The FlyingOmelette.com Mail Room

This is where I will post some of the stranger and funnier emails I've received at this site over the years. Unfortunately, my emails only go back to about 2006 because I switched email accounts around that time and lost everything that was sent to my old Yahoo address.

Thu, December 2, 2010 1:07 am

Dear Sir,

I recently found this http://deathamster.flyingomelette.com/gameideas/gameideasfo.html#donn page and love it!

I was wondering if I could have permission to make a game of "Underpants Jones and the Flagpole of Doom", giving full credit to you for the original concept, of course.

And I obviously would send you a copy when I was finished!

FO: I told him that if he could make it, go for it. But I never heard back. I wonder if he's still working on it...


Wed, August 11, 2010 8:05 pm

GOOD DAY

I AM DAVID BANKS FROM CALIFORNIA AND I WILL LIKE TO KNOW WHETHER YOU DO CARRY

(kitchen sinks)

IF YOU DO CARRY THEM,REPLY ME BACK WITH THE TYPES, SIZES AND THEIR PRICES AS WELL . ALSO LET ME KNOW THE METHODS OF PAYMENT YOU ACCEPT FOR CHARGES.

HOPE TO HEAR FROM YOU SOON

FO: So, were you whispering "kitchen sinks" to me there?


Thu, August 5, 2010 5:45 pm

so i saw your page on tetris vs zanac and decided to look up some info. tetris was created in 1984 and ported to the pc in 1985. this predates zanac by at least a year.

FO: That information was already on the page.


Wed, August 4, 2010 4:20 am

YOU FORGOT THE LEVEL 5 MUSIC !!!!!!!!


Mon, March 22, 2010 10:01 am

Hello Sir/Madam,

This is Steve Ludd .With regards to your Company i am sending this email Regards to order some (Land Leveler) i will like to know the type of size,prices that you have on one so that i will tell you the quantity i will be ordering, and also if you accept credit card as a method of payment.Thanks and hope to hear back from you as soon as possible.

FO: Methinks you have the wrong website, sir. Perhaps you and the kitchen sinks guy should hook up.


Sat, October 10, 2009 7:25 am

you owe me a drink

FO: I'm pretty sure I don't. In fact, considering that I don't drink, it would probably be hard for me to end up in a siutation where I would.


Tue, June 30, 2009 8:09 am

Hello!

I really enjoyed visiting your web site! I discovered it looking for a web site speaking about Kid Icarus, and this part (or better said. shrine!:P) is absolutely stunning! All your web site is really interesting but I wander: why didn't you take into account any game from the Zelda series at all? :) It's just for a personal curiosity, since I completely agree with the vote you gave to most of the games reviewed there.

I hope you'll find my suggestion interesting. But keep it or leave it out, it doesn't matter: I really enjoy you site and I saved it into my Favorites!

Keep up the good work!

FO: I don't think I'm following this person. The reason I didn't "take into account" any Zelda games in the Kid Icarus Shrine is because it's a shrine for Kid Icarus. If he's talking about the rest of the site, then he must not be looking hard enough because I have four Zelda games on my Top 100, a bunch of them featured in the Music section, and a whole page about a glitch in A Link to the Past, and probably other mentions of them in places I'm not remembering off the top of my head.


Fri, July 10, 2009 6:59 am

This email's comin' at ya fast cos I gotta get to work, but three points:
1. I can't figure out why, but you're sight is ever so up my particularly hard alley to maneuver into. Many thanks indeed!
2. I never knew Tim Follin did the music for Rock n Roll Racing! Believe me, his only works I know are Plok and the Silver Surfer (most badass main theme I ever seen)
3. My things actually been 16-bit, then whatever aspect C64 stuff was in, then 8-bit and to that end, I gotta ask if you've ever played Dynamite Headdy for the Sega? Just sample this gem I send!

The site' a marvel of old-timey info and bits. I gotta thank you for gettin' it all in one nice package. Also, if you're ever down for remixes (and I dont mean those massive departures that OCR does most of the time) lemme know, I gots tons! Oh, yer cats pretty cute too.. has kind of a gangster meow, I feel. Anyways, just mailin' to launch a 3-way laser of thanks your way. Keep up the cool work!


Tue, June 30, 2009 8:09 am

Hey,

I stumbled on to your page about DK64 and was reading about the arcade game part of it. I noticed something that isn't exactly correct and thought I would let you know. In the section on the arcade game you mention that Level 2 "Pie Factory" was never into any home version of the game and that Rare changed the order of the stages. This is not accurate. When the Super Gameboy for SNES came out I got it for Christmas along with Donkey Kong for Gameboy. The Super Gameboy is irrelevant to this, mostly just a time marker to help show how old the game is. Donkey Kong for the original Gameboy had first the 4 levels of the arcade game, in the order that they are in in DK64. The Pie Factory was the 2nd level on that game. After beating those 4 levels there were about 100 more levels before finally fighting a giant DK King Kong style. While this level may not have been the second level in the original arcade, I cannot be sure, but the Rareware Nintendo 64 Game did not change the order of the levels. Nintendo had done it many years before even the release of the Nintendo 64, and the game probably came out before DK Country (not sure, just a guess). I just wanted to let you know about this.

FO: Dude. I grew up playing the original arcade Donkey Kong. It's the game that *made* me a gamer. I think I'd know if the order of the levels was changed, and yes, it was. And to prove that my memory hadn't failed me, I recently got a chance to play Donkey Kong at an arcade and the progression was almost exactly as I had remembered it, not the way it is in the Donkey Kong 64 version. If you don't believe me, then don't take my word for it. Just MAME it and you'll see for yourself.

The '94 Game Boy Donkey Kong game is irrelevant because it's not a port of the arcade game. It's an entirely different game with different controls. Yes, the first four levels are based on the original arcade game's levels, including the Pie Factory, but the gameplay of those levels isn't even remotely comparable to the way the arcade game plays.


Mon, June 1, 2009 7:10 pm

Finally someone who puts up quality game audio!

I know they are only MP3's...but much better than everything else I've heard...

Thanks!

FO: I know...they're only MP3s, but I like 'em, like 'em, yes I do!


Sun, May 24, 2009 10:40 pm

Hi Guys,

just wanted to let you know that we too have a Little Red Patch here in Italy!

She's named Lulý, she's 3 years old and she lives with my parents.

Actually, our two cats look veeeeeery similar, it's impressive isn't it?

Keep up the good work!

FO: This email was written in response to me posting pictures of my red patch tabby cat, Pepper, on the front page of my site while reciting a song I wrote about her to the tune of "Winnie the Pooh", called "Little Red Patch". It was too cute not to mention it. Here are the pictures of Lulý from Italy:

Lulý 1
Lulý 2
Lulý 3

And here are the pictures of Pepper for comparison:

Pepper 1
Pepper 2
Pepper 3


Sun, May 24, 2009 1:51 pm

Can U Guys Get Dr Mario Fever And The Title Screen Plz

FO: So, is "Dr. Mario Fever" anything like Pac-Man Fever? And why do you want me to get the title screen?


Mon, April 20, 2009 12:54 pm

what's up? did your website explode? All links are broken!

FO: Couldn't find any problem on my end. Oh well.


Sat, April 18, 2009 4:10 pm

Dude,

Seriously, you are either very old, or just have lot's of free time! That may have come out wrong but all I want to say is THANKS! Your site brings me hours of pleasure and reading. Mostly the gaming odities and such. The site is very understandable even for a Dutch person like me who isn't a native English speaker/reader.

Keep up the good work and keep the gaming spirit alive! I'll be visiting this site a lot, like I always have (for the last 2 weeks at least XD).

Ps: I still dont understand what the RAU is. Is it a comic or what? I see a lot of good drawings though.


Tue, April 14, 2009 7:44 pm

Greetings,

I "Googled" Zanac and have come across your page.

You wrote a great review about this game! Very detailed.

This game is my all time favorite!

I'm still going through the challenge of beating Zanac without dying once.

I'm glad you mentioned the Adaptive Artificial Intelligence aspect of the game. It is amazing that how a game created in 1985 was able to complete such a task.

I think Zanac is not only an innovator of this type of A.I., but in fact, up until Left4Dead, is the only one to implement it in its code.

Well, that's it...just wanted to drop you this quick message.

FO: There were a few other shooters that used Zanac's A.I. system, like Aleste and Power Strike, but they aren't generally as well-known as Zanac despite also being made by Compile.


Sun, April 12, 2009 9:18 am

Hi there,

I've just uploaded a video to YouTube showing every spell's special effect + shadow zeros.

But I must admit that the quality is ... a bit lacking ;)

http://www.youtube.com/watch?v=BAnsJUByaWk

Nonetheless: Have fun watching it.

FO: Heh. That was actually pretty cool. Must have taken awhile to get all the "Level 9" spell effects.


Sun, April 5, 2009 6:14 pm

Is it me or do I notice that there is an odd homosexual implication between Tony and Jeff?

Insane Cultist is nothing more than Ku Klu Klans wearing blue!

FO: Assuming that it's Earthbound that we're talking about here, then yes, I'm pretty sure Shigesato Itoi confirmed both of those things.


Wed, March 18, 2009 3:31 pm

Been a --huge-- fan of your music site, and i recently came across this game, The Magic of Scheherazade, which has some amazing music I think you'd like to here. You can check it out quickly and easily because it's the Vnes game of the month, just run to their site.

Hope this tip brings some smiles.

FO: Dude. By the time you sent this email, I had an entire friggin' shrine for that game! And I can't run to someone's site if I don't know what the URL is.


Sun, March 15, 2009 1:08 pm

Hi! I heard about the you hacking Super Princess Peach and I decided to try it myself. I got the cheat engine, rom, and emulator, just so you know. I did the instructions just as you said but it got really confusing. I didn't know which values were the right ones. My version of emulator is 0.9.1. Can you help me? Also, can you please make the instructions more simple?

FO: Well, it wasn't "the me" who hacked Super Princess Peach and wrote instructions about it. Maybe it was "the Ragey" who did, but who really knows?


Fri, March 13, 2009 9:55 pm

Hi!!

I have a project about cameos.

I wanna invite the people to enjoy it!

If you don't have interest, with your permission, I wanna use your database of Cameos.

Please, response this e-mail, to me is important!


Sat, February 14, 2009 2:34 am

I think it may be a bit out of date to mention it now (I had just found your website), but Tetris was made in 1985 by Alexey Pajitnov, and that would be year before Zenac. First version of Tetris was made for Elektronika 60 (terminal computer from Soviet Union, I am not sure about the number) in 1985, second version was for PC, if I am correct, in 1986 and next it goes for nes.

PS: Great website by the way.

FO: Well, no kidding it was "out of date". By the time you sent this email, that exact information you mentioned about the release dates was already on the page.


Sat, January 10, 2009 6:06 pm

Well I don't know if I'm doing it right but...

A little more info about Earthbound's unused song: EarthBound Zero, the NES prequel, had a cave song that sounded just like that. This is most probably a combination of EartBound's song and Earthbound Zero's song. In fact, it could even have been the first version of the cave song, which they probably took out for being too scary.

FO: You don't know if you're doing what right?


Tue, December 23, 2008 5:10 pm

Probably to avoid sprite limits. Layer 3 is only ever used for lighting effects, anyway, and it allows better control without having to work with sprite priorities or flicker. Basically, it's a ton easier.

FO: I think this guy was trying to tell me something about the mysterious Star Chart on the Drakkhen Oddities Page, but I just wanted to mention that Graphic Layer 3 on the SNES is most definitely not "only ever used for lighting effects". Layer 3 is, in fact, most often used for menus and HUDs. Open up any SNES ROM in an emulator such as zSNES or SNES9x and turn off Layer 3. Chances are, what you will see disappear is a menu or HUD. King Arthur & the Knights of Justice is a perfect example if you want one.


Tue, December 16, 2008 1:15 pm

Heya FO, I saw on your Q&A that someone wrote in saying that "Zumo" was Spanish for fruit juice. I just want to add that indeed it is BUT, it's not fruit juice like the ones you buy on a carton. Zumo is basically the pure stuff, fresh squeezed juice with pulp and without adding any water or sugar. Take care.

FO: I think Zumo would like it either way.


Sat, October 25, 2008 10:29 am

Hi! =D Let me start out by saying that I love your site, especially the Game Reviews, Game Oddities, and the RAU Gallery. I frequently browse them when I'm bored. It may be due to this that I recently had a dream where somebody turned the RAU into a movie, and I went to go see it. I don't remember much about the movie itself, only that it was all still in your drawing style, Cory was older (I think in her late teens or early twenties), Lukyan had a really tacky pair of gold and blue boots, and at some point, they were all sucked into a vortex in the middle of a high school. .____. I don't get it, either. The thing I remember most, though, was that most of the other people in the theater with me were fangirls o__o I distinctly remember that somebody was wearing at T-shirt that said "CHANCEY IS MY BISHIE" and somebody else had a Honen Calzoun plushie.I don't know if that's hilarious or scary, so I guess I'll leave it up to you to decide.

Anyway, I thought you might find that amusing. Or creepy. Sorry if I'm creepy.

Keep up the awesome work!

FO: One of the many wonders of the effects the RAU Gallery has on people.


Sat, August 9, 2008 12:37 pm

I read the review you did on two crude dudes and needless to say this email is about that Well to start off you must be a 14 year old thinking he's cool playing retro games or something because you obviously suck at older games c'mon man cant hit three enemies coming at you it's called a jump kick dumb ass and the grab is in the a+b+c controls because it's a primary button its an attack not just for show! oh and the werewolf dude to beat him with out turbo and losing shit tons of lives its easy jump to the top platform let him come closer and grab him and throw him!

I use to work with data east during the genesis year and this is one of the games i had the honor of working on but your review sucked balls if this game was that difficult for you you really shouldn't write reviews face it your a new age gamer who simply sucks at good games from the early 90's! stick to pokeman and gta those games will be easier for you!

FO: This lying dipshit totally got what was coming to him over here. People on the Port Saiid forums also figured out that he got held back in school at least one year, too. With grammar this bad, it's no wonder.


Wed, July 30, 2008 2:59 pm

This is just a simple comment. In the wtf addition you compared Pukin to Geno, I think that the only reason they look alike is that they are living dolls. Most doll like characters are big headed and wear clothes like that. I'd also like to say that Tripedacus No. 3 looks kind of like Hell boy from the comic named after him.

FO: Really? Most? That's not been my experience:

         


Mon, July 28, 2008 9:13 pm

I saw your article for the top 25 most over rated games, and I would like to calmly ask, WHY THE HELL IS YOSHI STORY UP THERE?!?!?!!?!?!?!?!?!?!? You say it's the easiest game, but did you play it when you were 3, 4, and 5?!?! NO! It's not a game for your age, so TAKE IT DOWN. it is the most innocent game ever made, which is good considering all the other dirty games out there, SO TAKE IT DOWN, YOU LITTLE POOP!

FO: I took care of this idiot over here.


Thu, March 6, 2008 4:32 pm

jesus christ. and then you complain about others' immaturity

FO: Just for the record, I also like complaining about people who send me esoteric emails, as well as people with terrible capitalization and punctuation skills.


Mon, January 14, 2008 8:12 am

Just wondering if you ever played the Klonoa games (1 on PS1, 1 PS2, 2 for GBA). I know you played a lot platformers so thought I'd ask. The difficulty is way easy compared to what you are used too (and perhaps too short), but they may be worth a shot if you ever see it cheap and need something to put into your game reviews section. I recently re-played the PS1 one and have decided to hunt down the other 3 (shouldn't be too hard as I need just the PS2 one now, the 2 for GBA ran like $20 combined after shipping).

FO: People like to send me the most random things.


Tue, January 1, 2008 6:50 pm

Hello,

I noticed a face behind the second image in the Insector-X Review for the Sega Genesis console. Or rather, when you scroll the page up and down you can see shapes that slightly resemble a face, but might just as well be something entirely different.

Anyways; I was curious as if this was some kind of coincidence (Doubtful, but still) or if it was intended? If the latter, who is this person? :)

Sorry if this is common knowledge on the site, or if you get heaps of these kinds of messages on a daily basis, but I am far too curious to simply let something like this go ^^.

Thanks in advance, Viks.

P.S, I really like the site, even though I disagree with your review of D and Lufia 2. ^^. D.S.

FO: My response: "I'm not sure what image you're referring to. The title screen image of Insector-X has a honeycomb behind it with the face of a wasp looking through each hole. (When seen in the actual game, it's fully-animated.) Is that what you mean?"

His reply:

Thanks for the fast response, unfortunately that was not the image I was thinking about. I inserted the one I had in mind in this mail :).

Now, you can't see the "hidden" image in this picture, but it is easy to do so if you scroll up and down while looking at the picture on the site (http://www.flyingomelette.com/reviews/gen/insectorx.html, I am aware that you probably can navigate through you own site, I am just really helpful ;)).

The image I see right now when scrolling is a man sitting down wearing a suit and seemingly smiling at the camera, so it is abit different from the last one. Perhaps it changes during time.. Hum.

(I also asked a friend if they also saw this, just to validate I have not gone insane :)).

FO: My response: "I don't see it. What browser are you using and what version? Is itpossible to take a printscreen of it?"

I got no further response. My conclusion? This guy was seeing his own reflection in his PC's monitor and he probably realized it.


Wed, December 19, 2007 5:06 pm

Hello there!
I'd like to send you something to shut all these n00bs' mouths up

No Dolphin System reference
The signs with dolphins on the Big Blue stage are not a reference to GameCube's previous name. They were really part of the Big Blue racing track from F-Zero X.

Sorry, but it gets on my nerves xD Oh, and the game is Super Smash Brothers Melee for GameCube, if you haven't figured out xP

FO: Uh, yeah. I'm pretty sure all those dolphins that Nintendo peppered around their late N64 games and early GameCube games were indeed a reference to the GameCube's original developmental codename, "Dolphin". I mean, c'mon, why else were they there?


Sun, December 9, 2007 11:00 am

      

FO: A site reader going by the name Azadur2008 sent me these screenshots from the Super Famicom game, Live-a-Live with literally NO explanation. I imagine he was trying to submit them to the NES & SNES Nudity article (the girl in the captures appears to be naked), but perhaps I didn't make it clear that I was only focusing on North American releases for that article, and Live-a-Live was never released in North America. The reason why is because nudity is not quite as uncommon in Japanese games. Nintendo would often censor it in Americanized versions (like Ness in Earthbound, the statues in Super Castlevania IV, and the Siren Esper in Final Fantasy 6) and the whole point of that article is that it was about nudity the NOA censors missed (or didn't care about).


Mon, November 12, 2007 7:02 pm

pokemon Diamond/pearl- Movie (a nightmare on elm street)- if you go to a house in canalave city after you beat the game, there will be a boy in bed sleeping and saying something about a nightmare. talk to his mom and she tells you about a pokemon that makes nightmares and how a lot of kids have not woken up.

FO: ...?


Wed, October 17, 2007 3:02 pm

Hey, there's a submitted fan pic in your Kid Icarus Shrine and it's done by an Adam Ford. Would you have contact to this guy because I wanted to get a tattoo of his drawing and would like to request a higher resolution pic for the tattoo artist. Thanks!

FO: I gave him a link to Adam Ford's blog. Maybe I shouldn't have...


Fri, October 5, 2007 5:43 pm

amazing not to see anyone mention Paul Phoenix looking like Guile

alos resident evil for has Leatherface lookalikes.

and toht from indiana jones looks like the dude from tomb raider

also, the thing with red hat and black-out face from he-man /she - ra looks just like the thing from final fantasy

FO: Thanks. Your attention to specifics is greatly appreciated.


Tue, October 2, 2007 8:47 pm

I love your site and all, but I found something that turned me off. the comic (or whatever you call it) on your front page right now, has a joke about arizona, that I found, well, kind of offensive. I am from arizona, and think that alot of your readers are also from arizona, and I think you should get rid of that joke. thx!

FO: Ladies and gentlemen, the guy who inspired this RAU sketch.


Sun, September 23, 2007 6:26 pm

I can't believe this one wasn't on your site. It's the most blatant character look-a-like ever in history. You know Ness already. Ninten is the hero of EarthBound's predecessor. It wasn't released in the U.S., but there's a ROM of the would-be U.S. version floating about. I can get a clearer picture of Ninten if you want.

Note: They're not the same character: time periods don't match. But, they may still be related somehow.

FO: I wouldn't exactly consider it "the most blatant look-a-like ever in history" when the games are in the same series and made by the same company. It would be like counting Luigi as a "look-a-like" of Mario.


Tue, August 21, 2007 8:31 pm

Dknow if you'll get this, but just thought I'd point out that in the SNES game Killer Instinct, A) One of the females (what WAS her name) is wearing a see-through shirt and B) some kind of cheat enables said females finishing move to involve ripping her shirt open and flashin at her enemy. Happy to help........

FO: Implied nudity doesn't count, and the shirt wasn't exactly "see-through", either. BTW, her name is B. Orchid.


Mon, July 30, 2007 11:31 am

Dear Flying Omelette,

Have you ever play Megaman Legends/64 (PSX, N64) and/or Megaman Legends 2 (PSX)? They are really good games that not a lot of people have ever played. You know how EarthBound fans waited for a long to to get Mother 3 and eventually got it? Well, there's a chance us Megaman Legends fans might never get Legends 3 (Battle Network, Zero, X, ZX, Classic) if we don't raise 15Mil. Could you please post a link to this thread at the Megaman Legends Station Forums? It would mean everything to all of us. There's not a very good chance of us getting the 3rd (4th, counting The Misadventures of Tron Bonne) game otherwise. I mean, Capcom (of Japan) rigged a poll against us. Please, Flying Omelette, help us by spreading the word.

Your friend,
TBF01 (A.K.A. Cat Lover)

P.S. Loved your oddities, reviews, and shrines sections. Oh, and did you hear what happend to Detstar? He left. I was thinking about starting my own site, though.

P.S.S. My webmail isn't working as far as reading goes, and I never check my e-mail anyway, so I won't really be able to read your reply if you send me one. Sorry.

FO: What the hell, dude? Can't you think of a better cause to raise 15 million dollars for???


Thu, July 26, 2007 10:08 am

Dear Flying Omelette,

I spent a good part of my working afternoon browsing your website. It's really a great website.

It reminded me the good old days when I played the NES with my cousin. At that time we had 3 cartridges : Super Mario, Metroid and Kid Icarus.

The game I liked most was Kid Icarus.

One day, we noticed that the game was multi ending. We played it 8 hours a day for several months and we finally figured it out :

The ending you get depends on how many strengh arrows you collected during the game. You even get an ending if you collected no arrow (with Link from Zelda, with Samus from Metroid, etc...). As a matter of fact the game is harder and harder when you try to finish it with less and less arrows, but with emulators and some cheats I suppose it can be done painlessly.

I was sure it was a well known fact but apparently even the VG Museum doesn't mention it.

I hope it'll help, keep it up !

Best regards,

Benoit.

FO: Well, Benoit, your memory has betrayed you. The ending you get in Kid Icarus depends on how many stats you have maxed out, not how many strength arrows you have. Also, it seems you have confused the different endings of Kid Icarus with the different endings of Nintendo's NES Tetris. Link and Samus never appear in Kid Icarus at all, although Metroids themselves do (called "Komaytos" in the manual).


Wed, May 23, 2007 5:36 am

Hey hey, I was listening to some TGL remixes from www.*oc*remix.org (you should check it out if you have not already!) and I looked up reviews of TGL.

I was curious, what year did you play through?

I really enjoyed the game, I played it when it was brand new though, and I didn't even know there was a second quest. I was contemplating firing it up again.

BTW, your site has been a bookmark for quite some time, I enjoy it very much!!

FO: Why would knowing what year I beat a game be so important to someone???


Thu, May 3, 2007 5:41 am

Hello,

My name is Jake (aka okibi) and I run Rated O (www.ratedo.com). For the past 8 years, we've tried and tried to get game reviewers, but none seem to stay. We have a fair amount of reviews, but we'd like to become the top site in classic game reviews. I've recently noticed that you also have a fair amount of reviews on your site and was wondering if you would be interested in any of the following: letting us borrow your reviews, selling your reviews to us, writing reviews for us, or simply merging our review sections. I'm greatly interested in any option you would consider. Please know that I'm asking you because of your detailed reviews where as most websites simply offer just shy of a paragraph, which I feel doesn't do the game justice.

Please let me know if you are interested or not whenever you get a chance.

Thanks,
Jake

FO: I get emails like this a lot (I'm not going to post every one of them). It's not that I don't appreciate the offer. I'm quite flattered that people think my reviews are great enough to help make them successful. It's just that it seems a little weird to me. If I wanted my reviews to make other sites besides my own successful, there are already sites I could submit them to. Trying to become "the top site in classic game reviews" puts you in heavy competition with a lot of established, big-name websites (like Gamefaqs and IGN). I also find it funny when people create a website for game reviews, and then immediately ask for submissions. I filled my site with my own reviews. Websites are a hobby, not a get-rich-quick scheme. It takes a lot of hard work and dedication, often with little payback, and if you aren't willing to dedicate yourself to it, then it may not be for you.

PS. Almost all of these start-up sites people email me about end up disappearing, as this one did.


Mon, April 9, 2007 4:06 pm

Hi, I have been a big fan of your website for a long time. I have noticed it is very easy to steal your pictures and copy your text and I thought I would give you some free advice to better protect your website. You can go here for free code for stuff to add to your website. Use it to stop surfers from easily saving your web page, viewing its source, or lifting images off your site. Go to:

http://www.dynamicdrive.com/dynamicindex9/

The 3 I recommend to fix your problem are:
"no right click"
"disable image toolbar" and
"disable text selection" (this one is to prevent people from highlighting & copying text as well as people dragging your image off screen and saving it)

I hope this helps your problem. Write back if you get a chance and let me know how it went. Like I said, Im a big fan of your site (especially the NES reviews section). Great site, keep up the good work (and use the stuff on that website to keep people from stealing your stuff).

FO: I realize this guy was just trying to be helpful. However, I have stuff on my site so that people can actually use it. What's the point of sprite galleries if people can't use them? Besides, none of this actually prevents thieves from stealing anything. They can just disable javascript, download the whole page, or use printscreen, amongst other methods. All this would do is prevent me from being able to easily link to my stuff on my forums, which I and others do quite often.


Mon, March 12, 2007 12:46 pm

HONEN/DEUCE! HONEN/DEUCE! I LOVE IT!
You are A GOD, Mr./Mrs./Miss./Something Flying Omlette! This is a REALLY COOL SITE! And I hate you so very much for being awsome.

FO:


Sun, February 4, 2007 4:57 pm

it culd be good cuz ur kidn of funny but u talk about old games n they suck u shuld make ur sight only abot new games then it would be better but now it suks u shuld cahge it

FO: I think this is the same guy who got totally owned in this RAU sketch.


Mon, January 29, 2007 7:15 pm

Can you help me find the missing overworld tune in nsf format? Why is that .nsf file fucked up?

FO: ?????????????????????


Tue, January 9, 2007 8:40 pm

Hoping these will help out. Fatal Frame 2: crimson Butterfly Director's Cut (X-box) Crosee-Series: In mission mode, Kasumi's and Ayane's outfits from Dead or Alive 2 are unlockable Shadow Hearts: Covernant (Playstation 2) Cross-Series: One Competitors in the Wolf Hunt, Kelly, is a parody of Tarry Bogard from the Fatyal Fury series. Poket Fighters (Playstation 1) Character Cameo: Several characters' Flash Combos will transform them into other characters from other Capcom games. Example, Chun-Li into Jill Valentine from Resident Evil, Felicia into Megaman and Huitzil from Darkstalkers. Garou: Mark of the Wolves (NeoGeo) Character Cameo: Andy Borgard makes an appearance in Hokutomaru's ending

FO: And people wonder why I shut down that section.


Fri, November 17, 2006 3:53 am

Dear Mr Omelette.

I was thinking of restarting Alundra2 but before i get started I had a question for someone who had actually played through it, Namely does Mephisto ever take control of the princess using his keys? I would like to know this before tackling what is perhaps one of the most difficult action/puzzle games ever devised.

FO: Why would that bit of information be important to your decision on whether to play the game or not??


Wed, November 8, 2006 9:12 pm

I've read your story about the corpse sitting at the desk at Level 3 in Ikari Warriors, and i've read on GameFAQS that it contains a secret. The site says you need to destroy the corpse with grenades or missles, and shadows will appear on the front side of the desk. You need to line up horizontally with the shadows and grenade the floor. A stairway will open up if you did it right. It says the stairway placement is random every time you play the level. Once you go to the stairway, you will clear Level 3. I dont know if you figured this out by yourself, but if you did, just ignore this message. I hope this helps!

From

Omega Essence, the ultimate gamer!

FO: Well, my review contained screenshots of the final level, so it really should have been obvious I made it past that part. But you still get an "E" for "Effort".


Thu, August 31, 2006 6:11 pm

In your switched at birth articles, you complained about the trend of "hawk nosed" anime characters, concerning Jet of cyborg 009 fame and J of GaoGaiGar. This is incorrect. For one thing, both these characters were released in two completely different times. For another, it is affirned that J is a tribute to Jet.

FO: Uh, what? First of all, it's called an "observation", not a "complaint". Secondly, just because two characters are released in two different time periods, that means they can't look alike? And finally, you confirm that one is an intentional homage to the other, yet are telling me it's a mistake to say they look alike? Geez, what are you trying to do? Cause a universe implosion?


Mon, August 21, 2006 5:12 am

I love this site,I am a true gamer and have been playing since Atari came out back in the day.I am now on a mission to collect every NES game made,most of them anyways.But to put it shortly keep up the great work and play on playa!


Wed, July 19, 2006 6:44 pm

Just came across your site, and I really like it a lot, the cameo's section especially. Anyways, thought I would let you know one more cameo/reference. In Super Mario World on the Super Nintendo, there is a boss (four triceratops) called "Reznor", Not 100% sure it's a reference, but, what else would it be, to Trent Reznor, the man behind the band Nine Inch Nails.


Wed, July 5, 2006 1:11 pm

Wow great site! I'd also love to leave a suggestion for your game cameos and instances area, encase this hasn't already come across, listen to Ken's stage song from Any of the original Street Fighter 2 games and you'll notice the whole beginning, mid, to entire song is that of an homage or borrowed spoof to Cheap Trick's "Mighty Wings" from the Top Gun Soundtrack! Have a good day!

FO: Man, I was getting that "Mighty Wings" thing from various random site readers even long after I shut down the Cameos section.


Mon, July 3, 2006 4:56 am

You have an error on Oddities 34: Switched at Birth? Part 13.

It on the subject why Chrono looks like Gohan and vice versa.

The thing is, Akira sometime works for Square, and Chrono Trigger was one of the games where he made the character art. An other game example is Dragon Quest VIII.

FO: Yeah, it already said that about Akira Toriyama on the page.


Mon, June 19, 2006 12:11 am

A lot of people don't normally get 'feed back' like they should but I came across your page and was very amused by your nes oddities page, I enjoyed the thing about blaster master and the mech game. I own both the games, I actually had bought blaster master when it came out and I received that mech game as a gift along with 180 degrees wich was basicly the most awful skateboarding game ever, and un compared to today's version skate games, awful controls.

FO: Sometimes my inbox is more random than Family Guy and Freakazoid put together.


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