Great Video Game Music (P)

DOWNLOAD SECTIONS
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | V | W | X | Y | Z

QUICK ACCESS
Paladin's Quest Panzer Dragoon Panzer Dragoon Saga
Paper Mario Perfect Dark Persona 2
Pilotwings Plok Pocky & Rocky
Pokémon Puzzle League Populous Power Blade
Psychonauts Puss n Boots

   

PALADIN'S QUEST
(Super NES)

Composer: Kohei Tanaka

Another great soundtrack from Kohei Tanaka, and I believe this was the first one of his I'd ever heard. NOTE: This game is also known as Lennus.

Music Also Featured On:
Game Ending Songs Extravaganza

  • Boss Battle
    Time: 1:11
    Size: 1.64 MB
    2 loops with fadeout
    Comment:
    Hee hee. This one really rocks!
    Rating:

  • Crystal Labyrinth
    Time: 0:43
    Size: 1.00 MB
    2 loops with fadeout
    Comment:
    Remix of the Temple theme. Faster, even eerier, if that's possible.
    Rating:

  • Dungeon Battle
    Time: 1:09
    Size: 1.58 MB
    2 loops with fadeout
    Comment:
    The battle theme used for inside the dungeons. Kinda dark and scary-sounding, like a lot of this game's music.
    Rating:

  • Ending
    Time: 3:16
    Size: 3.00 MB
    Automatic ending
    Comment:
    This one is absolutely gorgeous! A softer, mellower compilation of the game's overworld themes that builds to a rousing finale. I've never finished this game, but this almost makes me want to. Original Top 50 endings!
    Rating:

  • Godom Lullaby
    Time: 1:16
    Size: 1.74 MB
    2 loops with fadeout
    Comment:
    Very pretty song, as the name suggests, like a soft lullaby. You have to get a certain character to play this song to make another character happy to complete a specific task.
    Rating:

  • Lennus, 10000 Years Ago
    Time: 1:17
    Size: 1.78 MB
    2 loops with fadeout
    Comment:
    Not much of a song, but just kind of weird. My friend Junus Crowe is always telling me about this part of the game but I've yet to get that far in it.
    Rating:

  • Naskuot Overworld
    Time: 1:42
    Size: 2.33 MB
    2 loops with fadeout
    Comment:
    The first overworld theme. Typical upbeat RPG goodness.
    Rating:

  • Overworld Battle
    Time: 1:11
    Size: 1.64 MB
    2 loops with fadeout
    Comment:
    PQ has different battle themes for the overworld and dungeons. This is the better of the two.
    Rating:

  • Parade
    Time: 1:31
    Size: 2.10 MB
    2 loops with fadeout
    Comment:
    This song is my excuse for including music from this game's soundtrack. You SHALL revel in its greatness! I command thee!
    Rating:

  • Ropeway Station
    Time: 1:06
    Size: 1.51 MB
    2 loops with fadeout
    Comment:
    I'm not going to pretend this song is great, but if you want to hear the scariest song known to mankind, download this.
    Rating:

  • Saskuot Overworld
    Time: 1:38
    Size: 2.25 MB
    2 loops with fadeout
    Comment:
    The overworld music for the darker, scarier part of the world.
    Rating:

  • Temple
    Time: 1:10
    Size: 1.62 MB
    2 loops with fadeout
    Comment:
    The music that overtakes some dungeon areas once they've been cleared out. Sounds a lot like Veris Leta Facies from Carmina Burana.
    Rating:

  • Title Theme
    Time: 0:25
    Size: 608 KB
    Automatic ending
    Comment:
    A very short flourish of trumpets and other great orchestral instruments. Short but memorable. And can only be heard once in the entire game, so it's good to have an mp3 of it, ey?
    Rating:


       

    PANZER DRAGOON
    (Sega Saturn)

    Composer: Yoshitaka Azumo

    Those who pay enough attention to this site are probably aware that I did not like this game. It was very slow and clunky, and at times the music felt like it was going to put me to sleep. Nevertheless, even if it's not really the most appropriate music for an action game, it's nice to listen to. Lots of amazing orchestral stuff.

    Music Also Featured On:
    Game Ending Songs Extravaganza

  • Flight
    Time: 3:46
    Size: 5.17 MB
    Automatic ending
    Comment:
    I think this was the first level theme. I haven't played the game in awhile. Good, but long and drags a bit.
    Rating:

  • Main Theme
    Time: 5:13
    Size: 7.16 MB
    Automatic ending
    Comment:
    Cheesy opening, but the rest is pretty good. I like the ending theme version of this song better, though. This one wears it a little thin.
    Rating:

  • Opening Theme
    Time: 6:26
    Size: 8.84 MB
    Automatic ending
    Comment:
    I guess this is the title or opening FMV theme. Don't really remember. Gets a little weird about halfway through.
    Rating:

  • Staff Roll
    Time: 2:48
    Size: 3.86 MB
    Automatic ending
    Comment:
    Holy freaking, OMG, is this amazing! As long this song still exists, people who told me I should have had "See You Again" on my Top 50 list will be insane.
    Rating:

  • Staff Roll (Synthesizer Version)
    Time: 2:44
    Size: 3.76 MB
    Automatic ending
    Comment:
    Same song as above, but with a synthesizer instead of orchestral instruments. Apparently, a bonus track from the official OST.
    Rating:


       

    PANZER DRAGOON SAGA
    (Sega Saturn)

    Composers: Saori Kobayashi, Mariko Nanba

    A unique RPG with a unique soundtrack. Because of how expensive and rare this game is, few people will ever get a chance to play it. I personally don't feel it's the best RPG ever made, although it is one of the better ones I've played specifically for the Sega Saturn. If you don't plan to purchase a copy of the game, then you should at least consider downloading these songs because they're certainly worth experiencing.

    Music Also Featured On:
    Game Ending Songs Extravaganza

  • Above the Excavation
    Time: 5:15
    Size: 4.82 MB
    2 loops with fadeout
    Comment:
    This is practically the same song as "Sona Mi Areru Ec Sancitu" (see below), but it's the instrumental version that plays over the excavation site. (Note: I could do nothing to quiet the dragon's first two wing beats because it happens during an unskippable cutscene...you'd have to be pretty anal to be bothered by it, though.)
    Rating:

  • Sona Mi Areru Ec Sancitu
    Time: 4:12
    Size: 3.85 MB
    Automatic ending
    Comment:
    This is the ending credits song of Panzer Dragoon Saga. The title translates to "Art Thou the Holy One?" It's an absolutely AMAZING piece of work and easily the best thing about that game. Lyrics are, apparently, sung in Latin. Of all the games I've finished that have lyrical songs, this one is my favorite. Because of how rare this game is, I'm keeping this mp3 up permanently for your downloading pleasure.
    Rating:

  • Title Theme
    Time: 1:33
    Size: 1.42 MB
    Automatic ending
    Comment:
    Well, it's on all four discs of the game, so it's about time I ripped it, huh?
    Rating:


       


    (Nintendo 64 - 2000)

    Composers: Yuka Tsujiyoko & Taishi Senda

    Anyone who knows me knows that even before I played this game, a lot of its soundtrack drove me nuts while Crawl was playing it until he finished it. As CodieKitty once said, it "sounded like conduction exercises being done on broken instruments". After I played the game for myself, I came to realize the biggest offenders were the Boo's Mansion, Flower Fields, and the entire Shyguy chapter. Most of the rest of it wasn't as bad as I had initially thought. I won't give the music a very strong recommendation to anyone except those who have played it and already know they like it, with the exception of "Sad Sun", which I think is a really good, but very sadly underused song.

  • A City in the Stars
    Style/Mood: Atmopsheric, New Age, Orchestral
    Comment:
    This is the music for Star Haven, which sounds kind of like a music box or chimes. A little offkey in spots, as much of this game's music is. I thought this was based on another Mario song somewhere, until I realized that actually what it sounds like is one of the icea area themes in Drakkhen.
    Rating:

  • Angry Bowser
    Style/Mood: Middle-Eastern, Ominous
    Comment:
    Bowser's music is the one that Crawl cited as being the best song in the game. I think it's one-upped by "Sad Sun", but it's definitely in the top tier.
    Rating:

  • Approach to the Mansion
    Style/Mood: Atmopsheric, Ominous
    Comment:
    This isn't the really annoying Boo's Mansion song that takes over after awhile, this is the creepier, more atmospheric piece that plays on your first visit there. It's not much of a song, it's just weird.
    Rating:

  • Attack of the Koopa Bros.
    Style/Mood: Rock
    Comment:
    The battle theme for the Koopa Bros. It's like one part the SMB3 Hammer Bros. theme and one part the oldschool Batman theme.
    Rating:

  • Battle Fanfare A
    Style/Mood: Humorous, Tropical
    Comment:
    The battle theme is tough to describe. It's like one part typically bouncy calypso-like Mario music, with a little jazz mixed in. It's not bad, it's just that you hear it an awful lot since it holds its place as the main battle theme until the end.
    Rating:

  • Battle Fanfare B
    Style/Mood: Humorous, Tropical
    Comment:
    This is the same as the above, except the intro is different because this is used when you get a "First Strike" on an enemy party. I'm including both in case anyone has a preference, or just wants both versions.
    Rating:

  • Bill Blaster! Go Faster!
    Style/Mood: March, Ominous, Suspenseful
    Comment:
    Music for fighting the Bullet Bills and cannons in the Koopa Bros. Fortress. It is based on the airship music from Super Mario Bros. 3.
    Rating:

  • Bowser's Rage
    Style/Mood: Gothic, Middle-Eastern, Rock, Suspenseful
    Comment:
    The final boss music. A little bit Gothic, a little bit Middle-Eastern, no real strong melody, just a lot of noise, suspense, and heavy use of organ.
    Rating:

  • Chomp Attack
    Style/Mood: Middle-Eastern, Rock, Suspenseful
    Comment:
    The music for the mini-boss fights with the Chomp enemies in Dry Dry Ruins. Reminds me of some of the battle themes in Alundra 2.
    Rating:

  • Club 64
    Style/Mood: Jazz, Swing
    Comment:
    The only place this jazzy retro-style take on the original Mario theme is heard is in Club 64 in Toad Town. Sort of like how SaGa Frontier has bars with swing music, too.
    Rating:

  • Cold Reception in Shiver City
    Style/Mood: Cheerful, Humorous
    Comment:
    I would almost say I like this song and would be willing to rate it higher if not for that bizarre, offkey gargling that I guess is supposed to be caroling. I've noticed that this score's attempts at vocals are often the most sour parts.
    Rating:

  • Crystal Palace Crawl
    Style/Mood: Atmospheric, Melancholy
    Comment:
    The Crystal Palace is one of my favorite parts of the game, both aesthetically and musically, and even gameplay-wise. The solemn tubular bells and vocal hymn projects an amazingly chilly atmosphere. The organ part reminds me of some of the music in Blue's Quest of SaGa Frontier.
    Rating:

  • Dry Dry Desert Trek
    Style/Mood: Middle-Eastern, Ominous
    Comment:
    Dry Dry Desert's music, what else? It seems like the Middle-Eastern style music is generally where this game's score tends to excel over the rest.
    Rating:

  • Dry Dry Ruins Quest
    Style/Mood: Middle-Eastern, Ominous
    Comment:
    This reminds me ever-so-slightly of the Spirit Temple music in Ocarina of Time.
    Rating:

  • Flower Fields Rondo
    Style/Mood: Classical, Orchestral, Waltz
    Comment:
    This is not the horrible Flower Fields music, this is the one that takes over after you beat the boss of that area. It's...well, pretty weird and trippy, as I think that whole world is meant to be.
    Rating:

  • Forever Forest Theme
    Style/Mood: Humorous, Ominous, Orchestral, Waltz
    Comment:
    I sort of feel like this is styled after "Peter and the Wolf", with a cuica thrown in.
    Rating:

  • Freeze!
    Style/Mood: Ominous, Techno
    Comment:
    The boss of the Crystal Palace's music. This one is so weird, it almost sounds like it came from an entirely different game.
    Rating:

  • Ghost Gulping
    Style/Mood: Carnival, Jazz
    Comment:
    Tubba Blubba's battle music. One part jazz, one part evil carnival.
    Rating:

  • Go! Mario! Go!
    Style/Mood: Gothic, Middle-Eastern, Rock
    Comment:
    The Lava Piranha boss music. Definitely nice to hear after the maddeningly repetitive music of the volcano itself.
    Rating:

  • Goodbye, Twink!
    Style/Mood: Adagio, Orchestral
    Comment:
    Twink is the real hero of the story - which is why it's so sad to see him go.
    Rating:

  • Goomba Village
    Style/Mood: Cheerful, Orchestral
    Comment:
    A simple melody for a simple village of a single Goomba family.
    Rating:

  • Gusty Gulch Adventure
    Style/Mood: Latin
    Comment:
    The nice thing about this mp3 is that you don't have the sound effect of the wind obscuring the music, like it does in the actual game. Definitely one of the better-quality songs in the soundtrack. Like the Middle-Eastern music, it also does Latin themes well.
    Rating:

  • Hang in There, Peach!
    Style/Mood: Humorous, March, Orchestral
    Comment:
    For scenes when you play as Princess Peach. No, it's not really all that great, but it's not the worst, either.
    Rating:

  • Happy Sun
    Style/Mood: Cheerful, Tropical
    Comment:
    Yeah, it sounds like some kind of island party is going on, but it's the music of the Sun's tower after beating the boss of Flower Fields. It's silly and reminds me of the ending of Mystical Ninja Starring Goemon.
    Rating:

  • Hey You!
    Style/Mood: Cheerful, Humorous, Tropical
    Comment:
    Another one of those calypso-style battle themes. This one is the standard boss music.
    Rating:

  • Huffin' and Puffin'
    Style/Mood: Gothic, Middle-Eastern, Rock
    Comment:
    The boss of Flower Fields, much like the boss of the Crystal Palace, has a song that sounds way different from almost everything else. Gothic reed organ 60's-style rock mixed with sitar.
    Rating:

  • Jade Jungle
    Style/Mood: Tribal, Tropical
    Comment:
    It's the jungle music. If you can imagine your typical native flute and bongo fare mixed with this game's bizarre rock and middle-eastern stylings, then you know what you're in for.
    Rating:

  • K64 Train Ride
    Style/Mood: Rock
    Comment:
    This is the good train music, the one that takes you from Toad Town to Mt. Rugged. Not the obnoxious train song from the Shyguy's Toy Box. Actually, I didn't put any of that chapter's music up except the boss theme because all of it was annoying.
    Rating:

  • Keeping Pace
    Style/Mood: Humorous, March, Tropical
    Comment:
    And speak of the devil, here it is, the Shyguy General's music. Okay, I admit the only part of this that's any good is the intro. The rest is the same annoying nonsense the rest of that area provides. But damn, that intro should've been attached to a better song.
    Rating:

  • King of the Koopas
    Style/Mood: Gothic, Ominous, Rock
    Comment:
    The standard Bowser fight music, used in battles with him before he becomes the bigger-than-life final boss.
    Rating:

  • Koopa Bros. Keep Cool
    Style/Mood: Jazz
    Comment:
    The Koopa Bros. intro and cutscene music. The first part, taken from the Dragnet theme, is a blatant reference to the original Donkey Kong arcade game.
    Rating:

  • Koopa Fortress
    Style/Mood: Atmospheric, Ominous
    Comment:
    Partially based on the fortress music from Super Mario Bros. 3, this is the dank Koopa Fortress music.
    Rating:

  • Koopa Village
    Style/Mood: Cheerful, Orchestral
    Comment:
    More or less similar to the Goomba Village theme, this one just happens to be populated by turtles instead of talking mushrooms.
    Rating:

  • Main Title
    Style/Mood: Carnival, Cheerful, Jazz
    Comment:
    A jazz/carnival take on one of the stage themes from Super Mario World.
    Rating:

  • March Ahead
    Style/Mood: Humorous, March, Orchestral
    Comment:
    The Pleasant Path/Goomba Way music. You know, this kind of drove me nuts during those parts. I wondered why on earth such a dorky song was used for such a large portion of the beginning of the game. But you can kind of occasionally hear the good song that wants to come out of this, but then gets bogged down with the silliness.
    Rating:

  • Mario and Peach
    Style/Mood: Lullaby, Orchestral
    Comment:
    A music box song for the very last part of the ending. I confess that if this had been a more serious game, this music would almost bring a tear to my eyes.
    Rating:

  • Mario Bros. Home
    Style/Mood: Humorous, Tropical
    Comment:
    Just a simple, calypso take on the original Super Mario Bros theme for Mario and Luigi's house. This song doesn't have a fadeout. It ends at a break in the music.
    Rating:

  • Master Battle
    Style/Mood: Asian
    Comment:
    Music for the battles at the dojo. It's short, but one of the best pieces in the game.
    Rating:

  • Mysterious Dry Dry Outpost
    Style/Mood: Middle-Eastern
    Comment:
    This song for the town in the desert is a little strange, but I rather like it anyway. That town is gorgeous, too.
    Rating:

  • Over Shiver Mountain
    Style/Mood: Atmospheric, New Age, Techno
    Comment:
    A lot of the ice area songs combine a shivery atmospheric palette of chimes, xylophone, and bells, with a modern techno vibe.
    Rating:

  • Princess in Distress
    Style/Mood: Adagio, Waltz
    Comment:
    More or less the same as "Hang in There, Peach!", only slower and with less instruments so as to sound sadder.
    Rating:

  • Princess Peach Saved!
    Style/Mood: Cheerful, Orchestral
    Comment:
    An okay enough rendition of the original Super Mario Bros. ending theme. My only complaint is that it goes on a bit too long.
    Rating:

  • Sad Sun
    Style/Mood: Latin
    Comment:
    Like "Freeze!", this doesn't even sound like it belongs in the same game. Remember how the Latin-style "Gerudo Valley" was one of the best songs in The Legend of Zelda: Ocarina of Time? It's a similar deal here. Though it's not quite as iconic, it's still pretty good. The real tragedy? You can only hear this briefly in the Sun's tower area of Flower Fields before beating the boss, and since that place is not mandatory, you could end up never hearing it at all.
    Rating:

  • Shooting Star Summit
    Style/Mood: Ambient, Atmospheric, New Age
    Comment:
    Considering how often I went back to Merluvlee to get clues for badges and star pieces, it was good that her area had a lovely, soothing piece of ambient music to go with it.
    Rating:

  • Siege on Bowser's Castle
    Style/Mood: Dark, Ominous, Suspenseful
    Comment:
    What the heck - the beginning of this sounds just like the "Back Streets of Koorong" music from SaGa Frontier. Anyway, it's Bowser's Castle music, the final area of the game.
    Rating:

  • Snow Road
    Style/Mood: Atmospheric, New Age, Orchestral
    Comment:
    Another lovely, atmospheric piece for the snow area, reminiscent of Shooting Star Summit. But what's with that damn cuica??
    Rating:

  • Star Spirits' Request
    Style/Mood: Choral, Orchestral
    Comment:
    When you rescue a Star Spirit, you hear a song that sounds remarkably like the traditional, "Home Sweet Home".
    Rating:

  • Story of the Stolen Spirits
    Style/Mood: Middle-Eastern, Orchestral, Suspenseful
    Comment:
    This is a combined mp3 of all three parts of the opening story theme. It has a lot of change-ups in style, since it follows the action of the cinema.
    Rating:

  • The Celebration Continues
    Style/Mood: Cheerful, March, Orchestral
    Comment:
    This is the second part of the ending parade music, after it's dark and the lights come on (just like the Disney parade and also like the ending Super Mario RPG). For the first half, see below.
    Rating:

  • Toad Town
    Style/Mood: Cheerful, Orchestral
    Comment:
    I'd be *this* close to saying I like this song, if not for the weird squeaking violin about midway through it. At least this version of the song isn't ramped up to obnoxious levels like it is in the Shyguy chapter.
    Rating:

  • Tubba Blubba's Castle
    Style/Mood: March, Orchestral
    Comment:
    Just a weird, military-style march for Tubba Blubba's Castle, which is more like an impossibly enormous mansion than a castle.
    Rating:

  • Tubba's Heart
    Style/Mood: Ominous, Suspenseful
    Comment:
    The most remarkable thing about the fight music for Tubba Blubba's disembodied heart is that it actually has a heartbeat and keeps time with it.
    Rating:

  • Underground Pipes
    Style/Mood: Ambient, Atmospheric, Ominous
    Comment:
    The pipes and sewers below Toad Town use this modified music from the underground areas of the original Super Mario Bros.
    Rating:

  • Victory Parade
    Style/Mood: Cheerful, March, Orchestral
    Comment:
    The first part of the ending parade music. Various Mario music motifs faze in and out.
    Rating:

  • Welcome to Yoshi's Village
    Style/Mood: Tropical
    Comment:
    Basically, a very simplistic remake of the Yoshi's Island title music.
    Rating:


    PERFECT DARK
    (Nintendo 64)

    Composer: Grant Kirkhope

    Another game I haven't played, but I heard some of its music when Crawl was playing through it. This is the one song that stood out to me for some reason.

  • Perfect Menu
    Time: 2:07
    Size: 2.91 MB
    2 loops with fadeout
    Comment:
    I don't really know why, but I remembered this song quite well long after Crawl was done playing the game.
    Rating:
    p>


    (Sony Playstation - 2000)

    Composer: Masaki Kurokawa

    First of all, I know literally nothing about this game as I've never played it. Secondly, while I enjoyed some of this game's soundtrack, I couldn't help but notice a lot of it reminded me of other games. Everything from EarthBound to Chrono Trigger to Castlevania to Secret of Evermore to Mystical Ninja to Zelda to Equinox, and even (especially) Pokémon Puzzle League of all things (see below). I have no idea if it's all coincidence, or if the composer was looking to other game soundtracks for inspiration.

    Thanks to LuminousUrsidae, I discovered that some of this music, though technically it exists in the game data, was not actually used in Eternal Punishment, but did get used in Persona 2: Innocent Sin. Apparently, some tracks were carried over - either they just weren't cleaned out or they were kept here just in case they wanted to reuse them. Since it's not likely I'll be working on a section for Innocent Sin any time soon, I'm leaving these tracks where they are for now, but the ones that were released in Innocent Sin will be marked with an (IS). Consider it a bonus.

  • Abandoned Factory
    Style/Mood: Dark, Hard Rock, Mechanical, Techno
    Comment:
    Factory music is appropriately mechanical/techno in style and has some sinister-sounding vocals at various points (sounds like it's saying "Rock On" or "Rock Hard" in the intro). Song also reminds me of the Soldier's music in Rise of the Robots.
    Rating:

  • Amenotrihune
    Style/Mood: Ambient, Ominous, Mechanical
    Comment:
    Mostly ambience and background sound effects (sounds like a factory or lab setting again), but there's also a creepy music box melody, like something from a horror movie. It's admittedly, not much of a song and no real strong meldoy (kind of like the ambient pieces in Ocarina of Time), so I won't give it my strongest recommendation, but you might like it if you like unsettling stuff.
    Rating:

  • Aoba Park
    Style/Mood: Ambient, Atmospheric, Orchestral
    Comment:
    A very relaxing piano melody that's complete with the sounds of being in a park on a warm summer day. Effects like birds chirping, wind, and kids playing in the background. It's very nice and recommended if you want something peaceful to soothe your mind.
    Rating:

  • Araya Shrine
    Style/Mood: Asian, Ominous
    Comment:
    (IS) A very soft, mysterious Asian theremin, bongo, and sleighbell melody.
    Rating:

  • Baofu
    Style/Mood: Funk, Jazz
    Comment:
    Baofu is a typical funky jazz-like song from Persona 2, as the soundtrack contains a lot of this type of music, and it usually progresses in the same manner - starting off with a simple melody and hook, and then eventually sounding like the composer was improvising. Not particularly strong, but it's okay.
    Rating:

  • Battle
    Style/Mood: Rock, Techno
    Comment:
    The battle theme, judging by the title. Seems like there could've been a little more to it than what is there. So once again, it seems an RPG suffers the "Battle Music Curse".
    Rating:

  • Battle Theme
    Style/Mood: Hard Rock, Techno
    Comment:
    (IS) Unused in Eternal Punishment, but is the main battle theme of Innocent Sin. I actually think it's better than EP's battle music.
    Rating:

  • BGM I
    Style/Mood: Acoustic, Soft Rock
    Comment:
    This song is giving me a very strong EarthBound vibe. I think it's the goofy sound effect in the second half and also that it sounds like the Pyramid music at that point. I normally don't like to call tracks things like "BGM", but unfortunately, that's exactly what it's called on the OST.
    Rating:

  • BGM II
    Style/Mood: Asian, Soft Rock, Techno
    Comment:
    If you crossed "Bloodlines" from the Castlevania series with Pokémon Puzzle League's music, you'd probably get this. Also has a noticeable Asian tilt.
    Rating:

  • BGM III
    Style/Mood: Asian, Soft Rock, Techno
    Comment:
    Essentially a slightly more souped up remix of BGM II.
    Rating:

  • Bikini Line
    Style/Mood: Soft Rock, Tropical
    Comment:
    A Hawaiian-style remix of one of the game's reoccurring themes. It's pleasant and relaxing (if seeming a bit offkey at times), and evokes the sense of lying on a palm-tree dotted beach on a warm summer day.
    Rating:

  • Boss Battle Theme
    Style/Mood: Hard Rock, Techno
    Comment:
    Definitely the better of these two boss themes.
    Rating:

  • Boss Theme
    Style/Mood: Rock, Techno
    Comment:
    (IS) This wasn't used in Eternal Punishment, but is the main boss theme in Innocent Sin.
    Rating:

  • Comical Line
    Style/Mood: Humorous, Tropical
    Comment:
    (IS) Okay, this sounds a heckuva lot like the music at the end of Banjo-Kazooie when they're relaxing on the beach. Goofy sound effects are part of the song, but you could probably tell that by the title.
    Rating:

  • Compatibility Readings
    Style/Mood: Adagio, Melancholy, Orchestral
    Comment:
    Something to do with horoscopes, I think. Very beautiful melody. Sounds a bit SNES-era, but I like that.
    Rating:

  • East Asian Defense
    Style/Mood: Jazz, Rock, Techno
    Comment:
    This one's just rather weird, like they were trying to make some kind of techno effect sound like it was being played like an electric guitar. It also has that typical smooth jazz-rock-improv progression that a lot of this soundtrack has.
    Rating:

  • Ebony
    Style/Mood: Jazz, Soft Rock
    Comment:
    Easy listening, that's what I'd call this. This isn't bad, but there are better songs in this soundtrack.
    Rating:

  • Eikichi's Theme
    Style/Mood: Hard Rock
    Comment:
    (IS) The best song in the soundtrack (or, technically, game data) if you ask me, but it was only used in Innocent Sin and is not available in that game's PSF. Reminds me of "Fighting of the Spirit" from Tales of Phantasia.
    Rating:

  • Eikichi's Theme (Sad)
    Style/Mood: Melancholy, Orchestral
    Comment:
    (IS) A much sadder, slower, and orchestral version of the Eikichi Theme, but it's every bit as good. Great emotional quality, and yeah, it too was only used in Innocent Sin.
    Rating:

  • Etheria
    Style/Mood: Jazz, Soft Rock
    Comment:
    More easy listening. A little more complicated than the earlier songs.
    Rating:

  • Final Battle
    Style/Mood: Choral, Gothic, Rock
    Comment:
    The intense final boss fight music sounds like something from Castlevania combined with something from the Final Fantasy series. Includes some unintelligible chanting.
    Rating:

  • Final Boss Battle
    Style/Mood: Choral, Gothic, Rock
    Comment:
    (IS) The same song as "Final Battle", but somewhat-remixed. Sounds a bit more mechanical than the other one.
    Rating:

  • Foolish Boss
    Style/Mood: Funk, Jazz, Soft Rock
    Comment:
    (IS) A groovy, funky jazz piece. Have no idea what the title means, though.
    Rating:

  • Gatten Sushi
    Style/Mood: Asian
    Comment:
    (IS) You'd expect a song with "Sushi" in the title to be Asian, right? This one even has that weird "yowling" that I sometimes hear in Japanese music, especially when it's associated with samurai.
    Rating:

  • Giga Macho
    Style/Mood: Rock, Techno
    Comment:
    This song is mostly more of the rock/techno typical of this game's score, but then it gets weird near the end.
    Rating:

  • Ginko's Theme
    Style/Mood: Asian, Techno
    Comment:
    (IS) This reminds me of the music in Mystical Ninja Starring Goemon for the N64.
    Rating:

  • Ginko's Theme (Sad)
    Style/Mood: Asian, Melancholy
    Comment:
    (IS) The same melody as above, but a much slower, sadder version. Very lovely and strongly recommended.
    Rating:

  • Gold
    Style/Mood: Rock, Techno
    Comment:
    (IS) A weird combo of rock and space-age techno with even some gothic tubular bells mixed in.
    Rating:

  • Hiragi Psychotherapy
    Style/Mood: Atmospheric, Ethereal
    Comment:
    Well, I'm glad the psychotherapy office has such soothing music.
    Rating:

  • Holy Spear Knights
    Style/Mood: Choral, Gothic, Rock, Techno
    Comment:
    (IS) This combination orchestral/techno song is unused in Eternal Punishment, but was used for the Nazi battles in Innocent Sin. It's a little different from anything else in the score.
    Rating:

  • Illusions
    Style/Mood: Atmospheric, Ethereal, Vocal
    Comment:
    The chanting in this song sounds a lot like the uncensored Fire Temple chanting in The Legend of Zelda: Ocarina of Time. Just like with that track, it's the most remarkable part of this theme.
    Rating:

  • In Laquetti
    Style/Mood: Techno, Tribal
    Comment:
    (IS) This also reminds me of N64 Zelda temple music, particularly Woodfall Temple in Majora's Mask. It's a little repetetive, but I included it anyway.
    Rating:

  • Iwado Mountain
    Style/Mood: Atmospheric, Ethereal
    Comment:
    (IS) Weird, relaxing melody, kind of reminds me of the Quagmire music in Equinox.
    Rating:

  • Jolly Roger
    Style/Mood: Soft Rock
    Comment:
    And this sounds like something from the Kirby games. More easy listening.
    Rating:

  • Kaori
    Style/Mood: Soft Rock
    Comment:
    More of the same bubbly soft rock. No real comment on this one.
    Rating:

  • Kasugayama High School
    Style/Mood: Choral, Ominous, Techno
    Comment:
    This one makes me think of Halloween or a haunted house. A little more interesting blend of the game's general orchestral and techno motifs.
    Rating:

  • Katatsumuri Mountain
    Style/Mood: Atmospheric, Soft Rock, Techno
    Comment:
    Another blend of New Age piano and techno. Not particularly stunning, but at least somewhat memorable.
    Rating:

  • Kurosu's Theme
    Style/Mood: Adagio, Choral, Melancholy, Orchestral
    Comment:
    (IS) Sounds like some of the music from Silent Hill 2, although these games are older.
    Rating:

  • Le Clair de Lune
    Style/Mood: Classical, Orchestral, Waltz
    Comment:
    Not the Claude Debussy composition, but a romantic, flowery waltz of simplicity.
    Rating:

  • Lunar Palace Kounan
    Style/Mood: Soft Rock, Techno
    Comment:
    (IS) More stuff that reminds me of Mystical Ninja.
    Rating:

  • Map I
    Style/Mood: Soft Rock, Techno
    Comment:
    Has a sort of R&B/pop bassline that reminds me of the Pokémon Puzzle League soundtrack. Almost feels unfinished, but it's probably more subtle because it's just map music.
    Rating:

  • Map II
    Style/Mood: Soft Rock, Techno
    Comment:
    Remix of the above song.
    Rating:

  • Map III
    Style/Mood: Ominous, Orchestral
    Comment:
    I half expected this to turn into "Path of the Departed" from Symphony of the Night, but then it became more like the Chrono Trigger ending song.
    Rating:

  • Maya's Theme
    Style/Mood: Rock, Techno
    Comment:
    (IS) This sounds so much like something out of Pokémon Puzzle League, it's hard to believe it's coincidence. Both games are the same year, but the 2BA Master soundtrack came out earlier.
    Rating:

  • Maya's Theme II
    Style/Mood: Rock, Techno
    Comment:
    Slower remix of the above song that's heavier on the techno. Still sounds like Pokémon Puzzle League, too.
    Rating:

  • Maya's Theme (Sad)
    Style/Mood: Adagio, Melancholy, Orchestral
    Comment:
    (IS) This is indeed a sad version of Maya's theme.
    Rating:

  • Monado Mandara
    Style/Mood: Ominous, Rock, Techno
    Comment:
    Faster-paced rock/techno song with some creepy theremin and voiceovers.
    Rating:

  • Mortal Queen Himiko Dance
    Style/Mood: Classical
    Comment:
    A beautiful classical-style piano movement. Like an elegant ballet or sonata version of the game's main reoccurring theme.
    Rating:

  • Nichirinmaru
    Style/Mood: Rock, Techno
    Comment:
    More techno/piano music, kind of like the techno music heard in SaGa Frontier. The song's title apparently translates to "Sun Circle", but I kept it the way it is on the OST listing I found.
    Rating:

  • Normal Day
    Style/Mood: Cheerful, Soft Rock
    Comment:
    Like a stroll down the street on a sunny afternoon.
    Rating:

  • Padparacha
    Style/Mood: Jazz, Soft Rock
    Comment:
    Strange title. Similar smooth jazz.
    Rating:

  • Parabellum
    Style/Mood: Jazz, Soft Rock
    Comment:
    The bassline of this song reminds me of "Battle Against an Unsettling Foe" or even "Dead-End Chaos Theatre" from EarthBound. A very slow and sultry 1920s-ish number.
    Rating:

  • Parabellum II
    Style/Mood: Jazz
    Comment:
    This one sounds even more 1920s-like than the previous Parabellum. Very much reminds me of speakeasies and film noir.
    Rating:

  • Peace Diner
    Style/Mood: Rock, Techno
    Comment:
    I have no idea how to describe this one. It's kind of random and all over the place. It definitely seems like the composer was aiming for a feel-good rock song.
    Rating:

  • Penthouse
    Style/Mood: Jazz
    Comment:
    More of that 1920s jazz here, oddly enough.
    Rating:

  • Persona-sama
    Style/Mood: Asian, Atmospheric, Orchestral
    Comment:
    (IS) Pretty melody with an Asian, mysterious quality.
    Rating:

  • Public Facility
    Style/Mood: Soft Rock, Techno
    Comment:
    (IS) Music for a restroom?
    Rating:

  • Red Lantern Shirashi
    Style/Mood: Jazz, Latin, Soft Rock
    Comment:
    This song is in the style of a tango.
    Rating:

  • Reminiscence
    Style/Mood: Melancholy, Orchestral
    Comment:
    Another very beautiful piano melody. Strongly recommended.
    Rating:

  • Reminiscence, Beloved
    Style/Mood: Melancholy, Orchestral
    Comment:
    (IS) This is my favorite version of this song. The added acoustic guitar was a nice touch. It's also the longest version.
    Rating:

  • Reminiscence, Classic
    Style/Mood: Adagio, Orchestral
    Comment:
    I like the normal version of this song better, but this one's not bad, either. The intro just doesn't add much, though.
    Rating:

  • Rosa-Candida ~ Aoba Store
    Style/Mood: Jazz, Soft Rock
    Comment:
    (IS) This is a soft rock, jazzy version of the East Asian Defense music.
    Rating:

  • Ryusei Yarou's Sound Max
    Style/Mood: Cheerful, Soft Rock, Techno
    Comment:
    (IS) Unused in Eternal Punishment, this is actually a really good song! Reminds me of that unused happy song from Alundra.
    Rating:

  • Satomi Tadashi ~ Kunkadai Shop
    Style/Mood: Acoustic
    Comment:
    (IS) An acoustic version of the shop theme, which almost sounds Hawaiian or like a lullaby. Highly recommended.
    Rating:

  • Seven Sisters High School
    Style/Mood: Atmospheric, Techno
    Comment:
    I confess that I had to hear this one several times before I began to appreciate it more. It's really not much of a song, mostly just a vague techno melody and sounds before getting all weird near the end. I won't strongly recommend it, but it sets the motif for much of the rest of the soundtrack.
    Rating:

  • Seven Sisters High School A
    Style/Mood: Atmospheric, Orchestral
    Comment:
    (IS) Though it shares a title with it, this is much different from the above Seven Sisters High School song. This one has acoustic guitar and piano and a definite melody. This is actually one of my favorites from the Persona 2 games' score.
    Rating:

  • Seven Sisters High School B
    Style/Mood: Atmospheric, Techno
    Comment:
    (IS) This one, on the other hand, is very similar to the version that would appear in Eternal Punishment.
    Rating:

  • Smile Hirasaka
    Style/Mood: Atmospheric, Techno
    Comment:
    Another atmospheric techno piece with a weird title.
    Rating:

  • Sumaru Castle
    Style/Mood: Atmospheric, Ominous, Orchestral, Techno
    Comment:
    This one starts off mysterious and orchestral, but then segues into the type of rock/techno music that reminds me of EarthBound's battle themes.
    Rating:

  • Sumaru Genie
    Style/Mood: Middle-Eastern
    Comment:
    Like a hybrid of traditional middle-eastern music and jazz.
    Rating:

  • Time Castle
    Style/Mood: Jazz
    Comment:
    Sultry, slow, 1920s style jazz song. I'm not terribly fond of this one. But parts of it remind me of Super Metroid, oddly enough.
    Rating:

  • Tominiga Chiropractic
    Style/Mood: Rock, Techno
    Comment:
    Almost like disco music, not what I'd picture for a chiropractic office. Then it gets all EarthBound at the end.
    Rating:

  • Undersea Ruins
    Style/Mood: Ambient, Dark, Gothic, Ominous, Techno, Vocal
    Comment:
    Very weird music with creepy chanting and a combination of organ and techno to create a gothic, mechanical feel. I've heard this dungeon is very difficult for some players.
    Rating:

  • Velvet Room I
    Style/Mood: Classical
    Comment:
    Another awesome piano sonata!
    Rating:

  • Velvet Room III
    Style/Mood: Classical
    Comment:
    This piano piece reminds me of "Dark Castle" from Secret of Evermore. BTW, I skipped "Velvet Room II" because it had a vocalization that I wasn't fond of at all.
    Rating:

  • W. Slash
    Style/Mood: Jazz, Techno
    Comment:
    (IS) Something about this makes me think of Sonic the Hedgehog. I don't know what "W. Slash" means, but the song is very heavy on piano and synth.
    Rating:

  • Yukino's Theme
    Style/Mood: Jazz, Techno
    Comment:
    (IS) More music that reminds me of Pokémon Puzzle League. About on par in quality with all the others.
    Rating:

  • Zodiac
    Style/Mood: Atmospheric, Jazz, Techno
    Comment:
    Another atmospheric techno/synth piece that gets kind of bluesy near the second half.
    Rating:


       

    PILOTWINGS
    (Super NES)

    Composers: Koji Kondo & Soyo Oka

  • Hangglider
    Time: 1:35
    Size: 2.19 MB
    2 loops with fadeout
    Comment:
    I don't know why I like this song. It's just kind of pleasant
    Rating:

  • Rocketbelt
    Time: 1:39
    Size: 2.28 MB
    2 loops with fadeout
    Comment:
    Fucking cheesiest song I've ever heard in my life. Sounds like Peter Frampton on crack.
    Rating:


       

    PLOK!
    (Super NES)

    Composers: Tim & Geoff Follin

    Plok has an outstanding soundtrack composed by the legendary Tim and Geoff Follin. The sound quality on these is awesome and just has to be heard to be appreciated.

  • Akrillic
    Time: 7:39
    Size: 10.5 MB
    2 loops with fadeout
    Comment:
    One of the most commonly-used level themes for the main island of Akrillic. This one deserves to be hooked up to an amplifier and blared at top volume.
    Rating:

  • Beach
    Time: 5:10
    Size: 7.11 MB
    2 loops with fadeout
    Comment:
    Fun, splashy number, with a lot of bass and percussion. I love the wailing guitar at the end.
    Rating:

  • Cavern
    Time: 5:11
    Size: 7.13 MB
    2 loops with fadeout
    Comment:
    This one's Celtic in style, and it's not my favorite song in this game, but is just good enough to include.
    Rating:

  • Overworld Theme
    Time: 1:31
    Size: 2.09 MB
    2 loops with fadeout
    Comment:
    This ones soft and simple, but appealing.
    Rating:

  • Plok's House
    Time: 5:45
    Size: 7.92 MB
    2 loops with fadeout
    Comment:
    This light-hearted, semi-celtic, "rolling through the hills"-type of song is called "Plok's House", although if you play on the "Child's Play" difficulty setting, the first place you'll hear it is in Venge Thicket.
    Rating:

  • Title Theme
    Time: 3:27
    Size: 4.74 MB
    2 loops with fadeout
    Comment:
    Plok begins his adventure by rocking out on a harmonica to a 50's sockhop-style song.
    Rating:


       

    POCKY & ROCKY
    (Super NES)

    Composer: Hiroyuki Iwatsuki

    Pocky & Rocky is a game I have yet to finish, but I used to love listening to some of its music via the in-game sound test. I'll present some of my favorites here.

    Music Also Featured On:
    NES & SNES Midi Conversions

  • Battle in the Sky
    Time: 2:43
    Size: 3.75 MB
    2 loops with fadeout
    Comment:
    Amazing how this music sometimes takes on an unexpected emotional quality.
    Rating:

  • Battle With Black Mantle
    Time: 2:44
    Size: 2.51 MB
    2 loops with fadeout
    Comment:
    This was always my favorite song to listen to in the sound test. I never actually got far enough in the game to hear it there. It has a great bassline and the melody is so intricate that it just seems to be begging to have lyrics put to it.
    Rating:

  • Enchanted Forest
    Time: 1:36
    Size: 2.22 MB
    2 loops with fadeout
    Comment:
    This is the second level theme. That much I know.
    Rating:

  • Ending Theme
    Time: 3:24
    Size: 4.69 MB
    2 loops with fadeout
    Comment:
    Certainly sounds like ending music, if that's not what it is.
    Rating:

  • Haunted House
    Time: 3:01
    Size: 4.16 MB
    2 loops with fadeout
    Comment:
    More of that excellent Iwatsuki bassline in this one. A very eerie, almost melancholy song.
    Rating:

  • The Forbidden Castle
    Time: 2:27
    Size: 3.38 MB
    2 loops with fadeout
    Comment:
    Another song with excellent use of bass.
    Rating:

  • The Haunted Shrine
    Time: 2:16
    Size: 2.08 MB
    2 loops with fadeout
    Comment:
    This is the first level theme. It combines Japanese-sounding music with the soundtrack's signature rockin' bassline.
    Rating:

  • Title Theme
    Time: 1:11
    Size: 1.64 MB
    2 loops with fadeout
    Comment:
    The title music.
    Rating:



    (Nintendo 64 - 2000)

    Composers: John Loeffler & Manny Corallo

    It seems that most of the soundtrack of this Panel de Pon remake was based on the 2.B.A. Master soundtrack from the Pokémon animé, which is one of the CD's that I am most embarrassed to admit that I own (yet, unfortunately, not the most embarrassing CD I own). I'm kind of old to be listening to that music now, but man, did hearing these tracks ever take me back to my early days of the internet. One of my friends was obsessed with this album and always posting the lyrics, and a lot of them stuck with me many years later.

  • 2B A Master (Part 1)
    Style/Mood: Rock
    Comment:
    Ash's theme is the song from the album called "2B A Master", which is also what the album was called. Many of these songs have two parts - one for the normal stage music and another for when things "heat up".
    Rating:

  • 2B A Master (Part 2)
    Style/Mood: Rock
    Comment:
    Part 2 of "2B A Master", I almost didn't recognize it.
    Rating:

  • Catch Me If You Can (Part 1)
    Style/Mood: Soft Rock
    Comment:
    Wikipedia clued me into the identity of Misty's music because even though I saw the first Pokémon movie years ago, I don't remember hearing this song in it, and it's not on the 2.B.A. Master album.
    Rating:

  • Catch Me If You Can (Part 2)
    Style/Mood: Soft Rock
    Comment:
    Part 2 speeds things up and is actually a little bit longer than Part 1.
    Rating:

  • Double Trouble (Team Rocket) (Part 1)
    Style/Mood: Rock
    Comment:
    The song that Team Rocket sings on the album. Like all of these, there are no lyrics. Just the bluesy instrumental playing.
    Rating:

  • Double Trouble (Team Rocket) (Part 2)
    Style/Mood: Rock
    Comment:
    Same song, much faster tempo.
    Rating:

  • Everything Changes (Part 1)
    Style/Mood: Soft Rock
    Comment:
    Sabrina's music. You take a chance, you throw the dice. You risk it all - it's just a part of life. You hold on tight to what you know, you can't hold back - you've got to let it go. Every little step that you embrace. One road ends, another begins, and takes you to a better place.
    Rating:

  • Everything Changes (Part 2)
    Style/Mood: Soft Rock
    Comment:
    Everything changes, changes, things are changing constantly. Everything changes, changes - it's evoluntionary. Everything changes, changes, changing all the time, playing with your mind, modified or rearranged. Everything has got to change.
    Rating:

  • Gary's Theme
    Style/Mood: Soft Rock
    Comment:
    I wasn't able to identify Gary's music as another song, although it kind of sounds like a remix of several possible 2.B.A. Master songs. It's a bit short and generic compared to some of the others, though.
    Rating:

  • Mewtwo's Theme
    Style/Mood: Blues, Rock
    Comment:
    Mewtwo's theme also isn't familiar to me. But man, do I love that guitar playing!
    Rating:

  • My Best Friends (Part 1)
    Style/Mood: Soft Rock
    Comment:
    "My Best Friends" seems like a weird choice for Blaine's music. I'd think they'd reserve that for a characer who's closer friends with Ash.
    Rating:

  • My Best Friends (Part 2)
    Style/Mood: Soft Rock
    Comment:
    Til the end I will be with you, we will go where our dreams come true, all the times that we have been through, you will always be my best friends.
    Rating:

  • Pokémon (Dance Mix) (Part 1)
    Style/Mood: Soft Rock, Techno
    Comment:
    Lorelei's theme is the Pokémon Dance Mix from the soundtrack album.
    Rating:

  • Pokémon (Dance Mix) (Part 2)
    Style/Mood: Soft Rock, Techno
    Comment:
    Part 2 adds in the reed organ to carry the melody that was missing from Part 1.
    Rating:

  • Pokémon Theme
    Style/Mood: Rock
    Comment:
    The main opening song from the cartoon. If you haven't heard this, you've been living under a rock. (I never realized how much parts of it sound like Journey's "Who's Crying Now?" before.)
    Rating:

  • Together Forever (Part 1)
    Style/Mood: Soft Rock
    Comment:
    "Together Forever" is Ritchie's theme. Nice idea to carry the melody on an Asian flute.
    Rating:

  • Together Forever (Part 2)
    Style/Mood: Soft Rock
    Comment:
    Together forever, no matter how long, from now until the end of time. We'll be together, and you can be sure that forever and a day, that's how long we'll stay together and forever more.
    Rating:

  • Tracey's Theme
    Style/Mood: Soft Rock
    Comment:
    I wasn't able to identify Tracey's music, either. It sounds very suspiciously like it's based on an actual song, but it's not from 2.B.A. Master, and no one else seems to know what it is. It might be background music from the animé, but I'd have no way of knowing.
    Rating:

  • Viridian City (Part 1)
    Style/Mood: Soft Rock
    Comment:
    Brock's theme is called "Viridian City", even though he's actually from Pewter City.
    Rating:

  • Viridian City (Part 2)
    Style/Mood: Soft Rock
    Comment:
    I'm on the road to Viridian City - meet my friends along the way. We're on the road to Viridian City, I got a badge and the power to play.
    Rating:

  • What Kind of Pokémon Are You? (Part 1)
    Style/Mood: Soft Rock
    Comment:
    Erika's theme is a strangely blues-like take on the song, "What Kind of Pokémon Are You?"
    Rating:

  • What Kind of Pokémon Are You? (Part 2)
    Style/Mood: Soft Rock
    Comment:
    With it sped up this much, I almost didn't recognize this as the same song.
    Rating:

  • You Can Do It (If You Really Try)
    Style/Mood: Soft Rock
    Comment:
    The Game Over music is, appropriately, "You Can Do It (If You Really Try)". Ah, isn't that sweet?
    Rating:


       

    POPULOUS
    (Super NES)

    Composer: Kazuo Sawa

  • Title Theme
    Time: 3:28
    Size: 4.78 MB
    1 loop with fadeout
    Comment:
    Weird opening title theme. This game doesn't have much music. Maybe all the effort went into this piece.
    Rating:


       

    POWER BLADE
    (NES)

    Composers: Yamako & Banbi

    If you enjoy typically good NES music, such as the Contra, Ninja Gaiden, and Mega Man soundtracks, then you may want to give the lesser-known Power Blade a try.

  • Boss Battle
    Time: 0:47
    Size: 1.09 MB
    2 loops with fadeout
    Comment:
    A typical boss theme. Seems a little light for a boss tune.
    Rating:

  • Final Boss
    Time: 1:12
    Size: 1.66 MB
    2 loops with fadeout
    Comment:
    This is more like it.
    Rating:

  • Sector 1: Space Shuttle
    Time: 1:38
    Size: 2.26 MB
    2 loops with fadeout
    Comment:
    Power Blade starts off with a decent song that gets things going.
    Rating:

  • Sector 2: Power Plant
    Time: 2:19
    Size: 3.20 MB
    2 loops with fadeout
    Comment:
    A long slow piece. Reminds me of how the Level 2 music of Journey to Silius was a long slow piece.
    Rating:

  • Sector 3: Biodome
    Time: 1:48
    Size: 2.48 MB
    2 loops with fadeout
    Comment:
    Starts off with a lot of percussion and whistles. A little weird after that.
    Rating:

  • Sector 4: Tower
    Time: 1:07
    Size: 1.54 MB
    2 loops with fadeout
    Comment:
    One of my favorites in this game.
    Rating:

  • Sector 5: Shipyard
    Time: 1:24
    Size: 1.93 MB
    2 loops with fadeout
    Comment:
    More of the same shit.
    Rating:

  • Sector 6: City Streets
    Time: 1:47
    Size: 2.46 MB
    2 loops with fadeout
    Comment:
    More of the same.
    Rating:

  • Sector 7: Final Area
    Time: 2:02
    Size: 2.80 MB
    2 loops with fadeout
    Comment:
    Not bad. Not bad at all.
    Rating:


    PSYCHONAUTS
    (Sony Playstation2 & Microsoft XBOX)

    Composer: Peter McConnell

    I haven't yet played this game, but these songs were suggested by site reader Freezair SilverEye. Since he has played the game, I feel he is more qualified to describe these songs than I am, so the descriptions below are his unless otherwise noted.

  • A Mind of Bauhaus Principles
    Time: 2:38
    Size: 3.62 MB
    Automatic ending
    Comment:
    A slow, eerie, atmospheric piece--oboes and seemingly random piano notes--that radically shifts gears halfway through. The music of the second world, "Sasha' Shooting Gallery," although the slower half never comes back once you've beaten the world.
    Rating:

  • Hagatha's Home
    Time: 2:09
    Size: 2.95 MB
    Automatic ending
    Comment:
    One of my favorite pieces of music from the game, this slightly demented tune comes from the seventh world, "Gloria's Theater." Literally set on a giant stage, this is the music that plays when the stage's lighting is set to "sad." There's a "happy" song too, but it's more annoying than enjoyable.
    Rating:

  • Napoleon's Final Conflict Revisited
    Time: 2:26
    Size: 3.35 MB
    Automatic ending
    Comment:
    From the ninth world, "Waterloo World." The world is set inside a Carcassone-esque strategy board game, and so the theme music has an appropriately march-like quality. Strains of the 1812 Overture permeate the piece, but it isn't a straight-up remix, and the main melody is original.
    Rating:

  • Relaxing Within the Campground Lodge
    Time: 2:31
    Size: 3.45 MB
    Automatic ending
    Comment:
    The extremely soothing guitar music inside the Lodge, part of the game's overworld. A mellow tune perfectly suited to a lazy summer afternoon. I love the little harmonica phrases sprinkled throughout it.
    Rating:

  • Taking on Black Velvetopia's Worst
    Time: 1:22
    Size: 1.89 MB
    Automatic ending
    Comment:
    The Latin-flavored boss battle music from the game's eighth world, "Black Velvetopia." Done with an electric guitar instead of an accoustic one; combined with the level's kitschy theme (yes, it really is done in black velvet style), it feels quite like something from an awesomely cheesy rock opera.
    Rating:

  • Title and Credits Montage
    Time: 2:25
    Size: 3.32 MB
    Automatic ending
    Comment:
    Starts off very simple and somewhat slow, then suddenly rises to a frantic pace. Reminds me of some of Danny Elfman's scores. As the name suggests, this is the title screen music and the main theme of the game. (Although the filename says "credits montage," the actual credits montage is longer and isn't on the OST.)
    Rating:


       



    (NES - 1990)

    Composer: Mitsuyasu Tomohisa

    Mitsuyasu Tomohisa is the guitarist of the Japanese band, Jaywalk, who have been recording albums since the '80s and are still making them. It makes sense, because some of the mp3s I'm providing here have always struck me as being written for the electric guitar.

  • Around the World
    Style/Mood: Cheerful
    Comment:
    The hot air balloon stage. I don't know why it's called Liberty, since I'm sure the final stage actually takes place inside the Statue of Liberty. This song's catchy, but not that special, overall. (I named the song after the subtitle of the anime the game was based on, and of course, the Jules Verne novel.)
    Rating:

  • Big Ben
    Style/Mood: Hard Rock, Rock
    Comment:
    This one is awesome! Hear that 8-bit guitar wail!
    Rating:

  • Feline of Arabia
    Style/Mood: Middle-Eastern
    Comment:
    This sounds like what you might expect from the title. It's nothing special. Some of the other music is better, though I do very much like the intro.
    Rating:

  • Game Over
    Style/Mood: Hard Rock, Rock
    Comment:
    The "Game Over" music from Puss n Boots has always been one of my favorites. The first time I ever heard it was on Captain N: The Game Master, where it was used in the episode based on the Puss n Boots game. Composer Michael Tavera must have agreed with me about it being written for guitar, because his version of it was a heavy metal thrasher. Boy, what I would do to get a recording of that version...
    Rating:

  • Gruemon & Gari-Gari
    Style/Mood: Rock
    Comment:
    The final stage music. This one's awesome! I really like the ending part.
    Rating:

  • Into the Wild Blue Yonder
    Style/Mood: Cheerful
    Comment:
    The biplane level is called "Space Wars", but despite the title, it doesn't actually take place in space. The opening of this sounds a lot like the opening theme song of Final Fantasy Legend.
    Rating:

  • Liberty's Crown
    Style/Mood: Cheerful
    Comment:
    A slight take on "Stars and Stripes Forever", here is your reward for beating those pain-in-the-ass final bosses.
    Rating:

  • Mecha Frog
    Style/Mood: Suspenseful
    Comment:
    One of the few bosses in the game. The music doesn't really impress me, it's just a typical boss theme.
    Rating:

  • Pazuzu
    Style/Mood: Suspenseful
    Comment:
    The Pazuzu boss theme is the only other boss song in the game, and it's a little better than the frog's music, but not great.
    Rating:

  • Pero's Great Adventure
    Style/Mood: Cheerful
    Comment:
    A recognizable title song.
    Rating:

  • Steamboat Kitty
    Style/Mood: Folk
    Comment:
    A lazy sort of traveling tune. Catchy, but that's about it.
    Rating:

  • Streets of London
    Style/Mood: Cheerful, Orchestral
    Comment:
    Song is okay, but gets a little annoying after awhile.
    Rating:

  • Submarine Dream
    Style/Mood: Soft Rock
    Comment:
    This underwater stage song works okay enough in the game, but it's my least favorite, because it's a little annoying to listen to outside of the game.
    Rating:

  • The Old West
    Style/Mood: Western
    Comment:
    Oh, this is a great one! Has three very distinct parts and even comes to a definitive end, which is rather unusual for NES music.
    Rating:

  • DOWNLOAD SECTIONS
    A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | R | S | T | U | V | W | X | Y | Z

    BACK TO MAIN PAGE

    AddThis Social Bookmark Button Dreamhost