Attack Bribe Run Giveup Lara, the innkeeper's beautiful Daughter, asks: "If you will be needing a room, sign in." An elderly gnome eyes the party and asks: "Signing in?" "I am Zam, astral brother of Zom and only living male residing in Portsmith." "You're not the couriers!" "My clue is C-15." Busily forging a long sword, an extremely beautiful young girl asks with a seductive smile: "Can I help you?" From behind the fruit stand a soft voice asks: "See anything you like?" A passage leads outside. Take it? Step up to the Tavern? The beautiful elf asks: "Need help?" A tall, muscular female clad in leather armor approaches asking: "Strangers, are you here for training?" A sensuous female voice speaks from within an eerie mist: "You've discovered my secret!" Stairs going down! Take them? "MAID MARION'S MARKET" "B. SMITH'S WORKSHOP" "INN OF PORTSMITH" "HOUSE SUCCUBON" "Note: Zam 12, 2" "ZORELDA'S WATERING HOLE" "AMAZONIA'S TRAINING" Males are drained! "I am Zom, astral brother of Zam." "You're not the couriers!" "My clue is 1-15." A man enclosed in a steel cage asks: "Can I help you find anything?" A fat cleric welcomes you. "Need help?" A huge armor clad knight: "Want a good workout?" Morango the Mystic asks: "Who shall I measure?" "YE OLD DOCKS" "ARCON'S SLOP" "SWAMPSIDE SUPPLIES" "THE INN OF ALGARY" Note: "Zom 1, 1" Swaze pit! Jump in? A magic portal! Enter? "HALF-DEAD HOUSE" "JOLLY JESTER TAVERN" "DRAGON'S CLAW TRAINING" A horrifying voice speaks from the darkness: "Need help?" An elf dressed in robes approaches... "You're not the couriers!" "Friends, I am Telgoran. This scroll you have brought me will be very helpful." +1000 Exp "Here's 500 Gold for your services. I'll tell you a secret, if treasure is what you want..." "The brothers you must find... Portsmith and Algary are combined." "FEWLERD'S FOOD" "MYSTICAL METAL WORKS" "THE INN OF DUSK" "FORBIDDEN CRYPT" "CASPER'S FINE POTABLES" "CLEARMAN'S TRAINING" "HOUSE GEIST" "ETERNAL REST CHAMBER" "I have no business with you. Begone!" "You have done well to bring me this scroll." +500 Exp "Now take it to my protege Telgoran in Dusk." A half-orc asks: "Can I help you?" The chef says: "I only serve the best! Hungry?" Poof! "FOUR STAR FOODS" "CURRENT TRENDS IRONWORKS" "THE INN OF ERLIQUIN" Town guards: "You're under arrest!" High court sentence: Years "HOUSE GAUCHE" "TAVERN OF TALL TALES" "SUPERIOR TRAINING" Town treasure. Steal? The monster party No. finds you! Combat! YICU2ME3 A sign above the door reads: Stairs going up! Take them? An elderly man behind a desk speaks: "I am in need of courier service "Are you interested?" "I see you haven't delivered my message. Care to try again?" Backpack full. "Good! Take this scroll to the Wizard Agar in Erliquin." A shimmering blue and white Portal appears! Enter? "THE ARENA" Around the room there are several balconies filled with cheering peasants. A man asks: "Will you participate?" A message reads: "The jail above has many cells" Scrawled on the wall, a message reads: "Don't turn around!" Passage outside. Exit? Button on the wall. Press it? "Slip trap destroyed!" Poof! A banner reads: "Corridor of endless encounters!" A crazed wizard exclaims: "Encounter the 13, and win the prize!" A slide! Splash! A pool of acid! Bronze grate repels you! "Demons in conference Do not disturb!" Glowing pool. Step in ? Reversal! Toxic! Those who are worthy +4 Might! Stairs going up! Take them? Covered with flashing lights, the wall speaks: "Please enter access code." "Improper access code!" "Thank you." Fields deactivated. Alarm! Zap! Dancing lights flicker and crackle in the area in front of you! A cavernous passage. Take it? The Prism of Precision grants those who are worthy +4 Accuracy! The Flame of Agility grants those who are worthy +4 Speed! The Oracle of Okzar. Counsel? "Your leader is of clear mind." "Your leader is inconsistent. Begone!" Stalactites shower the party! A pit of poisonous spikes! Magic protection saves you! Monsters attack! Psychic blast! Scrawled in stone: "Check your Alignment" Scrawled in stone: "Corak was here." Behind an old tapestry, a message etched in gold reads: "YICU2ME3" A passage leads outside. Take it? "I'm the wizard Ranalou. Are you here to use the Portals?" "Then begone!" "Good! Inside this room are 6 Portals. Each of which leads to a castle. The Statue of Judgement requires you to find one prisoner from each of these castles before you may be found worthy." Poof! You've been teleported... Jagged slime pit! Magic protection saves you! A sign: "Experiment in progress! Do not !" Fight Riddle Clue GALA Kiss Free Leave Side 1 Side 2 Side 3 Side 4 Side 5 Side 6 Side 7 Side 8 Side 9 Red Blue Green Yellow Purple Orange Black White A ladder going up. Take it? The Volcano Giant: "What do you seek here?" "Who was brave, yet failed?" Pit of bubbling lava! Magic protection saves you! Painted in a black and white pattern, a sign reads: "Move to KINGS-1." A beautiful maiden shackled to the wall! "Try setting 1B, 2J." "This cavern is random until the dials are set." Stabilization Dial 1. Set code! Stabilization Dial 2. Set code! Poof! You've been teleported. Platinum lever protrudes from the wall. It won't budge! Pull it? "Incorrect settings!" "You have mastered the magic square!" +2 Intellect +20 Gems +200 Gold +2000 EXP A glowing polyhedron is set on side . The polyhedron is set on . Spin it? Above, a polyhedron is spinning. Stop it on sides 1-9. A passage leads outdoors. Exit? A pit! Smashed remains of stone statues seem suspiciously lifelike. Snake pit! You've been surrounded by the Dark Rider and his men! He challenges you to a duel... Accept? The fabled Castle Doom! Will you enter? Carved on a block of ice are the words: "Start at 15-7 and walk to Doom!" A secret passage to Doom. Take it? The Pool of Health grants those who are worthy +2 Endurance! Lava fills the "Valley of Fire" The Dragon's body disappears, except for a shiny tooth! A secret pirate's cove. Search? Nothing here! "I am Percella the Druid. I have what you need, but promise me that you won't help that demonic menace." Accept? "Then meet my pets!" It's hot! The water erupts violently, revealing a tremendous serpent! Embedded in the side of the mountain is a large wheel covered in strange and archaic symbols. Spin the wheel? Loser! Gems! Exp! Gold! Atop this peak 5 islands can be seen to the southeast. A wooden bridge extends across the ocean into the mist. A hooded figure materializes: "To cross you must each answer a question." Accept? "What is your Aura color?" "Wrong!" "Correct!" A tidal wave sweeps the party away! LOVE Free Attack Leave 1times 2times 3times 4times 5times 6times How many pits in the cave Korin Bluffs? IRONFIST LARA OG I BE ME You found an Item! Cavernous passage to Erliquin. Take it? Castle Blackridge South. Enter? Castle Blackridge North. Enter? Ancient ruins of a deserted wizard's lair. It shows signs of recent use. Enter? A sign pointing south reads: "Blackridge North" A sign pointing east reads: "Blackridge South" A sign pointing east reads: "Erliquin" The Gates to Another World! Congratulations, distinguished travelers! The gates are now open to you. In order to pass through, you must first find Might and Magic Book Two Your Password: A cave. Enter? On a throne adorned with precious gems, the Ice Princess speaks: "Conqueror of worlds, maker of dreams, the greatest force of all, yet elusive it seems." Answer! "Correct!" "Wrong. You're too young to understand." There's a cave here. Enter? A descending staircase is the entrance to a warrior's stronghold. Go in? Carved on a tree: "9-9 Raven's Lair" Inside a steel cage, a fair maiden weeps. The prisoner flees! The prisoner cowers! A passage leads outside. Take it? A chute... Etched in silver, message E reads: OEI/:1-33-1EK5;D-ET, Castle guards exclaim: "No Merchants Pass! Begone peasants!" King's guards approach... "No King's Pass, no admittance!" The omnipotent King Alamar speaks: "Varnlings, I quest thee to find the Crypt of Carmenca. Away with you..." "You've discovered my true identity! Into the soul maze you go..." "My saviors, you're always welcome here! You should find the Inner Sanctum... Live long and prosper." A catapult ejects you from the tower! Singe! Acid trap. Magic protection saves you! Boom! A fiery explosion. A loud scream from behind the door! "THRONE ROOM" Passage to Portsmith. Take it? A cave. Enter? Castle White Wolf. Enter? An ancient ruin converted into a stronghold has no apparent entrance. Your ruby whistle begins to glow. How many times will you blow it? Stairs going down. Enter? A sign pointing north reads: "White Wolf" A sign pointing south reads: "Portsmith" Atop this peak looking... North: A cave beyond White Wolf. East: Large beasts above Wyvern Peaks! South: Distant uncharted isles. West: A pirate ship beyond Korin Bluffs. Pirate ghost ship "Anarchist"! "Free trivia chance. Pull branch?" Trivia Island! Pay 500 Gold to Enter? Not enough Gold! "Answer!" "Who rules Castle White Wolf?" "Who is the beautiful one?" "Who's lost sight?" "Who ye be?" "Wrong!" "Correct! 50 Gems." You found a chest upon which an inscription reads: "Property of xx!xx!" Inside you found a ruby whistle, 2000 Gold, and a note: "The stronghold lies at B-3, 14-2. Blow twice to enter." Roadsign: "Sorpigal S:17 W:1 N:2" Deserted merchant wagons. Search? Ambush! A fountain speaks: "Will the party drink?" Arghhh... poison! Today: might! Today: spells! A cavernous passage leads to Sorpigal. Take it? There's a cave here. Enter? Gypsy Seer asks: "Would you like to know your Aura?" "Your Aura is A pit!! Magic protection saves you! An ambush! A glowing white column. Touch it? Statues block the path. Smash them? A strange fountain. Drink? Cheers! Avalanche! Red." Blue." Green." Yellow." Purple." Orange." Black." White." Roadsign: "Sorpigal N:22 W:2 N:2" The exiled Lord Kilburn speaks: "Take this map and explore the desert. Report your findings to the other lords, then they will understand!" Accept? A Wyvern's lair. Investigate? One of the Wyvern's eyes begins to glow! Take it? You get WYVERN EYE. Wyverns attack from above! Painted in a black and white pattern, a sign reads: "The piece is QUEEN." Backpack full! The hermit asks: "Trade wares?" Portal of Power. Enter? A large slab of coral blocks a passage! Your coral key fits perfectly in the lock. Enter? Crazed natives attack! At the edge of water are the decaying remains of a large ship. Search? The Jolly Raven! Mysterious weeping echoes throughout! Pirates attack! The volcano erupts! Suddenly, a gargantuan Scorpion attacks! A small tribe of desert Nomads have established a trading post here. Trade item? Thank you! Your leader has nothing to trade! "Kilburn C-3 6-14" It's hot... You're lost!!! A whirlwind swoops the party away! A violent sandstorm blasts the party! The Pool of Wisdom grants those who are worthy +2 Personality. Clerical Retreat. "We are the Clerics of the North. Your party is cured!" "We are the Clerics of the East. Your alignment is restored!" "We are the Clerics of the West. All curses are removed!" "The Clerics of the South shall deem you worthy only if you can find him!" It's hot... You're lost!!! "I am Arenko Guire, and this is my grove. Climb all the trees without leaving this area, and return." "Keep climbing." "Well done! what is your pleasure?" A cave. Enter? Roadsign: "Algary S:9" Climb tree? Cursed! Poof! Flash! Infectious sap! Lightning! You get 5 Food. You fell. Poison thorns! Nothing here. The wall is painted from ceiling to floor in a black and white checkered pattern! "You must bring the experimental substance! Begone!" Stairs going down. Take them? Stairs going up. Take them? Poof !! ADD REMOVE VIEW QUIT Party full Select your fellows Wrong choice Remove Can't remove yourself [Member] Another town / LEV / HP / MP MALE FEMALE ME RIGEL SAGE SONJA LILAC VYRANA AZALEA KIRIE FLINT JHARED BULZAI ZORA THORAK TIKRA CHAROB HAMMER See man in cave below 1-2 Check walls near 12-3. Square-Magic first line: 16 3 2 13 Check walls near 15-14. The Queen can be helpful. The Beasts are on the Map. Islands, like colors, are unknown until discovered. Attacks should be concentrated. Due north is the cave of Square-Magic. Secret doors are abundant. The demon and the maze are one. Telgoran is in S,E, maze. Some items give protection. Dragadune holds many Gems. Donations help on Judgement Day. Agar lives behind the Inn. Find the prisoner. Barriers guard wealth. The magic total is 34. All Portals are connected. Sorpigal has 8 statues. The brothers live by docks. Some caves have more than one exit. The Ice Princess has the Key. The desert has many oasis. The swamp was once a City of Gold. Portsmith and men don't mix. Most towns have caverns below. Varn is not what it appears to be. Kilburn is near the Wyvern Peaks. A Dragon's breath is only as strong as its condition The King is in seclusion. The Inner Sanctum is a myth. The canine has the Key. No rumors today. The Shadow of Death has fallen upon your Party! ORIGINAL AUTHOR JON VAN CANEGHEN MANAGEMENT H.KUSUSE DIRECTOR K.ADACHI COORDINATOR N.EVANGELISTA COORDINATOR T.KOWALEWSKI COORDINATOR R.ALVEY DIRECTOR K.YAMAGUCHI CHIEF PROGRAMMER I.ICHIKAWA PROGRAMMER J.HASHIMOTO PROGRAMMER Y.KUSANO Get Might and Magic Book 2 On the SNES ! Leave Attack Talk Free Attack Leave Passage to Dusk. Enter? Ruins of Castle Dragadune. Enter? Statue of a giant holding the Scale of Judgement. Climb on the scale? You must find prisoners! Your actions reflect. At the center of the land that time forgot stands an hourglass. Turn it? It's hot... You're lost!!! A whirlwind swoops the party away! A violent sandstorm blasts the party! EXP +5000 EXP +7500 EXP +10000 EXP +15000 EXP +20000 EXP +25000 EXP +30000 INT +3 MIG +3 PER +3 END +3 SPE +3 ACC +3 Strange alien device grants those who are worthy +4 Intellect! Scattered remains of a metallic craft! An alien grunts: "Eep op oop!" A bright flash! Varnlings take heed! "Our prisoner has escaped and may be disguised as a noble. Find his counterpart to expose him!" Poof! It's hot... You're lost!!! A diamond door! A diamond door! Use your key? Statue of a Lion growls: "Password?" "Wrong!" "Correct! You may pass." King Alamar's Castle. Enter? Heratio Harper sings: That is the password for today. Leave the area and change it I may!" Distant harp music... "Trespassing!" "MUSICAL "TONES "TOGETHER "CLERICS "SOUTH "DEEM "WORTHY MUSICAL TONES TOGETHER CLERICS SOUTH DEEM WORTHY Dragon City's town meeting... Disrupt? The fabled building of Gold. Enter? Unearthed coffin! Examine? Open crypt! Examine? Half buried corpse asks for help! Assist? Thanks! It ain't easy being a corpse! Take these... Toppled tombstones abound! Ectoplasmic slime slushes beneath you! Quicksand! A small pixy shivers fearfully at you. Approach? The prisoner flees! The prisoner cowers! Exit castle? Suspended in a forcefield is the body of a man enclosed in an iron suit. Telepathic communication: "I am the true King Alamar, imprisoned by a demonic alien being! Confront him with this Eye of Goros and you shall see his true self." The fate of the realm is at stake. Etched in silver, Message D reads: //SV/21;-22R,;DU1RS0 Written in blue Slime: "The canine has the key!" Etched in silver: "Message interleave FEDBAC" Etched in gold: "Message interleave 853914627" A golden door repels you! A gruesome statue says: "Start at 15-7 and walk to doom!" A banner reads: "The endless spiral!" A sign above the door reads: "Monster breeding grounds! Keep out!" A loud machine pulsates rhythmically. A metallic box echoes: "Intruder alert!" Scratched on the wall: "Search after the canine rewards you!" Scrawled on the wall: "For the world is hollow and I have touched the sky!" Written on the wall: "Jump three times to reach the center." A passage leads outside. Take it? Free Attack Leave Free Attack Leave Free Attack Leave Free Attack Leave Your report is very terrible. Only Og the Seer can expose the villain. Seek him, and banish the Alien! A vicious demon lunges at the party, restrained only by a collar and chain! The prisoner flees! The prisoner cowers! Exit castle? Button on the wall. Push it? Etched in silver, message B reads: RSTIA-,E1,;/11RN;/M- Castle guards exclaim: "No Merchants Pass! Begone peasants!" Lord Ironfist speaks: "You are already on a quest. I can't engage your services." "Your services are needed!" Accept? "Find the stronghold in Ravens Wood." "Find Lord Kilburn." "Discover the secret of Portsmith." "Find the pirate's secret cove." "Find the shipwreck of the Jolly Raven." "Defeat the pirate ghost ship Anarchist." "Defeat the stronghold in Ravens Wood." "Return not until thy quest is complete." "Well done. Quest complete!" "THE TOWER" "THRONE ROOM" EXP +1000 EXP +2000 EXP +3000 EXP +4000 EXP +6000 EXP +8000 EXP +10000 A man in shackles moans in agony! The prisoner flees! The prisoner cowers! Exit castle? A slide! Etched in silver, message A reads: ATIS-19-31UD54AEUPI1 Castle guards exclaim: "No Merchants Pass! Begone peasants!" Lord Inspectron speaks: "You are already on a quest. I can't engage your services." "Your services are needed!" Accept? "Find the ancient ruins in the Quivering Forest." "Visit Blithes Peak, and report." "The People of the Desert have much to trade. Bring me a sample of their goods." "Find the Oracle of Okzar in the caves below Dusk." "Find the fabled fountain in Dragadune." "Solve the riddle of the Ruby." "Defeat the stronghold in the Enchanted Forest." "Return not until thy quest is complete." "Well done, quest complete!" Empty vault... Alarm! A mysterious cloaked figure, bound and gagged, lies motionless in the corner. The prisoner flees! The prisoner cowers! Exit castle? A slide! Etched in silver, message C reads: IACI1;-2;0NU--G,NOT2 Castle guards exclaim: "Begone peasants!" Lord Hacker speaks: "You are already on a quest. I can't engage your services." "Your services are needed!" Accept? "My portion is complete. Guards! Take their items and send them to the pit!" "Bring me Garlic." Wolfsbane." Belladonna." The Head of Medusa." an Eye of Wyvern." a Dragon's Tooth." the Ring of Okrim." "Return not until thy quest is complete." "Well done, quest complete!" The Pit of Peril... Empty vault... alarm! A mutated creature chained to the floor grunts as you approach. The prisoner flees! The prisoner cowers! A passage leads outside. Take it? Stairs going down. Take them? Etched in silver, message F reads: TSTST,E1,D-DS15A1DRH The green clover grants those who are worthy +4 Luck! The fabulous fabled Fountain of Dragadune converts all Gold into EXP. Accept? Carved in stone a trivial message reads "I be me" Decayed bones crunch: "Beneath you!" QUEEN KINGS-1 Etched in gold, message 8 reads: "THE-ARE-QUESTS,- INCREASES-IDENTIFY,- APPLY.-LOCATIONS,- END-ATTAINED-MY- SEQUEL" A cavernous passage. Take it? Stairs going up. Take them? Stairs going down. Take them? Painted in a black and white pattern, a sign reads: "Find the room like me and search the Idols." "HOUSE WOLF PASS" "ROOM OF THE NEW ORDER" The walls glow rhythmically. Etched in stone: "28 days out. No food, low on supplies. We fear the worst yet we continue. Corak" The wall is painted from ceiling to floor in a black and white checkered pattern! The ground shakes! "Cleric of the south just below. Corak" Etched in gold, message 5 reads: "SCOOP:-THE- DICOVERIES-YOUR- TO-RETURN- THE-YOUR-FOR- DREAMS- IS" Covered with cryptic symbols, a large brass gong hangs from the ceiling. Strike it? Vanish! A loud tone resounds throughout the room! A sharp tone assaults your senses! A mellow tone relaxes you. "I deem you worthy of advancement!" The Cleric of the South speaks: "Hear the 3 tones and return!" On the right wall is a painting of a box, on the left is a painting of a curtain. Door number Poof! Etched in gold, message 3 reads: "FOR-TASKS-AND- RATING.-BE-FROM- 6TH- FRUSTRATIONS!-THE- TO-IN" Spiralling stairs go up. Take them? Bubbly slime slushes beneath you! "THE ENCHANTED CHAMBER" "CLEPTOMIAN GUILD -Do not disturb!-" A sign on the door: "THE COUNCIL OF STRENGTH is in session." "THE UGLIES CLUB -Members only-" "SPECIMEN TANK -Keep closed-" A tapestry on the wall depicts a gray minotaur stomping on a group of knights. A tapestry on the wall depicts a kingdom ruled by minotaurs. Standing atop a pedestal in the center of the room is a statue of a small sable and white dog. Desecrate it? It comes to life and speaks: "Congratulations! You've completed a major quest. Remember B.J.!" +10000 Exp Etched in gold, message 9 reads: "SUCCESSFUL-THAT- TRAINING,-THE- WORTHY- THE-VISIT-YET- INNER-REALITY,- ORDER," "The master of this stronghold has been defeated!" "Enter the Maze of the Minotaur... If you dare!" Slip! Algary. Enter? A huge winged beast exclaims: "This swamp is quite dangerous. I can fly you to safety." Accept the offer? Og says: "Begone!" Painted on these grounds is a black & white checkered motif covered with idols similar to the ones you carry. A large being approaches... Og speaks: "Queen to queens level 3." Which piece do you want to move? Where? "Not worthy!" "Checkmate!" "You have restored my sight!" +25000 Exp "I see an important prisoner in a castle on Mt. Doom! He has your sight." Og curses as the Idols vanish! Paul Pead and his men attack! CRYSTAL Etched in gold, message 1 reads: "COMPLETION-MUST- EACH-KINGS-OF- ASTRAL-WITH- 9TH-SANCTUM- AND -WONDROUS" An opening above leads outside. Climb out ? Stairs going down. Take them ? A ghostlike figure rises from the body of Okrim and speaks: "In exchange for my ring, forfeit a life." Accept? "May the shadow of death greet you with open arms!" The wall is painted from ceiling to floor in a black and white checkered pattern! A gem encrusted archway reads: "LAIR OF THE OMNIPOTENT WIZARD OKRIM" The floor spins! Etched in gold, message 4 reads: "OF-BE-HAS-TRUE- KNOWLEDGE-PLANE- A-LEVEL- TO-REALITY-IT" The wall is painted from ceiling to floor in a black and white checkered pattern! Stairs going up. Take them? A banner reads: "The Labyrinth of Lazzeruth... Few have entered, none have returned!" Inset in the wall, a stone face yells: "My brain hurts!" Inset in the wall, a stone face speaks: "I would pay highly for a green handled, pearl encrusted abelnuski." Inset in the wall, a stone face speaks: "I see all, hear all, know nothing..." Inset in the wall, a stone face proclaims: "Okrim is watching. He studies your weaknesses!" A strange ringing sound startles the party. You are teleported! Etched in gold, message 6 reads: "BOOK-DONE.-A- SELF-THAT-FROM- HE-YOU- BE-TO-SEEMS" Stairs to surface. Take them? Stairs down. Take them? In the center of the room, a huge ruby stands atop a pedestal. Hexagonally shaped, it glows rhythmically. Mesmerized by its light, you hear: "Glass that glitters, rubies that glow. When I twinkle, I cast a rainbow. What am I?" Answer! "Wrong!" A bright flash... A silver door repels you! A silver door. Your silver key begins to glow! The room is painted in a black and white checkered pattern! Etched in gold, message 2 reads: "ONE,-RIDDLES- VALUE-YOU-YOU- 5-CARD-MUST- CLAIMED.-DREAMS,- ..." "I am Lord Archer, the Raven. I take from those who have, and give to those who have not! Submit?" Giants hurl boulders! Stairs going up. Take them? A button on the wall. Push it? A boulder says: "There should be 5 tests." "THE FIRST TEST" "THE SECOND TEST" "THE THIRD TEST" "THE FOURTH TEST" Conveyor belt... Slice! A wall of sharp blades slashes the party! Etched in gold, message 7 reads: "THESE-AND-THAT- MUST-CAN-DIFFERENT- SHALL-HAVE-FROM-A- JVC" A passage leads outside. Take it? Stairs going down. Take them? "CLUB DOOM. The antidote to humanization!" "HOUSE OF THE OLD ORDER" "GLASS ROOM" "RUBY ROOM" "TWINKLE ROOM" "RAINBOW ROOM" The room is painted from ceiling to floor in a black and white checkered pattern! The crystal grate repels you! SHELTEM The wall is painted from ceiling to floor in a black and white checkered pattern! Stairs going up. Take them? "DANGER! Dungeon under construction." A ladder going up. Climb it? There's a small slot in the door. "Begone!!" Key Card is rejected! Key Card is accepted! Loud voice: "You've opened the First gate!" Loud voice: "You've opened the Second gate!" Loud voice: "You've opened the Third gate!" Loud voice: "You've opened the Fourth gate!" Loud voice: "You've opened the Fifth gate!" Message: "My dream leads me, your dream leads you." The metallic room is dimly lit by a pulsating white glow! In a serene voice, the Data Keeper says: "Welcome to your Inner Sanctum. You are given the opportunity for transfer to another World. Return now to the Inn of Sorpigal for rest and celebration, then continue on to your new assignment at the Gates to Another World... +500,000 exp for your accomplishment!" A metallic panel slides open, revealing... "You are not yet worthy for transfer. Return after defeating the imposter." Sign: "Soul Maze 0:0" A strange alien being in a shimmering silver jumpsuit proclaims: "This is a soul maze and you are its prisoner! To escape, you must find your captor's name hidden within these walls." Answer! "Keep looking!" "Imposter xx21a7-3 voided!" "You are now Rank 1 and eligible for transfer. Find Inner Sanctum for new assignment." The walls begin to fade... Guild master: "Need help?" Would you like to sign in? "EULARD'S FINE FOODS" "B AND B BLACKSMITHS" "THE INN OF SORPIGAL" A man speaks: "Can I help you?" "Would you like to buy some Food?" Passage to outside. Exit? Step up to the counter? "Do you seek our help?" "Do you require training?" A leprechaun appears saying: "Only 1 Gem you lose... I'll send you to the town you choose." Pay him? Choose a town. Not enough Gems. Stairs going down! Take them? "HOUSE OF MOONSHADOW" Jail: "KEEP OUT!" "OLDE HOGGE TAVERN" "OTTO'S TRAINING" Pit!! Magic protection saves you! On this stone relief, a plaque reads: Services rendered, secrets unfold. The brothers together, lead to treasures untold. Five towns you must travel. For this quest to unravel seek the wizard Ranalou in his lair at the Korin Bluffs. Six castles he will send you to, but Doom will be quite tough! Cruelty and Kindness measured throughout Judgement Day is then sought out. One by water. One by land. One by air. And one by sand. In honor of Corak... For his mapping expedition of the land of Varn and rediscovery of the lost town of Dusk. In memory of a time long ago... Before the days when the towns moved underground, dragons were few and far between. The Wheel of Luck will favorably pay, the more of these menacing beasts you destroy! Although wishes may come true, all the beasts will become anew. In honor of Gala... For her brave attempt to work with the savages of the Volcanic Isles. There are many dungeons painted in a black and white checkered motif. Find the right pair, and you'll discover the Key. The ancient seer Og has lost his sight. The Idols will help to end his plight. Gate keeper says: "You are too weak to use City gate!" "Sorpigal Gallery" Caught in a trap! BLADES!! SHARP BLADES SLICE THROUGH THE PARTY! Nothing found leather sack a chest Member found OPEN UNTRAP DETECT CANCEL Open Untrap Detect Wrong Class! Not enough Spell points MagicYes Detect magic TrapYes TrapNo It opens! Each member gets Gold gets Gems an item Nintendo Entertainment System "Might and Magic" book 1 Published by AMERICAN SAMMY CORP. Original Copyright 1987 NEW WORLD COMPUTING,INC. N.E.S.Version Source Code Copyright 1991 G-AMUSEMENTS CO.,LTD. Licensed by NINTENDO "Welcome to our town Sorpigal." "What is your name?" "Be careful! This town is quite dangerous..." FLESH EATER BATTLE RAT SLITHER BEAST GNOME GOBLIN GREMLIN GUARDSMAN KOBOLD MUTANT LARVA ORC POLTERGEIST RABID JACKAL SKELETON SNAKE SPRITE VAMPIRE BAT MINOR DEMON DEMON DOG DUNG BEETLE FIRE ANT GHOUL GNOLL HAG LOCUST PLAGUE ORC LEADER RABID LEPER ROTTING CORPSE SAVAGE SHREW MANGORADRA THIEF TROGLODYTE ZOMBIE ACIDIC BLOB CENTAUR CLERIC MINOR INCUBUS FIRE BEETLE GARGOYLE GARGANTU ANT DINOLIZARD GIANT SPIDER HARPY HIPPOGRIFF KILLER BEES PEGASUS SHADOW BEAST WILD BOAR WOLVERINE CAVE MAN CARYATID GUARD COCKATRICE CYCLOPS DRUID RHINO BEETLE CENTIPEDE MAGICIAN MILITIAMAN ORC CHIEFTAIN OGRE SATYR SWARMING WASPS UNICORN WEREWOLF WIGHT CAVE MAN CHIEF BASILISK CELESTIAL STAG DUST DEMON GIANT SCORPION 5 HEADED HYDRA WARRIOR CAT MINOTAUR OGRE CHIEF PANTHRO MIST PHANTOM SWORDSMAN TROLL WOOD GOLEM WRAITH YETI DEADLY SPORES ENCHANTRESS FIRE LIZARD GIANT SLOTH GRIFFIN PYRO HYDRA MONONOKE MANTICORE MEDUSA RAKSHASHA STONE GOLEM CAVE TROLL HILL TROLL WARLOCK WEREBEAR WICKED WITCH ASSASSIN BANSHEE CAVE GIANT CHIMERA AIR ELEMENTAL EXECUTIONER GORGON LESSER DEMON LESSER INCUBUS MUMMY NECROMANCER SPECTER WHITE WOLF WYVERN GREEN DRAGON BLUE DRAGON EVIL EYE EARTHELEMENTAL GHOST FROST GIANT STONE GIANT 8 HEADED HYDRA LAVA BEAST MANTIS WARRIOR NAGA DINOBEETLE SPHINX VAMPIRE WARRIOR WIZARD WHITE DRAGON GRAY DRAGON ARCH DRUID CHAOTIC KNIGHT GREATER DEMON GREAT INCUBUS FIRE ELEMENTAL GUARDIAN STORM GIANT 12HEADED HYDRA INVISIBLE EYES MAGE MASTER THIEF STEEL GOLEM MUMMY BLACK DRAGON RED DRAGON XX!XX!XX!XX BLACK KNIGHT DEMON LORD ARCH INCUBUS GOLD DRAGON SILVER DRAGON DIAMOND GOLEM 16HEADED HYDRA HIGH CLERIC KIRIN LICH ARCH MAGE MASTER ARCHER PHOENIX ROC SAND WORM TITAN ALGAE BEAST WATER RAT LAMPREY GIANT LEECH CROCODILE GIANT CRAB BARRACUDA GIANT SQUID ELECTRIC EEL SEA HAG HIPPOCAMPUS SHARK SIREN WATERELEMENTAL SEA SERPENT SEA DRAGON SCORPION DARK RIDER WINGED BEAST SEA BEAST DEMON KING SUCCUBUS QUEEN TYRANNOSAURUS ALIEN NATIVES VOLCANO GIANT PAUL PEAD PIRATE PIRATE CAPTAIN GRAY MINOTAUR LORD ARCHER BRONTASAURUS STEGOSAURUS KILLER CADAVER OKRIM SHELTEM 0123456789ABCDEFGHIJ KLMNOPQRSTUVWXYZ.,- ENTER AGE / LEVEL / EXP COND MALEFEMALE INT PER MIG END SPE ACC LUC AC HP / MP / L GEM GOLD FOOD View Equip B-pack CLUB DAGGER HAND AXE SPEAR SHORT SWORD MACE FLAIL SCIMITAR BROAD SWORD BATTLE AXE LONG SWORD CLUB+1 CLUB+2 DAGGER+1 HAND AXE+1 SPEAR+1 SHORT SWORD+1 MACE+1 FLAIL+1 SCIMITAR+1 BROAD SWORD+1 BATTLE AXE+1 LONG SWORD+1 FLAMING CLUB CLUB OF NOISE DAGGER+2 HAND AXE+2 SPEAR+2 SHORT SWORD+2 MACE+2 FLAIL+2 SCIMITAR+2 BROAD SWORD+2 BATTLE AXE+2 LONG SWORD+2 ROYAL DAGGER DAGGER OF MIND DIAMOND DAGGER ELECTRIC SPEAR G-MACE ANTI-MACE DARK FLAIL FLAIL OF FEAR LUCKY SCIMITAR MACE OF UNDEAD COLD AXE ELECTRIC SWORD FLAMING SWORD SWORD OF MIGHT SWORD OF SPEED SHARP SWORD ACCURATE SWORD SWORD OF MAGIC IMMORTAL SWORD AXE PROTECTOR AXE DESTROYER X!XX!X'S SWORD ADAMANTINE AXE ULTIMATE SWORD ELEMENT SWORD SLING CROSSBOW SHORT BOW LONG BOW GREAT BOW SLING+1 CROSSBOW+1 SHORT BOW+1 LONG BOW+1 GREAT BOW+1 MAGIC SLING CROSSBOW+2 SHORT BOW+2 LONG BOW+2 GREAT BOW+2 CROSSBOW+LUCK CROSSBOW+SPEED LIGHTNING BOW FLAMING BOW GIANT'S BOW THE MAGIC BOW BOW OF POWER ROBBER'S X-BOW ARCHER'S BOW OBSIDIAN BOW STAFF GLAIVE BARDICHE HALBERD GREAT HAMMER GREAT AXE FLAMBERGE STAFF+1 GLAIVE+1 BARDICHE+1 HALBERD+1 GREAT HAMMER+1 GREAT AXE+1 FLAMBERGE+1 STAFF+2 GLAIVE+2 BARDICHE+2 HALBERD+2 GREAT HAMMER+2 GREAT AXE+2 FLAMBERGE+2 STAFF OF LIGHT COLD GLAIVE CURING STAFF MINOTAUR'S AXE THUNDER HAMMER GREAT AXE+3 FLAMBERGE+3 SORCERER STAFF STAFF OF MAGIC DEMON'S GLAIVE EVIL GLAIVE THE FLAMBERGE G-FLAMBERGE EVIL FLAMBERGE PADDED ARMOR LEATHER ARMOR SCALE ARMOR RING MAIL CHAIN MAIL SPLINT MAIL PLATE MAIL PADDED+1 LEATHER+1 SCALE+1 RING MAIL+1 CHAIN MAIL+1 SPLINT MAIL+1 PLATE MAIL+1 LEATHER+2 SCALE+2 RING MAIL+2 CHAIN MAIL+2 SPLINT MAIL+2 PLATE MAIL+2 BRACERS AC4 RING MAIL+3 CHAIN MAIL+3 SPLINT MAIL+3 PLATE MAIL+3 BRACERS AC6 CHAIN MAIL+3 BRACERS AC8 BLUE RING MAIL RED CHAIN MAIL X!XX!X'S PLATE G-PLATE EVIL PLATE ULTIMATE PLATE BRACERS AC8 SMALL SHIELD LARGE SHIELD SILVER SHIELD SMALL SHIELD+1 LARGE SHIELD+1 LARGE SHIELD+1 SMALL SHIELD+2 LARGE SHIELD+2 LARGE SHIELD+2 FIRE SHIELD COLD SHIELD ELEC SHIELD ACID SHIELD MAGIC SHIELD DRAGON SHIELD ROPE & HOOKS TORCH LANTERN 10 FOOT POLE GARLIC WOLFSBANE BELLADONNA MAGIC HERBS DRIED BEEF ROBBER'S TOOLS BAG OF SILVER AMBER GEM SMELLING SALT BAG OF SAND MIGHT POTION SPEED POTION SUNDIAL CURING POTION MAGIC POTION DEFENSE RING BAG OF GARBAGE SCROLL OF FIRE FLYING CARPET JADE AMULET ANTIDOTE BREW SKILL POTION BOOTS OF SPEED LUCKY CHARM WAND OF FIRE UNDEAD AMULET SILENT CHIME BELT OF POWER MODEL BOAT DEFENSE CLOAK KNOWLEDGE BOOK RUBY IDOL SORCERER ROBE POWER GAUNTLET CLERIC'S BEADS HORN OF DEATH POTION OF LIFE SHINY PENDANT LIGHTNING WAND PRECISION RING RETURN SCROLL TELEPORT HELM YOUTH POTION BELLS OF TIME MAGIC OIL MAGIC VEST DESTROYER WAND ELEMENT SCARAB SUN SCROLL STAR RUBY STAR SAPPHIRE WEALTH CHEST GEM SACK DIAMOND COLLAR FIRE OPAL UNOBTAINIUM VELLUM SCROLL RUBY WHISTLE KING'S PASS MERCHANTS PASS CRYSTAL KEY CORAL KEY BRONZE KEY SILVER KEY GOLD KEY DIAMOND KEY CACTUS NECTAR MAP OF DESERT LASER BLASTER DRAGONS TOOTH WYVERN EYE MEDUSA HEAD RING OF OKRIM B QUEEN IDOL W QUEEN IDOL PIRATES MAP A PIRATES MAP B THUNDRANIUM KEY CARD EYE OF GOROS USELESS ITEM Morango asks: "Who shall I measure?" Measure Magic Fire Cold Electric Acid Fear Poison Sleep Fight Out of range Shoot is blocking Use Nowhere to run Weapon has no effect! attacks shoots time times missed! hit time hit times Damaged Pt Damaged Pts Critical hit!! attacks shoots time times missed! hit time hit times Damaged Pt Damaged Pts runs away is mindless waits for an opening! infiltrates the ranks! is paralyzed is stuck is rendered unconscious is asleep advances! Some monsters regenerate! fails to cast a spell cast a spell is Damaged Pt Damaged Pts is not affected! asleep blinded silenced diseased poisoned paralyzed rendered unconscious dead held eradicated affected Reflects magic! No Spell points Check condition Not enough Spell points Not enough Spell points Not enough Gems Outdoors only Magic doesn't work here. Combat only Spell failed! Spell failed! Cancelled No effect! Some monsters are destroyed Wrong alignment Some monsters are destroyed ERLIQ- PORTS- ALGARY DUSK SORPI- damaged Pts no damage cast a spell afraid becomes blind silenced mindless falls asleep held stuck paralyzed Backpack empty Detect MAGICYES MP MAGICNO HP AC SPE HP Use magic Use no magic Magic Resist:Y Magic Resist:N Monster is disintegrated! Set teleport distance NORTH EAST SOUTH WEST 1step 2steps 3steps 4steps 5steps 6steps 7steps 8steps 9steps Monster is disintegrated! Recharge Which? Already charged!! Push A button and save your adventure. See you again! Hold "RESET" while you turn power off MISC WEAPON ARMOR Sell It's Gold OK? It's Cursed! Sell Buy It's Gold OK? Buy Food max is 40 Thank you! Food price is Gold Will you pay? Buy "Great stuff!" "To your health!" feels sick! Price 1 Gold OK? "Drink something, then we'll talk." "Thanks a lot. I can tell you a secret ..." REVIVE CURSE ALIGN CANCEL "It's very bad! I can't heal your wound completely." Recovered REVIVE is Removed! Not cursed Uncurse Restore Alignment complete! Already healthy Align Thanks for your help You are granted Protect magic. Donate TRAIN Service costs Gold OK? Welcome to Level ! Welcome to Magic Level ! You need Exp for next Level Input new Name Rename You must abandon all your experience to change your Guild. OK? is rebirthed!! Select your new class! Change Select your new Race ELF HUMAN DWARF GNOME H-ORC Select your new Alignment GOOD NEUT EVIL Select your new Sex FEMALE MALE KNIGHT PALAD- ARCHER CLERIC ROBBER SORCE- RETRY INN BLACKSMITH MARKET TAVERN HOUSE TRAINING GUILD MEMBER REST VIEW CANCEL BUY SELL VIEW CANCEL BUY VIEW CANCEL DRINK TIP RUMORS VIEW CANCEL HELP DONATE VIEW CANCEL TRAIN VIEW CANCEL CHANGE RENAME VIEW CANCEL Not enough Gold. Gather? "Thank you. Come again!" "Peace be with you." "You are cursed. Begone!!" casts energy blast breathes fire blindness sleep paralyze dispell lightning bolt breathes strange gas fire ball breathes gases acid arrow calls upon the elements cold beam dancing sword magic drain death sun ray disintegration breathes energy breathes poison breathes spikes breathes swarm Robbed of Food! is diseased! is paralyzed! is poisoned! Robbed of Gems! Endurance is reduced! Falls asleep! is paralyzed! is diseased! Robbed of Gold! Robbed of something! is blinded! Lifeforce is drained! turns to stone! starts rapid aging! Level is drained! is killed faints Might is drained! Abilities are drained! Robbed of backpack! Robbed of Gold and Gems! is eradicated Spell points are drained! Cleric Spell Mage Spell Never learned this spell Lev1 Lev5 Lev2 Lev6 Lev3 Lev7 Lev4 AWAKEN ARMOR DETECT LIGHT1 VOICE LOCATE FLAME SLEEP ARROW LEVIT ASLEEP POWER ENEMY QUICK JUMP SCARE FIRE ROOM FLY SLOW MIST WEAKEN BOLT WEB ACID GUARD COLD P-PSYC MIND SHIELD FROST RUN ACID2 TELEPO DISPEL DEATH SHELT SWORD C-ITEM ASH WARP P-CAST ASTRAL PRISM DUPLI METEOR REFLEC AWAKEN LIGHT1 AIM CURE3 BLIND P-FEAR CURE1 BLESS1 CURE1 P-FIRE HERO1 P-POIS PAIN SILENC P-COLD SUGGES FOOD FLAME C-BLIN FROST C-PARA QUEST LIGHT2 FLOAT C-DISE ALIGN C-POIS FLASH P-ACID HERO2 P-ELEC RISE SWARM LEVEL DISPEL PARALY COND MOON TOWN LIFE1 AGE C-STON C-BODY NOVA BLESS2 P-ELEM LIFE2 Equip B-pack Empty No special power Not equipped No charges left Useless! Each survivor receives EXP Party location X: Y: Facing North Facing East Facing South Facing West no effect - X: Y: Surface In town In castle In dungeon feet from surface Combat! Select Game speed FAST MEDIUM SLOW Too dangerous to rest here! Night attack!! Watchman suspected danger. Rest here? Secret Doorway opened in a dream. Rest complete. No encounters! AND has no Food is not recovered died a natural death is diseased is recovered is poisoned EQUIP REMOVE TRADE DROP SHARE Drop Drop this item, Sure? Equip Full Already have same one Wrong class Wrong alignment Cannot equip this item Already have weapon Cannot with shield Already wearing armor Already have shield Remove two handed weapon WHERE? Remove Cannot remove! It's cursed! Rate New rate OK? Change Rate:1 Rate:2 Rate:3 GEMS GOLD FOOD Share Gems Share Gold Share Food Cast Use View Protect Fear Cold Fire Poison Acid Electric Magic Light Leather skin Levitate Float Guard dog Psy protect Bless Invisibility Shield Power shield [Curse] Open Check condition! tries to open the Lock No Locks here opens the Lock safely cannot open the Lock Caught in a trap! AS BL SI DI PO PA FA ST DE AS PA ST HE AS MI SI BL AF SORPIGAL PORTSMITH ALGARY DUSK ERLIQUIN C-SORPIGAL N-BARIER C-PORTSMITH C-ERLIQUIN CAVE DUSK KORIN BLUFFS VOLCANO HAWKSEYE WHITE WOLF Barn : A1 Barn : A2 Barn : A3 Barn : A4 Barn : B1 Barn : B2 Barn : B3 Barn : B4 Barn : C1 Barn : C2 Barn : C3 Barn : C4 Barn : D1 Barn : D2 Barn : D3 Barn : D4 Barn : E1 Barn : E2 Barn : E3 Barn : E4 DOOM CASTLE WW ALAMAR CASTLE BN CASTLE BS DRAGADUNE DRAGA B1 DRAGA B2 DRAGA B3 ENCHANT B1 ENCHANT B2 QUIV B1 QUIV B2 RAVEN B1 RAVEN B2 P-PEEK1 P-PEEK2 P-PEEK3 P-PEEK4 ASTRAL SOUL MAZE KN PA AR CL WI RO +KN +PA +AR +CL +WI +RO Encounter!! AUTO CAST FIGHT USE SHOOT VIEW BLOCK PROT ROW RUN ATTACK BRIBE RUN GIVEUP GEMS FOOD GOLD CANCEL The monsters went away. Not enough! Nowhere to run! The monsters surround you! The monster won't take prisoners! You've found a group of monsters. Approach? The monsters find you! The monsters surprise you! Combat! Alignment slips goes down dies! Monster goes down SEARCH CAST OPEN USE ROW VIEW CAMP PROT SPEED CANCEL Mystic area... Darkness... ASLEEP BLIND SILENCE DISEASE POISON PARALYZ FAINT STONE DEAD ASH Barrier! Cannot swim! Solid wall! Locked door! Too dense! Impassable! Rough seas! Too windy! GO AHEAD FIGHTERS! HEROES! Reorder With HUMAN ELF DWARF GNOME H-ORC KNIGHT PALADIN ARCHER CLERIC WIZARD ROBBER GOOD EVIL NEUT B-pack Equip sign above the door Reads: Who? Which? Backpack full CHECK CONDITION Not enough Gold