger and puzzles. It would be really difficult for me to pick a favorite song from this game, but this one comes close.


    MISCHIEF MAKERS
    (Nintendo 64)

    Composer: Norio Hanzawa

  • Esperance - I'm not real wild about this game's overall soundtrack, but I do like this theme, which begins in the very first level. In fact, when I first heard this, I wondered why some publications complained about this game's soundtrack...and then I realized nothing else was quite this good.


       


    (NES - 1989)

    Composer: Keiichi Suzuki & Hirokazu Tanaka

    Note: This game is also known as Earthbound Zero, Earthbound 0, or just Earth Bound. Some of its music will be recognizable to those who have played the SNES sequel.

  • Airplane Ride
    Style/Mood: Rock
    Comment:
    A simple song that's not bad, not great, but kind of catchy. Kind of feels unfinished.
    Rating:

  • All That I Needed Was You
    Style/Mood: Rock
    Comment:
    I don't know why, but this song reminds me of Blue Oyster Cult.
    Rating:

  • Approaching Mt. Itoi
    Style/Mood: Dark, Ominous
    Comment:
    Players of the SNES Earthbound will recognize this as the music used in some caves, like the Diamond Mine.
    Rating:

  • Battle With a Dangerous Foe
    Style/Mood: Dark, Ominous, Suspenseful
    Comment:
    This was used as one of the boss themes in SNES Earthbound. It has an extension on the end that was omitted from the SNES version.
    Rating:

  • Battle With a Flippant Foe
    Style/Mood: Jazz, Soft Rock
    Comment:
    One of the main battle themes. Kind of like jazz or 50's sock hop.
    Rating:

  • Bein' Friends
    Style/Mood: Cheerful, Soft Rock
    Comment:
    Happy, cheerful tune. Don't really know what it's used for.
    Rating:

  • Drugstore
    Style/Mood: Cheerful, Soft Rock
    Comment:
    This was reused as the shop theme in SNES Earthbound (aka, "Buy Somethin' Will Ya?", aka "Bluegrass Mall Trolling"). Um, it fared a little bit better in the sequel because it just doesn't sound right if it's not being plucked on a banjo.
    Rating:

  • Eight Melodies
    Style/Mood: Melancholy, Orchestral
    Comment:
    Apparently, just like in the SNES, you had to collect songs from around the world. Here is the combined form of all the collected tunes.
    Rating:

  • Factory
    Style/Mood: Dark, Ominous, Suspenseful
    Comment:
    This would become the music of Belch's Base in the SNES sequel. This version isn't bad, but it works a little better on the SNES version due to the upgraded sound samples.
    Rating:

  • Hippie Battle
    Style/Mood: Rock
    Comment:
    SNES players will recognize this as Franky's theme, aka the New Age Retro Hippie's battle theme. Yeah, the NES game has those Hippie enemies, too, and this is their song - which is based on Chuck Berry's work.
    Rating:

  • Mother Earth
    Style/Mood: Melancholy
    Comment:
    The melodious title music.
    Rating:

  • Pollyanna (I Believe in You)
    Style/Mood: Cheerful, Soft Rock
    Comment:
    The first overworld theme you hear upon leaving the house at the beginning of the game. Players of SNES Earthbound will recognize it as a faster version of the music from Ness's house. I actually like this version more than the SNES version.
    Rating:

  • Poltergeist
    Style/Mood: Rock, Suspenseful
    Comment:
    I'm guessing this is battle music. Good, but not particularly complicated.
    Rating:

  • Roving Tank
    Style/Mood: Rock
    Comment:
    More fast-paced NES rock music. Neat guitar solo in this one.
    Rating:

  • Snowman
    Style/Mood: Cheerful, Orchestral
    Comment:
    This became the Snow Wood Boarding School theme in the SNES sequel. Ah, it's such a lovely melody, but it just isn't the same without the sleigh bells.
    Rating:

  • The End
    Style/Mood: Melancholy, Orchestral
    Comment:
    The ending music is an upgraded reprise of the "Eight Melodies" song. I honestly can't decide if this song is happy or sad. Maybe it's bittersweet.
    Rating:

  • The Paradise Line
    Style/Mood: Rock
    Comment:
    I really wish I knew which songs were done by Keiichi Suzuki and which were done by Hirokazu Tanaka.
    Rating:

  • Twinkle Elementary School
    Style/Mood: Cheerful
    Comment:
    This became the file select music of the SNES game. It sounds so much different here and has an intro the SNES version lacked.
    Rating:

  • Wisdom of the World
    Style/Mood: Orchestral
    Comment:
    I think I heard this was used for a church setting. It certainly sounds like it could be.
    Rating:

  • Yucca Desert
    Style/Mood: Latin, Western
    Comment:
    SNES players will be familiar with this from the Dusty Dunes Desert, where it was called "Super Dry Dance" and sounded like it was being played on someone's ham radio. Here, it's much simpler and cleaner.
    Rating:


       

    MYSTICAL NINJA STARRING GOEMON
    (Nintendo 64)

    Composers: Shigeru Arabi, Kato Yusuke, Saiko Miki, Yusumasa Kitagawa

    When asked what N64 games I'd say have the best soundtracks, the three that spring to mind most quickly are Ocarina of Time, Ogre Battle 64, and Mystical Ninja. But only Mystical Ninja contains some really excellent electrical guitar work, and great bouncy rock tunes that get in your head and won't leave for months. There are even some songs with lyrics sung by Hironobu Kageyama from Dragon Ball Z.

  • Goe Goe Spark
    Time: 2:23
    Size: 2.18 MB
    2 loops with fadeout
    Comment:
    A rock guitar version of the opening theme (without lyrics). This is the music for the final part of the game's last castle. I'm seriously beginning to think this is my favorite song on the N64.

  • I am Impact!
    Time: 2:05
    Size: 1.91 MB
    Lyrics: Japanese
    2 loops with fadeout
    Comment:
    By popular demand, here is the song that is sung whenever you board the giant super fighting robot, Impact, complete with lyrics.

  • Rescue the Feudal Lord!
    Time: 2:14
    Size: 2.04 MB
    2 loops with fadeout
    Comment:
    Music for the second half of Oedo Castle. A good example of why I love this game's soundtrack.

  • Sunset ~ Want You
    Time: 1:47
    Size: 1.63 MB
    2 loops with fadeout
    Comment:
    Music in the Tosa area of the game. Love this beautiful melody, although I'm more fond of certain parts of it than others.

  • The Journey Begins on Mt. Fuji Road
    Time: 2:09
    Size: 1.97 MB
    1 loop with fadeout
    Comment:
    When I first got Mystical Ninja Starring Goemon, I played a little bit of it (enough to complete this part of the game), and then had this song stuck in my head for the whole rest of the week! Now, I want everyone else to experience that, too.

  • Theme of MYSTICAL NINJA
    Time: 1:12
    Size: 1.10 MB
    Lyrics: Japanese
    Automatic ending
    Comment:
    This one was put up by request. It's the song with lyrics that plays in the beginning of Mystical Ninja Starring Goemon for the N64. If you've heard it, you'll probably want to download it. If you've never heard it, and you like goofy J-Pop songs, give it a try!

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